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Explore the differences between realistic and stylized character design in 3D modeling, comparing lifelike features to exaggerated proportions and styles. Uncover the impact of realistic materials, lighting, and textures on visual storytelling in environments inspired by Pixar movies like "Good Dinosaur," "UP," and "WALL-E." From lifelike human models to cartoonish characters, discover how technology has shaped the art of stylized realism in animation.
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Type of 3D modeling style Sophan Zeng Heng (http://cargocollective.com/GameYan/filter/Texture/Game-Character-Modeling)
Realistic (http://www.turbosquid.com/3d-models/3d-realistic-sumo-model/747924)
Realistic Human (http://www.turbosquid.com/3d-models/3d-realistic-sumo-model/747924)
The character’s movements and appearance will feel real • The scene is rendered to resemble a photograph • The character is believable and lifelike • Use of realistic materials, textures and lighting in 3D images
Environment design of Pixar’s movie “Good Dinosaur” in realistic style http://www.kino.de/film/arlo-spot-2015/
3D modeling rhino in semi realistic style http://3docean.net/item/realistic-rhinoceros/13162616
The character is not to make things real but believable • Movement and appearance look bit cartoony • The proportion is realistic as human being
3D modeling human in semi realistic style http://polycount.com/discussion/133279/nausicaa-female-model
Cartoon https://lh3.googleusercontent.com/0ES6vSqv1DEonvKEB7eCIwO8q5iAlxbAbWdqHqTm-jjPChgpbI3Kk8GShRM R4bpgaw-KqyQ=s161
The character is created as 2D feel with CG puppets • The proportion of appearance and rendering are with exaggerated realism • Use of realistic materials, textures and lighting in 3D images • Movement and appearance cannot be true in real life
Environment and character design of Pixar’s movie “UP” in cartoon style http://wallpapers-best.com/3480-up.html
Stylized https://lh3.googleusercontent.com/_C4EKDUdWT6nEs6rcebPo2s99R5mJi-MKmFF_lkU-FwVfWV3wkGGwve4pyhrP6G HDfq2Ew=s130
Stylized and idealized characters, spaces and objects. • Use of realistic materials, textures and lighting in 3D images. • Realistically painted materials and lighting in 2D art. • Traditional model making and puppetry, simulating realistic materials and lighting. Stylized
While we can find examples of art with similar visual properties to stylized realism in the times before digital imaging technology emerged, the modern approach to stylized realism is very much technology driven. If I had to point my finger to who popularized it, I would point at Pixar, who in 1995 released Toy Story upon the world and changed our understanding of how cartoon animation looks forever. http://howtonotsuckatgamedesign.com/2016/01/stylized-realism/ (Blog, Stylized Realism 01/30/2016, Edited by Anjin Anhut.)
WALL-E is a 2008 American computer-animated science-fiction comedy film produced by Pixar Animation Studios and released by Walt Disney Pictures. Directed by Andrew Stanton, the story follows a robot named WALL-E, who is designed to clean up an abandoned, waste-covered Earth far in the future. He falls in love with another robot named EVE, who also has a programmed task, and follows her into outer space on an adventure that changes the destiny of both his kind and humanity. Both robots exhibit an appearance of free will and emotions similar to humans, which develop further as the film progresses. Character Design and introduction of WALL.E https://www.pinterest.com/pin/333970128586713013/
Characters of WALL.E http://www.lovepixar.com/character/m-o-the-cleaning-robot-from-wall-e/