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Juveniles in the Judicial System

Juveniles in the Judicial System. By THE JURY’S OUT. http:// www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out. TABLE of CONTENTS. TEAM MEMBERS BIG QUESTION 3 FREQUENT TOPIC QUESTIONS FOCUS QUESTIONS SUB TOPIC AUDIENCE PAPER PROTOTYPE GAME CONCEPT VISION GAME FACTORS

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Juveniles in the Judicial System

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  1. Juveniles in the Judicial System By THE JURY’S OUT http://www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out

  2. TABLE of CONTENTS TEAM MEMBERS BIG QUESTION 3 FREQUENT TOPIC QUESTIONS FOCUS QUESTIONS SUB TOPIC AUDIENCE PAPER PROTOTYPE GAME CONCEPT VISION GAME FACTORS FUN FACTOR SMART FACTOR STYLE FACTOR ORIGINALITY FACTOR INTRODUCTION SCREEN INSTRUCTION SCREEN CHARACTER INTRO SCREEN CHARACTER BACKGROUND CHARACTER SELECTION SAMPLE OF GAMEPLAY SOURCES – (Truancy) SOURCES– (Child Protection) SOURCES - (Delinquency)

  3. TEAM MEMBERS & ROLES Mel Milliken – Content Expert Co-Producer Co-Project Manager Co- Graphic (Virtual) Developer Programmer End User Lori Tate – Content Expert Co-Producer Co-Project Manager Information Architect Co-Graphic (Virtual) Programmer Content Developer/Writer End User

  4. BIG QUESTION: Our game is in the CIVICS knowledge community with a focus on CHILDREN in PLACEMENT.

  5. THREE Frequent Topic Questions: Question 1: How are children in placement affected by the judicial system? Question 2: Do children in placement have a 'say' in their judicial process? Question 3: How do many children in placement enter the judicial system?

  6. FOCUS QUESTION Question 1: How are children in placement affected by the judicial system?

  7. SUBTOPIC The JUVENILE JUDICIAL / DECISION-MAKING PROCESS.

  8. AUDIENCE GAME DESIGNED FOR: Those interested in the Juvenile Placement/ Judicial Systems WHY: To bring enlightenment/awareness to juvenile system.

  9. PAPER PROTOTYPE Paper Prototype VIDEO: http://www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out

  10. GAME CONCEPT VISION GENRE: Life Simulation game, Juveniles in the Judicial System. PLAYER: Select male/female character in judicial/placement system. LEVELS: Based on player decision-making of scenarios provided. ADDITIONAL CHALLENGES: Decision making by adult game characters – computer generated (IE: lawyers, judges, doctor, caseworkers, parents, etc.) WIN: Leave judicial/placement system through proper decision making. LOSE: Make improper decisions while in placement. GOAL: Develop solid decision-making skills while in placement. http://www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out

  11. Game FACTORS: #1 - FUN Factor: What makes our game fun for the player? #2 - SMART Factor:What does our game teach? What can someone learn by playing it? #3 - STYLE Factor:What kind of graphic/animation style will we use? What kind of sounds? #4 - ORIGINALITY Factor:What makes our game special and unique? Why will it sell?

  12. FUN Factor What makes our game fun for the player? Being a Life Simulation Game, players can enjoy making real-life choices which can positively or adversely affect the outcome of the game

  13. SMART Factor What does our game teach? Our game teaches the importance of juvenile decision making skills. What can someone learn by playing it? Players learn the relevance of daily decision making and the impact those decisions can have on their life.

  14. STYLE Factor What kind of graphic/animation style will we use? Simple DRAWING IN FLASH characters and scenes were created for our game. What kind of sounds? CLAPPING for selection of ‘correct’ game choice. DOOR SLAM represents going back to placement. GAVEL knocking.

  15. ORIGINALITY Factor What makes our game special and unique? Our game is special in that it sheds light on a unique topic, juveniles in the judicial system. Why will it sell? It will sell because the topic is unique and brings light to the importance/impacts of juvenile decision making.

  16. INTRODUCTION Screen Provides NAME of GAME. Presents player with GAME TOPIC. Introduces of GAME CHARACTERS through graphics. http://www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out

  17. INSTRUCTION Screen INSTRUCTIONS GOAL? Help Juvenile Joe / Juvenile Jane successfully leave the Juvenile Placement System. SETTING? The juvenile court system, placement facilities, and regular society. GAME PLAY? Characters navigate the Juvenile Court – Placement Systems dependent upon YOUR life choices WIN/LOSE? If you are sent to a Level Four Placement Facility, the game is over! If you leave placement early, you win! http://www.myglife.org/usa/wvwiki/index.php/Team:The_Jury%27s_Out

  18. CHARACTER INTRODUCTION Screen This screen is to INTRODUCE Game CHARACTERS. There will be a graphic of JUVENILE JOE and JUVENILE JANE

  19. CHARACTER BACKGROUND Screen • JUVENILE JOE: • Meet Juvenile Joe, 14. Joe lives with both his parents. His father drinks on occasion and is very mean when drunk. When drunk, dad hits everyone who is in the house. There are times when the Joes has to stay home and care for his mother and much younger sibling. Due to these home challenges, Joe routinely misses many days of school. Joe is in placement for truancy. • JUVENILE JANE: • Meet Juvenile Jane, 16. Jane’s parents are currently separated. She bounces between her parents homes when in society. Jane’s father has anger management issues. Jane’s mother is addicted to prescription drugs. Jane has been dating a 23 year man who is in trouble with the law. Jane was • remanded to placement for truancy and obstruction of justice.

  20. CHARACTER SELECTION Screen This is the screen where the player decides if they would like to be: JUVENILE JOE Or JUVENILE JANE

  21. SOURCES –Scenarios (Truancy) http://www.myglife.org/usa/wvwiki/index.php/File:SCENARIOS_JUVENILE_JOE_JANE.docx http://aappolicy.aappublications.org/cgi/content/full/pediatrics;104/5/1145 “The setting and the nature of the stressorson the child depend on the nature of the court proceeding andthe child's role in the process. Three situations typically bringchildren into court: child protection actions, contested parentaldivorce, and delinquency offenses. A child also might be a witnessin a criminal proceeding as the result of an abusive incident.Only rarely will children need to be present for other types ofcases, such as adoptions or traffic offenses. “ PEDIATRICS Vol. 104 No. 5 November 1999, pp. 1145-1148 AMERICAN ACADEMY OF PEDIATRICS:The Child in Court: A Subject Review Committee on Psychosocial Aspects of Child and Family Health

  22. SOURCES –Scenarios (Child Protection) http://www.myglife.org/usa/wvwiki/index.php/File:SCENARIOS_JUVENILE_JOE_JANE.docx http://aappolicy.aappublications.org/cgi/content/full/pediatrics;104/5/1145 “The setting and the nature of the stressorson the child depend on the nature of the court proceeding andthe child's role in the process. Three situations typically bringchildren into court: child protection actions, contested parentaldivorce, and delinquency offenses. A child also might be a witnessin a criminal proceeding as the result of an abusive incident.Only rarely will children need to be present for other types ofcases, such as adoptions or traffic offenses. “ PEDIATRICS Vol. 104 No. 5 November 1999, pp. 1145-1148 AMERICAN ACADEMY OF PEDIATRICS:The Child in Court: A Subject Review Committee on Psychosocial Aspects of Child and Family Health

  23. SOURCES –Scenarios (Delinquency) http://www.myglife.org/usa/wvwiki/index.php/File:SCENARIOS_JUVENILE_JOE_JANE.docx http://www.ncjrs.gov/pdffiles1/ojjdp/fs200302.pdf “In this Fact Sheet, each case represents one youth processed by a juvenile court on a new referral , regardless of the number of individual offenses contained in that referral. One of the first decisions made in processing a delinquency case is whether the juvenile should be detained in a secure facility prior to adjudication. Juveniles are detained to protect the community, to protect the juvenile themselves, or to ensure their appearance at court hearings. Juveniles were securely detained in 20% of the delinquency cases processed in this study. Adjudicatory hearings establish responsibility for an alleged delinquent act. US Department of Justice Office of Justice ProgramsOffice of Juvenile Justice and Delinquency Prevention OJJDP FACT SHEET, September 2003 #02

  24. SAMPLE OF GAMEPLAY HYPERLINK to our Game on EDUCATORs Wiki GAME GALLERY: http://www.myglife.org/usa/wvwiki/index.php/Special:GlobaloriaGamesGallery

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