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Making a Medial Object Useful in an Engineering Simulation Context

Learn how Medial Objects act as gateways in engineering simulations, enabling dimensional reduction, mesh sizing, feature recognition, and more. Understand the complexities of artifacts within Medial Objects and the importance of transforming and adapting them for specific functions. Discover various transformation methods and the future of using Medial Objects effectively in simulation contexts.

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Making a Medial Object Useful in an Engineering Simulation Context

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  1. Making a Medial Object Useful in an Engineering Simulation Context

  2. Medial Object is the Gateway • MO is not the end goal for engineering simulation but a means to get to other capabilities or functions • Mid-surfacing • Dimensional reduction • Mesh sizing • Proximity information • Simulation related property extraction • Feature recognition • Feature based actions

  3. Medial Object is the Gateway MO is a reduced dimensionality representation So if we get an MO we are good to go !!! Not so much - the MO is just the beginning of the journey

  4. Medial Objects have artifacts • MO is a reduced dimensionality representation • A “proper” MO has “artifacts” that are mathematically correct but confusing and possibly disruptive to the function we are building it for • Flaps • Medial Surface flipping (& associated transitions) • Junction smoothing • Too much dimensional reduction • More… • What is an artifact for one function is a requirement for another

  5. Medial Objects need to be “transformed” • MO needs to be transformed to fit the function it was created for • Extensions to remove flaps • Constant surface orientation through Medial Surface flipping & associated transitions • Squaring up junctions • What to do when the medial object has no surface • May require more info • MO topology and not just geometry • callbacks to original geometry • an MO of the MO

  6. Medial Objects need to be “transformed” • MO transformation to fit the function needs to be fully automatic or trivial • Conceivable with a few rules for simple objects • Unclear on complex “real-world” objects where there are multiple interacting artifacts

  7. Medial Objects need to be “transformed” • We then have four choices for using MO in an Engineering Simulation context • Limit MO to use as reference information only • Useful in some functions • Not enough for most use cases • Function based MO transformation tools • As we approach robust MO creation we need to shift effort into researching function based transformations • An MO is not a mid-surface usable for meshing or costing or CAM • Function based tools that “think” MO but never build one • There are some available and more coming • A combination

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