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Documentary , Animation or Interactive Gaming?. Astrid Gynnild, Ph.D., University of Bergen Paul C. Adams, Ph.D., University of Texas at Austin. ???. THE DILEMMAS. Complex issues Statistical language Large- scale models Long term fore- casts The paradox of humans and nature.
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Documentary, Animation or Interactive Gaming? Astrid Gynnild, Ph.D., University of Bergen Paul C. Adams, Ph.D., University of Texasat Austin
THE DILEMMAS Complexissues Statistical language Large-scalemodels Long term fore-casts The paradoxof humans and nature
Results Cognition Emotion • Information overload • Mental fatigue
Copingstrategies • Overlooking environmental issues in media • Rationalizing
Attitudes • Feeling helpless and powerless • Believe in individual action (American pattern) • Believe in collective action (Scandinavian pattern)
Whatworks and whatdoesn’twork? Negatives Positives • Regular storytelling • One-sidedness, lackof ”objective” information • Affectivecliches • Moralizing • Originality • Reliable data! • Interactivity/exploration • Humor + • Friendrecommendation • Easyaccess
Interactive gaming provides new opportunities to explore complex news
Choosing the US at the outset The results of one typical set of lifestyle patterns
Benefits of interactive gaming Individual exploration Active involvement in the news Encourages group interactions Visually appealing