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Welcome to Dr 242 “Costuming-in-3-weeks!

Welcome to Dr 242 “Costuming-in-3-weeks! Please sit in groups of max. THREE at the resources. (One group of 4) At the tables only! (Not at tablet chairs)

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Welcome to Dr 242 “Costuming-in-3-weeks!

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  1. Welcome to Dr 242 “Costuming-in-3-weeks! • Please sit in groups of max. THREE at the resources. (One group of 4) • At the tables only! (Not at tablet chairs) • Unless you are an avid laptop note-taker, you do NOT need your laptops open, and they will occupy needed table space. Please put them away if possible. You may want them later in the class. Everything from here will be on dramcost.wordpress.com • Leave the Zip-lock bag closed but look to see what you can see. • Explore the OTHER resources, looking for details about the CREATION of these items. • Class documents and resources will be posted at dramcost.wordpress.com

  2. Early buttons were made from natural materials such as bone, horn and shell. (yes, real Tortoise-shell, and real animal bone & horn). Later (1700 – 1850) DORSET buttons were made on bone or metal rings. ……………………………………………………..Stone Buttons?? That’s ‘new’???

  3. GET: NEEDLE; Thread – single or doubled; then wrap around finger & roll with thumb.

  4. Start pushing needle through fabric from the back, which puts the knot on the BACK of the button location. Go up and down through adjacent holes, then around ‘stem’. For THICK garments like coats, more ‘stem’ is needed, so insert a spacer like a wooden matchstick or toothpick to create more space.

  5. The key image here is ONE way to do a knot after you are finished. Twist or wrap the needle around the ‘last’ loop of thread and that will create a knot. d There are other ways too.

  6. Sew on a snap by going around the hole edges, NOT from hole to hole.””” SHANK buttons have a ‘premade’ a ‘Stem’, but are not only for thick items.

  7. GO TO: www.monkeysee.com/play/2153-sewing-on-shank-buttons

  8. Goals for this unit: • Successfully apply your studies in Drama to a rewarding role in society. • Go into Third Year, so you can continue to develop your transferable skills. • Pass the course, so you can go into 3rd year. • Pass the unit, so you can pass the course. • Do a good assignment, so you can pass the unit. • Complete the requirements of the assignment, so you can do a good assignment. • Acquire the skills required to complete the requirements of the assignment. • Learn about the assignment requirements so you know what skills to acquire. • Be at class, and be engaged in order to learn what skills to acquire and how to learn them. • OR/ AND

  9. Specific goals: • Learn and demonstrate what makes a ‘technically’-good costume design. • Learn about how to get a costume from PAGE TO STAGE. • Learn about the roles of the various costume staff. • Learn about and demonstrate the use of costuming paperwork. • Learn about, then apply and demonstrate knowledge of garment creation, transformation or modification. • Learn and demonstrate expanded skills in Hand sewing, and Machine sewing. • Learn about and apply knowledge of Patterns, Thread, Notions, Fabrics and Fibres. This is a foundation to the skills needed for successful completion of the unit. • You will submit for evaluation: • A) A sewing sample, that demonstrates the required foundational skills. • B) A sewn, modified OR treated costume garment item that challenges you to expand your skills, but not overwhelm you above your range. This item will be included in the design for C). • C) A mini-costume bible containing a complete costume design and paperwork for ONE design, given to you, for one specified outfit, for one character, in one scene in a non-existing play. This design includes the item created in B).

  10. A) Costume Skills Sample: • Include skills new to you, minimum ONE from each letter a) to e) below: • Seam by Machine: Straight, Curved • Edge Finish: Serge, Zig-zag, ¼ - ¼ turn • Buttons: 4 Hole, Shank, other: Covered, Carved, Antique Tuxedo style. • Buttonhole to fit one button above. • Fastener: Snap - both parts, Hook and Eye - both parts, Zipper. • All supplies provided. Due on completion, or Mon., Mar, 18th.

  11. B) Costume Garment Work • Distressing OR Re-Purposing OR Creation. • The item you develop will be part of YOUR costume design for YOUR Costume Mini-Bible component. Consider the skills required to achieve success with the various projects offered. Select a project that you can accomplish in the available time, taking into consideration the level of skills that you are developing. Most supplies provided. Students MAY bring in items for Distressing or Re-Purposing only. All projects will have details provided in classes and Labs. • a) Items to Distress: • 9: X# Children’s Shirts, Dress, ……………. • b) Items to Recreate / Transform / Redesign / : • 15 T.B.A. • (Unsuitable ‘re-designs’ include single changes such as: Hem, shorten sleeves, change buttons, remove pocket, add trim, & adding marker text or designs.) • c) Items to Create / Make: • 2 Ivory Flannel Vests 1812 • 4-6 Pair of Elastic Waist Knee Pants Ivory or Brown 1812-ish • 4 or 5 Camisoles / Corset Covers • All supplies provided. Due on completion, or Mon., Mar, 18th.

  12. C) Costume ‘Mini-Bible’: • One Complete Costume Design, INCLUDING THE ITEM DEVELOPED IN COSTUME LAB, from provided images or sketch with colour, additional views, views of accessories, swatches, and extensive annotation labelling as given in class. • To include: • **One Completed Coloured Costume Design with title block and labelling. • (Line Drawing or Croquis provided) • **Swatches from the costume shop boxes for all fabric items (except NOT for socks. belts, shoes, jewellery) • **Costume Character Breakdown sheet. List items from the skin, up. Complete all columns, fictionally. • **Measurements and other info, complete in INCHES, with full length colour image Measure & photograph a class-mate or house-mate? • **Maintenance sheet - how to care to each item, including accessories. • **Actor Class Schedule – fictional, but with ‘all’ commitments. • Black and White Designs provided. Due Monday March 18th, 2013.

  13. Taunton Press: Croquis Family

  14. Skills form Fabric Squares Needle and Thread Blank Name Label and Safety Pin

  15. Samples of Fabrics Selvedge: Green and cream check Tan wool Grey Poplin Grey Broadcloth Serging (Serge, Serged) Seam Allowance: Deep Plum Faux Suede Pink Fleece

  16. WEFT i WARP a

  17. Dots Notches- (back) (front) Grain Arrow Fold Arrow Seam Allowance Cutting Line Stitching Line

  18. List garment pieces

  19. Things to keep in mind for Lab this week!!!!! • “Follow the grain arrows” “RIGHT SIDE TOGETHER’, ‘MEASURE TWICE-CUT ONCE’, “There are no silly questions”. • You are making individual items, for individual grading. • Pick a project suitable to your emerging skills. Confer with me or a ‘TA’, and sign up for that item on the sheet. • Find the 1) provided pattern AND chosen fabric that you will use, or 2) the garment that you will recreate, or 3) the one you will for the breakdown. Find any other fabrics or supplies you will need. • THEN the sewing machine novices will go to machine tutorials for threading and foot pedal instruction and practice. Those with some experience will read their pattern instructions, organize the resources needed, and possibly practice the required machine skills on scraps with the available machines. • Once ready, individuals can complete their SKILLS SAMPLES. • After any Pattern layout, have a qualified person verify that your layout is fine BEFORE any cutting is done. • All Paint work will be done in a dressing room. Wear “Painting-suitable clothing”.

  20. http://artintegrity.wordpress.com/2009/06/22/httpspriteland-wordpress-com-website-for-kids/http://artintegrity.wordpress.com/2009/06/22/httpspriteland-wordpress-com-website-for-kids/ • http://www.realcolorwheel.com/human.htm

  21. Weaves

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