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Clwb Golff Abersoch

Learn about the defined areas of the Abersoch Golf Club course and the rules that apply in each area. Understand penalties, starting a round, teeing area rules, finding and identifying your ball, lifting and returning a ball to play, and dropping a ball in relief areas.

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Clwb Golff Abersoch

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  1. Clwb Golff Abersoch Rules 2019

  2. Defined Areas of the Course There are five areas of the course. The general area, which covers the entire course except for these four specific areas. The teeing area of the hole you are playing (Rule 6.2), All penalty areas (Rule 17), All bunkers (Rule 12), and The putting green of the hole you are playing (Rule 13). It is important to know the area of the course where your ball lies as this affects the Rules that apply in playing your ball or taking relief. 3 3 3 3

  3. THERE ARE THREE LEVELS OF PENALTIES THESE ARE: ONE-STROKEPENALTY THIS APPLIES IN BOTH MATCH PLAY AND STROKE PLAY UNDER CERTAIN RULES GENERAL PENALTY (LOSS OF HOLE IN MATCH PLAY, TWO STROKE PENALTY IN STROKE PLAY) DISQUALIFICATION IN BOTH MATCH PLAY AND STROKE PLAY THERE IS NO DISCRETION TO VARY PENALTIES AS PROVIDED IN THE RULES NEITHER THE COMMITTEE NOR THE PLAYER HAS AUTHORITY TO APPLY PENALTIES IN A DIFFERENT WAY

  4. Purpose of Rule: Rule 5 covers how to play a round – such as where and when you may practise on the course before or during your round, when your round starts and ends and what happens when play has to stop or resume. You are expected to: Start each round on time, and Play continuously and at a prompt pace during each hole until your round is completed. When it is your turn to play, it is recommended that you make the stroke in no more than 40 seconds, and usually more quickly than that.

  5. WHEN TO START A ROUND A PLAYER MUST START AT (AND NOT BEFORE) HIS OR HER STARTING TIME: THIS MEANS A PLAYER MUST BE READY TO PLAY AT THE STARTING TIME AND STARTING POINT SET BY THE COMMITTEE A STARTING TIME SET BY THE COMMITTEE IS TREATED AS AN EXACT TIME (FOR EXAMPLE 9am MEANS 9:00:00 am, NOT ANY TIME UNTIL 9.O1 am) PENALTY FOR BREACH OF RULE 5.3a: DISQUALIFICATION BUT WITH THESE THREE EXCEPTIONS 1 THE PLAYER ARRIVES AT STARTING POINT , READY TO PLAY, NO MORE THAN FIVE MINUTES LATE. THE PLAYER GETS THE GENERAL PENALTY APPLIED TO HIS/HER FIRST HOLE 2 PLAYER STARTS NO MORE THAN FIVE MINUTES EARLY. THE PLAYER GETS THE GENERAL PENALTY APPLIED TO HIS/HER FIRST HOLE 3 THE COMMITTEE DECIDES THAT EXCEPTIONAL CIRCUMSTANCES PREVENTED PLAYER FROM STARTING ON TIME. THERE IS NO BREACH OF THIS RULE AND NO PENALTY

  6. The Teeing Area

  7. Playing from Outside or Wrong Teeing Area • Rule 6.1b(2) – Stroke Play • Two penalty strokes • Must correct mistake by playing from the correct area • Strokes made prior to correcting error do not count • Failure to correct error = disqualification • Rule 6.1b(1) – Match Play • No penalty • But… opponent may cancel the stroke • Must be done promptly and before either player makes another stroke • Cancellation cannot be withdrawn WHEN A BALL IN PLAY LIES IN TEEING AREA If the players ball in play is in the teeing area of the hole being played after a stroke or after taking relief the player may: Lift or move the ball without penalty and Play that ball or another ball from anywhere in the teeing area either from a tee or from the ground

  8. Finding & Identifying Your Ball - Rule 7 • May take reasonable actions to find & identify the ball. • Lifting a ball to identify it • No need to inform playing partners before lifting a ball to identify it. • Mark it before it is lifted. • Can only clean the ball enough to identify it • Replace it on original spot. • No longer a penalty if a player accidentally moves his ball whilst searching for it. Ball must be replaced.

  9. Lifting and Returning a Ball to Play (Rule 14) • Replacing a ball • Mark the ball before lifting if it is to be replaced on its original spot • Use original ball (usually) • If the original spot is not known it must be estimated

  10. Lifting and Returning a Ball to Play (Rule 14) • Dropping a ball in taking relief • Use original ball or another ball • Must be dropped straight down from Knee height* • Must be dropped in a relief area and come to rest in the relief area • Must not touch player/equipment before hitting ground • Knee height means the height of the player’s knee when in a standing position

  11. Dropping Ball in Relief Area – Rule 14.3 • Procedure – 3 criteria: • Player must drop ball • Must be dropped straight down from knee height without touching player or equipment before hitting ground • Must be dropped in relief area • Knee height means the height of the player’s knee when in a standing position

  12. Relief Areas • Used when obtaining free or penalty relief • Identify the reference point from which the relief area is measured The relief area; • Is either 1 or 2 club lengths (longest club exc putter) from the reference point depending on the rule • Must not be nearer the hole than the reference point • Must ensure no interference from the condition (when taking free relief) • May have to be in certain defined areas of the course

  13. Abnormal Course Conditions – Rule 16 • Now include • Animal Holes • GUR • Immovable Obstructions • Temporary Water (casual water) • An animal hole is a hole dug by any animal (except worms & insects)

  14. Abnormal Course Conditions -relief for Ball in General Area Rule 16 • Drop without penalty • Reference point is the nearest point of complete relief in general area • Relief Area: • Is 1 club length • Must be in the general area • Must not be nearer the hole than the reference point • Provides complete relief

  15. Relief area for Abnormal Course Conditions an exampleGeneral Area of Course

  16. Relief area for Abnormal Course Conditions an exampleGeneral Area of Course

  17. Abnormal Course Conditions -relief for Ball in Bunker Rule 16 • Drop without penalty • Nearest point of complete relief must be in bunker • Relief area must be in bunker • Drop under penalty • Drop outside the bunker • Back on the line relief • 1 stroke penalty

  18. Relief area for Abnormal Course Conditions an exampleBunkers

  19. Penalty Areas - Rule 17 (replace water hazards) • Any area of water on the course (except temporary water) • Any other part of the course defined by the Committee as a penalty area • Committee may elect to mark all penalty areas red • Player can touch and remove loose impediments • Player can ground a club

  20. Penalty Areas relief options – Rule 17 • Relief options with 1 shot penalty: • Stroke & Distance relief (see slide 24) • Back on the line relief • Lateral relief red penalty areas only: 2 club length relief area • For a ball in penalty area no relief for abnormal course conditions, embedded ball or unplayable ball. Play ball as it lies or proceed under rule 17.

  21. Penalty Areas – Rule 17Relief Options for Red Penalty Area

  22. Out of Bounds & Lost Ball – Rule 18 • Only 3 minutes to search for and find a ball • Stroke and Distance relief still applies; • Teeing area: play a ball from anywhere in teeing area and may tee the ball • Putting green: place a ball at point where last played from • All other areas: drop a ball in a 1 club length relief area at point last played from

  23. Unplayable Ball- Rule 19 • Relief options under 1 shot penalty: • Stroke & Distance • Back on the line; 1 club length relief area • Lateral relief; 2 club length relief area from where ball lay • New additional relief option for bunkers:

  24. Unplayable Ball- Rule 19relief options

  25. Unplayable Ball – Rule 19 • Additional option for relief in bunker • Back-on-the-line relief outside bunker • Two penalty strokes

  26. Unplayable Ball Rule 19Relief options from a bunker

  27. Bunkers – Rule 12 • May now remove loose impediments (as well as movable obstructions) • Still not allowed to touch the sand to test its condition • Still not allowed to touch the sand with a club; • right in front/behind the ball or • on the backswing for a stroke or • on a practice swing

  28. Repair of Damage on Putting Green – Rule 13.1c • Can remove sand and loose soil • Can repair ball marks, spike marks • Can repair old hole plugs, turf plugs • Can repair animal tracks or hoof marks • Can remove embedded objects, e.g. stones, acorns

  29. Not Damage on Putting Green – Rule 13.1c • Aeration holes and grooves from verti-cutting • Damage resulting from irrigation or rain • Bare or diseased areas • Natural wear of the hole

  30. Ball at rest accidentally moved on putting green 13.1d When Your Ball or Ball-Marker Moves on Putting Green There is no penalty if you, your opponent or another player in stroke play accidentally move your ball or ball-marker on the putting green. You must replace your ball on its original spot (which if not known must be estimated) or place a ball-marker to mark that original spot. Exception – Your Ball Must Be Played as It Lies When It Begins to Move During Your Backswing or Stroke and the Stroke Is Made. If natural forces cause your ball on the putting green to move, where you must play from next depends on whether your ball had already been marked and lifted and replaced on its original spot: Ball already marked, lifted and replaced – Your ball must be replaced on its original spot (which if not known must be estimated). Ball not already marked, lifted and replaced – The ball must be played from its new spot.

  31. Flagstick–Rule 13 • Flagstick may be left in the hole • including for a stroke from on the putting green • Can still remove or have it attended • Must decide before making a stroke • No Penalty if ball hits flagstick in the hole • No Penalty if ball accidentally hits a removed flagstick • Play the ball as it lies

  32. No Play Zones Relief must be taken from a no Play Zone in a Penalty Area If your ball is in a penalty area you must take relief under Rule 17.1d or 17.2 If your ball is in the general area and a no play zone interferes with your stance or swing you must take complete relief and drop the ball in the relief area Under Rule 16.1f.1 and 16.1b Preferred Lies When placing the ball under preferred lies you are only allowed to place the ball once and if it moves you must play the ball as it lies.

  33. Quick Fire Points • Accidentally hitting ball more than once: no penalty • Caddie cannot stand behind player from when player begins to take their stance • No penalty if the ball hits the player/caddie/equipment accidentally; play it as it lies (usually) • Relief for embedded ball available in the general area (fairway height or less requirement removed) • Distance Measuring Devices; allowed unless a local rule prohibits them • Interference from wrong green includes stance & swing

  34. Embedded Ball – Rule 16.3

  35. Embedded Ball – Rule 16.3 • Drop the ball without penalty • Reference point = spot right behind where ball was embedded • One club-length but: • Must be in the general area • Must not be nearer the hole than reference point

  36. Wrong Green – Rule 13.1f • Relief must be taken for lie, swing, stance • Reference point = nearest point of complete relief • One club-length: • In general area • No nearer the hole than reference point • Complete relief

  37. Pace of Play No player ever admits to being slow but unfortunately some of us are !!!!! The Club can introduce a Pace of Play Policy where if certain criteria are not meet A Player can be penalised for failing to comply to the criteria. (possibly two strokes, disqualified from competition or banned for the next x competitions) However it is not the intention to introduce a pace of play policy at the present time. All players should endeavour if in a fourball no longer than 4hrs 10mins A threeball no longer than 3hrs 50mins and a two ball under 3hrs 30mins Those timings should be achievable by all players so if you are not achieving these target times consider what you might do to speed up for everybody's benefit.

  38. 2019 Rule: Rule 5.6 is to encourage prompt pace of play by recommending that:  Players should recognize that their pace of play affects others and they should play promptly throughout the round (such as by preparing in advance for each stroke and moving promptly between strokes and in going to the next tee),  A player should make a stroke in no more than 40 seconds (and usually in less time) after the player is able to play without interference or distraction, and this includes on the putting green! In addition, new Rule 6.4 expressly allows playing out of turn in stroke play, and encourages players to do so in a safe and responsible way to save time or for convenience (also known as “ready golf”)

  39. Rules Quiz

  40. Hole 1 • Your ball is on the 1st green and, to save time, you leave the flagstick in the hole. After putting, your ball strikes the flagstick in the hole and comes to rest a yard from the hole. What is the ruling? • You get two penalty strokes and play the ball as it lies • There is no penalty but you must cancel the stroke and replay the ball • There is no penalty and you play the ball as it lies

  41. Hole 2 • Your tee shot comes to rest in a penalty area. You take two practice swings, touching the ground both times, and ground your club at address. What is the ruling? • There is no penalty • You get two penalty strokes • You get four penalty strokes

  42. Hole 3 • Your ball comes to rest in a difficult lie in a bunker and you decide that it is unplayable. You decide to drop the ball outside the bunker. What is the ruling? • You may measure two club-lengths to the side of the bunker • You may drop the ball back-on-the-line outside the bunker • The ball cannot be dropped outside the bunker

  43. Hole 4 • On the 4thtee in stroke play, you play your ball from in front of the tee-markers. You correct the error and play another ball, this time from within the teeing area. What is the ruling? • You get two penalty strokes • There is no penalty provided you play from within the teeing area • You are disqualified

  44. Hole 5 • Your 3rd shot comes to rest in some high rough. You find a ball but cannot see if it is yours. Without marking it, you lift the ball to identify it and then replace it. What is the ruling? • There is no penalty • You get one penalty stroke • You get the general penalty

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