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Streams and Watersheds

Learn about watersheds, streams, and their importance as habitats for various organisms. Explore resources and techniques for creating stream networks and watersheds.

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Streams and Watersheds

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  1. Streams and Watersheds • Much of the terrestrial ecosystems are characterized by “watersheds”. • Watershed: an area of land where all the surface water flows through a single exit point • Streams (aka rivers, creeks, lakes, swamps) drain a watershed • Streams are important for ecosystems and habitat for a wide variety of organisms

  2. Watersheds www.raritanbasin.org

  3. Watersheds in the CONUS http://water.usgs.gov/wsc/watershed_finder.html

  4. Hydrologic Unit Codes http://water.usgs.gov/GIS/regions.html

  5. HUC 6 (6 digit codes)

  6. Stream Networks • AKA rivers, creeks, etc. • Provide drainage for a watershed • Divided into segments or “reaches” • Reaches are connected into a “stream network” • Have a “direction of flow” • “Good” stream data should connect all reaches together to an exit location (typically one exit).

  7. Stream Network Definitions Reaches Confluence Direction of Flow Pour Point

  8. GoogleMaps

  9. Arcata Forest Streams Data

  10. LiDAR Improvements? http://www.netmaptools.org

  11. National Hydrography Dataset • AKA NHD • NHD Viewer

  12. Creating Stream Networks • Begin with a “good” DEM • Fill Sinks • Find the “flow direction” • Find the “accumulation” of pixels • Threshold the accumulation to create a raster with 1’s in pixels that have “streams flowing through them” • Convert the streams to a polyline

  13. Quality Issues • Is the DEM high enough resolution? • 10 Meter DEMs available for CONUS • Download at EarthExplorer • 1 meter requires LiDAR • Fill “Sinks” • Remove “Artifacts” • Minimize processing (don’t re-project) • If you do, don’t use “nearest neighbor”

  14. Fill Sinks • Most DEMs include 0 values where the sensor had dust on the “lens” • Sinks must be filled before streams can be created

  15. Artifacts • Water will “follow” artifacts in a DEM • Minimize processing and resample with interpolation to avoid this. • Use a smoothing filter to remove artifacts

  16. Direction Raster • Each pixel contains a number for one of the eight “cardinal” directions.

  17. Accumulation Raster • Counts pixels that “drain” through each pixel

  18. Threshold Pixel Values • Classify pixels with >1000 pixels accumulated as 1, others as 0

  19. Raster to Polyline • Creates a “stream network”

  20. Stream Networks • Note that a stream network is only a line segment that represents the “lowest” portion of the stream/river. Optimally, this would be the thalweg (lowest line along the stream bed). However, sensors used to create DEMs do not penetrate water so it may be just about anywhere on the surface.

  21. Create a Watershed • Create “Pour Points” • “Points” that water will “flow” out of the watershed • Must “snap” pour points to the accumulation raster to make sure they are on the pixels that contains the highest “flow” • Run a watershed tool to find the water shed by working backwards from the pour points. • Direction raster • Pour Points

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