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Iconoclast Game Engine. and test game “Scumbag”. 3D rendering with use of the latest OpenGL standards. Multiple light sourcing Mesh data loaded from file Particle effects - Fog, mist, dust, fire, smoke, sparks, splatter. 3D. Support multiple image file formats - .PNG, .JPEG, .BMP
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Iconoclast Game Engine and test game “Scumbag”
3D rendering with use of the latest OpenGL standards. Multiple light sourcing Mesh data loaded from file Particle effects - Fog, mist, dust, fire, smoke, sparks, splatter 3D
Support multiple image file formats - .PNG, .JPEG, .BMP RGBA colour spectrum handling .RAW image masking for data 2D
OpenAL3D audio API Multi file format support - .MP3, .WAV Audio
FizzX integrated physics and maths libraries - Gravity, projectiles, collision (jiggle) Physics
Pathfinding Tactics (teamwork / strategy) Intuition A.I.
Personal dedicated hosting Client-side Networking
Control - Gamepad, Joystick File management Other