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Explore the fundamental components of a Game Maker room, including objects, sprites as visual representations, events that occur within objects, and actions resulting from events. Discover how these elements contribute to creating engaging games using Game Maker software.
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The Main Parts of Game Maker Room Object
The Main Parts of Game Maker Room Sprite: Visual representation of object Object
The Main Parts of Game Maker Room Sprite: Visual representation of object Event: Events happen to objects Object
The Main Parts of Game Maker Room Sprite: Visual representation of object Event: Events happen to objects Object Action: Events result in actions