1 / 68

Chapter 9: Virtual Memory

Chapter 9: Virtual Memory. Chapter 9: Virtual Memory. Background Demand Paging Copy-on-Write Page Replacement Allocation of Frames Thrashing Memory-Mapped Files Allocating Kernel Memory Other Considerations Operating-System Examples. Objectives.

jayme-ruiz
Download Presentation

Chapter 9: Virtual Memory

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 9: Virtual Memory

  2. Chapter 9: Virtual Memory • Background • Demand Paging • Copy-on-Write • Page Replacement • Allocation of Frames • Thrashing • Memory-Mapped Files • Allocating Kernel Memory • Other Considerations • Operating-System Examples

  3. Objectives • To describe the benefits of a virtual memory system • To explain the concepts of demand paging, page-replacement algorithms, and allocation of page frames • To discuss the principle of the working-set model

  4. Background • Virtual memory – separation of user logical memory from physical memory. • Only part of the program needs to be in memory for execution • Logical address space can therefore be much larger than physical address space • Allows address spaces to be shared by several processes • Allows for more efficient process creation • Virtual memory can be implemented via: • Demand paging • Demand segmentation

  5. Virtual Memory That is Larger Than Physical Memory

  6. Virtual-address Space

  7. Shared Library Using Virtual Memory

  8. Demand Paging • Bring a page into memory only when it is needed • Less I/O needed • Less memory needed • Faster response • More users • Page is needed  reference to it • invalid reference  abort • not-in-memory  bring to memory • Lazy swapper – never swaps a page into memory unless page will be needed • Swapper that deals with pages is a pager

  9. Transfer of a Paged Memory to Contiguous Disk Space

  10. Valid-Invalid Bit • With each page table entry a valid–invalid bit is associated(v in-memory,i  not-in-memory) • Initially valid–invalid bit is set to i on all entries • Example of a page table snapshot: • During address translation, if valid–invalid bit in page table entry is I  page fault Frame # valid-invalid bit v v v v i …. i i page table

  11. Page Table When Some Pages Are Not in Main Memory

  12. Page Fault • If there is a reference to a page, first reference to that page will trap to operating system: page fault • Operating system looks at another table to decide: • Invalid reference  abort • Just not in memory • Get empty frame • Swap page into frame • Reset tables • Set validation bit = v • Restart the instruction that caused the page fault

  13. Steps in Handling a Page Fault

  14. Performance of Demand Paging • Page Fault Rate 0  p  1.0 • if p = 0 no page faults • if p = 1, every reference is a fault • Effective Access Time (EAT) EAT = (1 – p) x memory access + p (page fault overhead + swap page out + swap page in + restart overhead )

  15. Demand Paging Example • Memory access time = 200 nanoseconds • Average page-fault service time = 8 milliseconds • EAT = (1 – p) x 200 + p (8 milliseconds) = (1 – p x 200 + p x 8,000,000 = 200 + p x 7,999,800 • If one access out of 1,000 causes a page fault, then EAT = 8.2 microseconds. This is a slowdown by a factor of 40!!

  16. Process Creation • Virtual memory allows other benefits during process creation: - Copy-on-Write - Memory-Mapped Files (later)

  17. Copy-on-Write • Copy-on-Write (COW) allows both parent and child processes to initially share the same pages in memoryIf either process modifies a shared page, only then is the page copied • COW allows more efficient process creation as only modified pages are copied • Free pages are allocated from a pool of zeroed-out pages. Zeroed-out means erase the previous contents. • In Unix, a vfork() is provided as opposed to fork(). Virtual memory fork does not use copy-on-write. It suspend parent process, and let child directly use the parent’s address space. Efficient if exec() follows immediately. Caution should be taken.

  18. Before Process 1 Modifies Page C

  19. After Process 1 Modifies Page C

  20. What happens if there is no free frame? • Page replacement – find some page in memory, but not really in use, swap it out • algorithm • performance – want an algorithm which will result in minimum number of page faults • Several options: • Terminate the user process. Not a good one. Since we do not want to user to be aware that their processes are running on a paged system. • Swap out a process, freeing all its frames and reducing the level of multiprogramming. • Page replacement

  21. Page Replacement • Modifying page-fault service routine to include page replacement • To reduce the time on unnecessary page out, Use modify (dirty) bitto reduce overhead of page transfers – only modified pages since last read from the disk are written to disk provided their page on the hard disk is not overwritten by some other page for example. • Page replacement completes separation between logical memory and physical memory – large virtual memory can be provided on a smaller physical memory

  22. Need For Page Replacement

  23. Basic Page Replacement • Find the location of the desired page on disk • Find a free frame: - If there is a free frame, use it - If there is no free frame, use a page replacement algorithm to select a victim frame • Bring the desired page into the (newly) free frame; update the page and frame tables • Restart the process

  24. Page Replacement

  25. Page Replacement Algorithms • Want lowest page-fault rate • Evaluate algorithm by running it on a particular string of memory references (reference string) and computing the number of page faults on that string • Reference string can be generated randomly or by observing a real system. • For address with fixed page size, we only need to consider page number. • In all our examples, the reference string is 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5

  26. Graph of Page Faults Versus The Number of Frames

  27. First-In-First-Out (FIFO) Algorithm • Reference string: 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 • 3 frames (3 pages can be in memory at a time per process) • 4 frames • Belady’s Anomaly: more frames  more page faults 1 1 4 5 2 2 1 3 9 page faults 3 3 2 4 1 1 5 4 2 2 1 10 page faults 5 3 3 2 4 4 3

  28. FIFO Page Replacement

  29. FIFO Illustrating Belady’s Anomaly

  30. Optimal Algorithm • Replace page that will not be used for longest period of time • 4 frames example 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 • How do you know this? • Used for measuring how well your algorithm performs 1 4 2 6 page faults 3 4 5

  31. Optimal Page Replacement

  32. Least Recently Used (LRU) Algorithm • Approximation to optimal based on history information to predict the future. Replace the page that has not been used for the longest period. • Reference string: 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 • Counter implementation • Every page entry has a counter; every time page is referenced through this entry, copy the clock into the counter • When a page needs to be changed, look at the counters to determine which are to change 1 1 1 5 1 2 2 2 2 2 5 4 3 4 5 3 3 4 3 4

  33. LRU Algorithm (Cont.) • Stack implementation – keep a stack of page numbers in a double link form: • Page referenced: • move it to the top • requires 6 pointers to be changed • No search for replacement

  34. LRU Page Replacement

  35. Use Of A Stack to Record The Most Recent Page References

  36. LRU Approximation Algorithms • Reference bit • With each page associate a bit, initially = 0 • When page is referenced bit set to 1 • Replace the one which is 0 (if one exists) • We do not know the order, however • Second chance (clock algorithm): essentially a FIFO • Need reference bit • Clock replacement • If page to be replaced has reference bit = 0, replace it. • If page to be replaced (in clock order) has reference bit = 1 then: • set reference bit 0 • arrival time reset to current time • leave page in memory • replace next page (in clock order), subject to same rules

  37. Second-Chance (clock) Page-Replacement Algorithm

  38. Counting Algorithms • Keep a counter of the number of references that have been made to each page • LFU Algorithm: replaces page with smallest count • MFU Algorithm: based on the argument that the page with the smallest count was probably just brought in and has yet to be used

  39. Allocation of Frames • Each process needs minimum number of pages • Example: IBM 370 – 6 pages to handle SS MOVE instruction: • instruction is 6 bytes, might span 2 pages • 2 pages to handle from • 2 pages to handle to • Two major allocation schemes • fixed allocation • priority allocation

  40. Fixed Allocation • Equal allocation – For example, if there are 100 frames and 5 processes, give each process 20 frames. • Proportional allocation – Allocate according to the size of process

  41. Priority Allocation • Use a proportional allocation scheme using priorities rather than size • If process Pi generates a page fault, • select for replacement one of its frames • select for replacement a frame from a process with lower priority number

  42. Global vs. Local Allocation • Another important factor to consider for frame allocation is page replacement. • Global replacement – process selects a replacement frame from the set of all frames; one process can take a frame from another • Local replacement – each process selects from only its own set of allocated frames • Priority replacement is an example of global replacement. The problem is a process cannot control its page-fault rate. The set of pages of a process may be changed by other processes. • Local replacement may hinder a process by not being able to utilize less used pages from other processes. • So global replacement results in better system throughput.

  43. Thrashing • If a process does not have “enough” frames, the page-fault rate is very high. This leads to: • low CPU utilization • Processes queue up for paging devices, the ready queue is empty. • operating system thinks that it needs to increase the degree of multiprogramming • another process added to the system, new process tries to steal frames from running processes, causing more page faults. CPU utilization drops further… • Thrashing This high paging activity is called thrashing. A process is thrashing if it is spending more time paging than executing.

  44. Thrashing (Cont.) In order to increase CPU utilization and stop thrashing, we need to decrease the degree of multiprogramming

  45. Demand Paging and Thrashing • To prevent thrashing, we need to provide a process with as many frames as it needs. But how many frames it needs? • Locality model will define how many frames a process is actually using. • As a process executes, it moves from locality to locality. A locality is a set of pages that are actively used together. • Locality model • A program is composed of several different localities. • When a function is called, a new locality, memory references function instructions, local variable, global variable etc. When exit, leave this locality. Program and data structure define the locality model. • Localities may overlap and may return to the same locality pattern. • It is the principles that support caching. If random rather than patterned, then caching is useless. • Why does thrashing occur? size of locality > total memory size

  46. Locality In A Memory-Reference Pattern

  47. Working-Set Model • Based on the assumption of locality. •   working-set window  a fixed number of the most recent page references Example: 10,000 instruction • WSSi (working set of Process Pi) =total number of distinct pages referenced in the most recent  (varies in time) • if  too small will not encompass entire locality • if  too large will encompass several localities • if  =   will encompass entire program • D =  WSSi  total demand frames • if D > m (available frames) Thrashing due to insufficient frames for some processes

  48. Working-set model Mechanism: 1. OS monitors the working set of each process and allocates to that working set enough frames. 2. If there are enough extra frames, another process can be initiated. 3. If sum of working set sizes exceed the total number of available frames, the OS selects a process to suspend. Policy if D > m, then suspend one of the processes Prevent thrashing and keep degree of multiprogramming as high as possible.

  49. Keeping Track of the Working Set • Hard to keep track due to a moving window. • Approximate with a fixed interval timer + a reference bit • Example:  = 10,000 • Timer interrupts after every 5000 time units • Keep in memory 2 bits for each page • Whenever a timer interrupts copy and sets the values of all reference bits to 0 • If one of the bits in memory = 1  page in working set • It is not completely accurate since we cannot tell where within an interval of the 5,000, a reference occurs. • Improvement = 10 bits and interrupt every 1000 time units. However, overhead will be high. • Knowledge of working set can be used for prepaging.

  50. Page-Fault Frequency Scheme • Key problem is page fault rate: Establish “acceptable” page-fault rate by setting a an upper and lower bound. • If actual rate too low, process loses frame by removing frame from it. • If actual rate too high, process gains frame by allocating new frame. • If too high, and no free frames available, we suspend process. The free frames are distributed to high-rate processes.

More Related