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The Kukui Cup: Lights Off. Game On. Overview for Beta Testers August, 2011. Kukui Cup Mission. To learn how to integrate: Web, social, and mobile media Advanced pedagogy Real time, personalized energy data t o produce sustained, positive changes in energy behavior .
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The KukuiCup:Lights Off. Game On. Overview for Beta Testers August, 2011
KukuiCup Mission • To learn how to integrate: • Web, social, and mobile media • Advanced pedagogy • Real time, personalized energy data to produce sustained, positive changes in energy behavior. Today: UH students. Tomorrow: all of Hawaii.
Why we need you • We've evaluated the Kukui Cup game successfully with individual users. • We now want to evaluate the game using teams who play together and try to win. • We are turning to local energy-related organizations for help.
What you have to do • Form a team of 5 volunteers from your organization. • Each volunteer agrees to spend a few hours over the course of six days in early August participating in the Quest for the Kukui Cup.
What's in it for you • Fun, hopefully! • New insights into Hawaii's energy challenges and how you can help. • Chances to win prizes. • Helping make the Kukui Cup successful for 1000 UH first year students.
How to win • Each team is assigned to their own "lounge" in the Hale Aloha residence halls. • Upon logging in to the system, you can: • see your lounge's energy • communicate with other team members • do activities that gain you points • You win by: • Obtaining the most points • Being the lounge using the least energy
What we want to find out • Was the game understandable? • Was the game interesting? • Did you learn new things? • Did you act as part of a "team"? • How can we improve the game before October?
What to do next • Form your team! • Email Philip Johnson (johnson@hawaii.edu) with your team members and email addresses. • We will contact you around August 1 to let you know when the game starts. • Thank you for considering this!