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Dynamic Media on the Web

Dynamic Media on the Web. John H. Krantz Hanover College. Outline. Slideshows Creating with ImageJ Presenting Using Redirects Video Background Editing with QuickTime Delivering in a Webpage. Why Slideshows. Example1 , Example 2 Indicate sequence of events Carries sense of change

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Dynamic Media on the Web

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  1. Dynamic Media on the Web John H. Krantz Hanover College

  2. Outline • Slideshows • Creating with ImageJ • Presenting Using Redirects • Video • Background • Editing with QuickTime • Delivering in a Webpage

  3. Why Slideshows • Example1, Example 2 • Indicate sequence of events • Carries sense of change • Think of Loftus early eyewitness studies • Billy – sense of momentum in photo

  4. Creating Slideshows with ImageJ • Stacks • Sequence of images to be played • Found under Image menu • Open the desired sequence in order • Images must all be the same size • Image: Stacks: Convert Images to Stack

  5. Editing Stacks • Can add and remove images (a Slice) under the same menu • Many other editing options do not work on stacks so edit images before you make stack. • Save as…Image Sequence • Give convenient name in numerical order

  6. Why do this in ImageJ • Cannot play in ImageJ so why all of this work? • Can edit images first • Can preview easily (but only with 1 frame per second at slowest) • Can give convenient name • Put in folder of choice

  7. Can save as Movie • Stack Menu • Can control frame rate under: • Image: Stacks: Animation Options • Determine frame rate • Get AVI writer plugin to save as a movie or a more current version of ImageJ (will be under Save As) • File will be huge.

  8. Here is an example • Avi is ~5 meg image is ~350 kb

  9. Slideshows • Can also do slideshows in web pages • Here is an example • Why? • Can be much smaller – faster download • Show sequence – convey more than single image • Original Loftus Eye Witness testimony was done this way • How? • One easy way – use redirects

  10. Code for redirect <html> <head> <title>Image Sequence</title> <META HTTP-EQUIV="refresh" CONTENT="3; URL=page01.html"> • Number is number of seconds before redirect </head> <body> <p> This will change in 3 seconds, about</p> <p align = "center"> <img border="0" src="Bobby0000.jpg" width="512" height="384"></p> </body> </html>

  11. Make A slide show • Edit in Text editor • Just edit new page for link • Change image shown • Use Save as • Remove meta tag for last image

  12. A JavaScript Slide Show • Click here • Here is one that has different times for different images • Use View Source to get the code

  13. Motion Reproduction • Frame rates of monitors far exceed what is needed for movement update • NTSC video: 30 updates per second • Movies: 24 updates per second • Most web video 10 to 15 frames/sec

  14. Computer Video • Most Update rates are 10-15 frames/sec 5 fps 10 fps 15 fps Probably not enough for speech and subtle facialexpressions.

  15. Flicker • Critical threshold of flicker rates is about 60 Hz in the fovea • But gets higher for larger stimuli • Recommended flicker rates between 66 Hz and 120 Hz (Bridgeman, 1998) • Most monitors are adequate in this value • Notice difference between flicker and frame update rate. • Wagon wheel effect.

  16. Stimulus Duration • Pixels are not on continuously during a frame • In part this is necessary for clean motion • Typical CRT phosphors last about 4 msec. (Bridgeman, 1998) • On LCD and other technologies, persistence is longer • Makes motion less clean but flicker less noticeable

  17. Differences in Persistence Fast motion will be less clean on an LCD screen

  18. General Video Issues • Image size • Keep it small • 320 x 240 is not uncommon • Image color depth • Normally full color • Video Length • The shorter the better • This file is ~ 5.5 meg in QuickTime and it is 17 seconds

  19. General Video Issues • Frame rate: recall difference between apparent motion and flicker • 10 to 15 is really fine for most cases • And best you can expect on web

  20. Acquiring with a Digital Camera • Find format of your video camera • mine is QuickTime • Can use digital zoom • original camera images are much larger than movie images so will be shrunk down • And digital zoom is before movie image

  21. Acquiring with a Digital Camera • Hold camera still or not? • Movies are limited in duration • mine is 30 sec or size of disk for 320x240 • It is 120 sec if 160x120 • Image quality is reasonably good if presented in original size • But image quality may be reduced to get on web

  22. Editing with QuickTime Pro • Open more than one • Basics • Opens MOV, mpg, avi, mp3, etc. • Get Movie Information on Movie Menu (ctrl-j in Windows) • Tracks: separate slices of information: played at same time as other tracks • Look under the Edit menu

  23. QuickTime Pro Interface Playback head In marker Out marker Selected region

  24. Basic Editing • Selecting a region to edit • Use guides at bottom • Called In and Out Markers • Selected region is darkened • Arrow keys to fine tune • Cut and Paste operation • Paste is at playback head

  25. Adding Tracks • Copy as before • Use Edit: Add – adds the video track • Use Edit: Extract Tracks • Then Edit: Add • Can extract sound this way to a movie • Can add scaled so new track is not length of old movie

  26. Deleting Tracks • Use Edit: Delete Tracks • Remove any unwanted sound from video

  27. More Advanced Editing with QuickTime Pro • Adding text to beginning • Make any graphic • Resize to movie size so know how it will look • Select al (ctrl-A) • Then cut and paste to beginning • Another paste for each additional frame

  28. More Advanced Editing with QuickTime Pro • Overlaying Text • Use a gif file with a transparent background • Use a text file • File: Import • Any .txt • Press Option button • Select keyed text • Change background to white and foreground to text color • I like changing it to bold • Add tracks as before

  29. More Advanced Editing with QuickTime Pro • Filtering portions of movie • Delete regions do not want to filter • Use the export function • Click on Options • Click on Filter • Pick pattern • Use cut and paste to reassemble

  30. Saving for Web • Format: • You must compress • Uncompressed files will be very large • Lead very slow download • Duration • For same reason, keep videos short

  31. Steaming Starts sooner Can be large files Can stop Generally low quality General Protocol RTP/RTSP Regular Delivery Wait for entire file Keep to small files Keeps Speed Better quality To Stream or Not to Stream

  32. Streaming vs. HTTP Fast Start • HTTP Fast Start is a feature of QuickTime • Allows playing after part of file downloaded • Fewer stops • No special software • Still keep files relatively small • Some loss of image quality

  33. Embedding a QuickTime Movie in a Web Page <p align="center"> <OBJECT CLASSID="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B" WIDTH="480" HEIGHT="376" CODEBASE="http://www.apple.com/qtactivex/qtplugin.cab"> <PARAM NAME="src" VALUE="start.mov"> <PARAM NAME="controller" VALUE="false"> <PARAM NAME="target" VALUE="myself"> <PARAM NAME="href" VALUE="http://psych.hanover.edu/Krantz/test/Invert2.mov"> <EMBED WIDTH="480" HEIGHT="376" CONTROLLER="false" TARGET="myself" HREF="Invert2.mov" SRC="start.mov" BGCOLOR="FFFFFF" BORDER="0" PLUGINSPAGE="http://www.apple.com/quicktime/download/indext.html"></EMBED></OBJECT> </p>

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