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Graphics at CVIT. View-dependent display made of polygonal/parametric elements. Object Centric Video Navigation & Manipulation. Ray Tracing Parametric Patches. Cluster based large display solution using commodity PCs. Divide & Conquer Ray Tracing. Generalized Newtonian Fluid Simulation.
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Graphics at CVIT View-dependent display made of polygonal/parametric elements Object Centric Video Navigation & Manipulation Ray Tracing Parametric Patches Cluster based large display solution using commodity PCs Divide & Conquer Ray Tracing Generalized Newtonian Fluid Simulation
Graphics at CVIT Simulating HDR Displays on standard CRT Monitors. Real time ray-tracing of large deformable models Rendering Infinite Terrains at 100 fps using streaming Real time Ray-Tracing of arbitrary (up to 22 order) surfaces Algebraic Splats: Local MLS surfaces rendered using ray tracing
GPU Activities at CVIT Efficient GPU String Sort Mixed-Resolution Patch Matching Hybrid Floyd-Steinberg Dithering Fast Pyramid Graph Cuts Segmentation Multi-GPU K-means Bundle Adjustment for 3D Reconstruction
GPU Activities at CVIT Hybrid Scalable Comparison Sorting and Histogram Routines Recursive fast minimum spanning tree on GPU using primitive operations Graph Algorithms on GPU: BFS, SSSP, APSP Fast Scalable Split on GPU: Useful in Databases Vision / PR tools on GPU: Parzan windows(300x) , SVD(3x), ANN(300x), OpenCV plugins: Sobel, Canny, Blur etc. Recursive Helman Jaja List Ranking on GPU