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Beyond “watching”:. Film Sound. Sound in the Cinema. Two simple but profound realities about sound in film: Sound is the most difficult film technique to study. Why? There was really never such a thing as a “silent film.” Why?. Considering Sound.
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Beyond “watching”: Film Sound
Sound in the Cinema Two simple but profound realities about sound in film: • Sound is the most difficult film technique to study. Why? • There was really never such a thing as a “silent film.” Why?
Considering Sound Four essential considerations in studying film sound: • Types of Sound • Qualities of Sound • Sound as Formal Cue • Sound and Editing
Types of Sound There are three categories of sound in film: • Speech • Music • Noise Sometimes these overlap – for example, a person singing is both speech and music, while a person mumbling in his sleep might be both speech and noise.
Qualities of Sound • Volume – how loud or quiet a sound is to the perceiver. • Pitch – the “lowness” or “highness” of the sound’s frequency. • Timbre – the synaesthetic quality of a sound (its “color,” its “feel”). • Rhythm – the beat, tempo and/or accents created through sound.
Creating Qualities of Sound Sound recordists and sound editors can create sound qualities through techniques such as • Dry Recording – in a studio soundbooth, no ambient noise • Combining or Layering – combining multiple sound recordings to achieve verisimilitude • Futzing – manipulating a recording to create a fuzzy or tinny sound • Foley – creating sounds using available tools
Sound as Formal Cue Sound engages a distinct sense mode for the viewer by linking the visual with the aural. These links create cues via: • Directed attention – if we hear it, we’ll look for it • Formal expectations - surprise, suspense, even curiosity • Altered interpretation of visual image – sound can make us laugh at something sad or cry at something funny • The value of silence – it’s rare and shocking
Sound and Editing • Sound is technically and stylistically related to editing, in that both involve the juxtaposition of content (visual or aural) in order to create a coherent whole. • Sound may be even more powerful than editing in creating that coherence, though – sound can function both diegetically and nondiegetically, and can “appear” both onscreen and offscreen.
Sound and Coherence Sound in film is used to achieve narrative coherence by interacting effectively with • Continuity Editing • Story vs. Plot (Diegetic Sound and Nondiegetic Sound) • Visual Space
Sound and Continuity Editing Essential techniques of sound editing to achieve continuity: • Dialogue Overlap – Character B begins speaking while we’re still looking at Character A • Sound Over – the sound we hear (music, dialogue, effects) does not come from the screen space • Sound Bridge – sound from scene 1 carries over into scene 2; or sound from scene 2 begins before scene 1 ends
Sound and Diegesis • Sound can be Diegetic (meaning it exists in both plot and story – in both our world and the world of the film’s characters). Diegetic Sound can be Internal Diegetic Sound or External Diegetic Sound. • Sound can also be Nondiegetic (meaning it exists in plot but not in story – it exists in our world but not in the characters’ world.)
Sound and Visual Space Sound Perspective creates a spatial relationship between sound & image. Diegetic Sound always has a relationship with the space visible in the Mise-en-Scene. It can be: • Onscreen vs. Offscreen Diegetic Sound – do we see its source or not? • Simultaneous vs. Nonsimultaneous – is it from this point in the chronology or not? • Synchronous vs. Asynchronous – does the sound line up exactly with the image?