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What is Level design?. Jay Wilbur once said, "Level Design is where the rubber hits the road.". Concept. World diagram Art direction Target audience Skills and weapons available to you Research/ References. Super Mario World map. Find Inspiration. Movement & Pacing. Controlled Freedom
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What is Level design? Jay Wilbur once said, "Level Design is where the rubber hits the road."
Concept World diagram Art direction Target audience Skills and weapons available to you Research/ References
Movement & Pacing Controlled Freedom Single Player cause and effect designMultiplayer a playground architect Risk and Rewards Save points vs. saving anytime Back tracking Difficulty
Design Process Overview • Get all your references material • Block in all your geometry • Flow • Layout • Functionality • Texturing and Assets • Exterior / Environment • Lighting • Partial effects • Sound • Play functionally / Goals • Testing