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Scheduling in Unix

Operating Systems, fall 2002 SCHEDULING in Linux Lior Amar, David Breitgand (recitation) www.cs.huji.ac.il/~os. Scheduling in Unix. The scheduling algorithm must fulfill several conflicting objectives: fast process response time; good throughput for background jobs;

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Scheduling in Unix

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  1. Operating Systems, fall 2002SCHEDULINGin LinuxLior Amar,David Breitgand (recitation)www.cs.huji.ac.il/~os

  2. Scheduling in Unix • The scheduling algorithm must fulfill several conflicting objectives: • fast process response time; • good throughput for background jobs; • avoidance of process starvation; • Preferential treatment of low- and high-priority processes. • The set of rules used to determine when and how selecting a new process to run is called scheduling policy.

  3. Linux • Unix clone for PC by Tornvald Linus; • Originally for x386 family; • Scheduling is based on the time-sharing: • Several processes are allowed to run "concurrently“; • Which means that the CPU time is roughly divided into "slices“, one for each runnable process; • If a currently running process is not terminated when its time slice (quantum) expires, a process switch may take place; • Time-sharing relies on timer interrupts and is transparent to processes; • No additional code needs to be inserted in the programs in order to ensure CPU time-sharing. • CPU sharing policies can be controlled to a certain extent.

  4. Process Classification • I/O-bound: • make heavy use of I/O devices and spend much time waiting for I/O operations to complete. • CPU-bound: • number-crunching applications that require a lot of CPU time.

  5. Alternative Process Classification • Interactive processes: • interact constantly with their users; • spend a lot of time waiting for key presses and mouse operations; • when input is received, the process must be woken up quickly, or the user will find the system to be unresponsive; • typically, the average delay must fall between 50 and 150 ms. • the variance of such delay must also be bounded, or the user will find the system to be erratic; • typical interactive programs are command shells, text editors, and graphical applications.

  6. Alternative Process Classification • Batch processes: • Do not need user interaction; • Often run in the background; • Do not need to be very responsive; • Typical batch programs data-mining engines, file transfers, compilers • Real-time processes: • Have very strong scheduling requirements; • Should have a short response time and a minimum variance; • Often require a guaranteed sequence of execution; • Often require a guaranteed timing (deadlines).

  7. Real Time Processes • Hard real time processes: • Nuclear power plant control; • Airplane control. • Soft real time processes: • Video/audio streaming; • On-line gaming/conferencing.

  8. Classifications are largely independent • Batch programs may be I/O bound and CPU bound • Real Time programs maybe I/O bound and CPU bound. • Can interactive programs be CPU bound?

  9. …and in Linux • Soft real-time processes are explicitly recognized: • There are two types of user processes in Linux: real time, and conventional. • No way explicitly to distinguish among conventional batch and interactive processes: • Linux (as all UNIXs) prefers I/O processes • Is this always OK?

  10. Linux Scheduling Policy • Based on priorities; • Priority is a measure of worthiness of choosing a certain process to run among the processes being ready to run; • In Linux there are two types of priorities: • Static : • stay fixed throughout the process life • for soft real time processes • Dynamic : • for conventional processes (adjusted by the scheduler based on process history)

  11. Why not Hard Real Time? • Two reasons: • Linux kernel is non-preemptive (as in classic Unix), • you will appreciate why in this week lecture. • Linux user-level process is preemptive.

  12. Preempted vs Suspended • Preempted process is logically in the READY state, it just does not use CPU • Suspended process waits for some event completion (e.g., I/O completion, timer event, other event – can you give an example?), thus it is not runnable.

  13. Quantum • Time sharing is possible since each process occupies CPU for a finite time slice aka quantum; • How long should it be? • If too long - FCFS • If too short – switching overhead is too high • Question: if switching takes up 10 ms, and quantum is 10 ms, what is switching overhead? • Statement: long quantum always degrades response time of interactive applications. • Is this false or true?

  14. Quantum (II) • The statement from the previous slide is FALSE in general; • In particular, this is not true in Linux; • This actually depends on whether the scheduler gives higher priority to the I/O bound process (interactive programs are always I/O bound); • In Linux previously suspended I/O process will very quickly preempt currently running CPU-bound process upon wakeup when SUSPENDED ->READY state transition takes place

  15. Quantum (III) • However, in some cases when quantum is too long responsiveness may be degraded • Example: • Two commands are invoked simultaneously by two users. One is CPU bound, another one is interactive • Shells of users fork two process. If initially these two have the same dynamic priority, and the CPU bound is selected first, then the I/O bound suffers. The rule of thumb adopted by Linux is: choose quantum duration as long as possible, while keeping good system response time. The actual value is 210 ms.

  16. Linux Scheduling Algorithm • Linux uses a variant of multilevel queue with feedback; • CPU time is divided into epochs; • In a single epoch, every process has a specified quantum whose duration is computed when the epoch begins; • Different processes may have different quanta; • Quantum value is the maximum CPU time portion assigned to the process in that epoch; • Process is preempted when: • it finishes up its quantum; • a previously suspended process with higher priority is awaken; • process voluntarily relinquish CPU either by calling a blocking system call, or by calling sched_yeild() syscall; • process voluntarily decreases/increases its priority through calling setpriority() • Real time process is ready to run.

  17. Linux Scheduling Algorithm (continued) • Priority of a conventional process in Linux equals unused time from the process’s quantum; • The more time left, the higher priority; • Static priorities: 1-99 are never changed by the scheduler • Different priority queues can be handled through two policies: FCFS and RR. • An epoch terminates when all runnable processes exhaust their quantum. • When a new epoch begin each runnable process is assigned a new quantum: base priority + time left from the last epoch

  18. More on priorities (I) • When a process forks a child process the priority for the child is set as follows: current->counter >>= 1; //counter counts ticks left p->counter = current->counter; • What is the effect of this? Why this is needed? • In PC one clock tick usually happens every 0.01 sec. • Base quantum (=base priority) is 20 ticks (defined in /usr/include/sched.h)

  19. More on Priorities (II) • When a new epoch begins every process (i.e., also the suspended ones) obtain new priorities: p->priority += p->counter >> 1; • Thus suspended processes (I/O bound) increase their priority; • What is the maximum priority a process may get ever? • Why is it good to recalculate all priorities once per epoch, and not all the time?

  20. Let’s check ourselves • What type of processes will be favored by Linux scheduler? • Can starvation occur if only conventional processes execute? • Can starvation occur if both real time and conventional processes execute? • Can starvation occur if only real time processes execute? • Why relatively long quantum does not hurt interactive processes in Linux? • Can a single epoch be infinite?

  21. System Call Description nice( ) Change the priority of a conventional process. getpriority( ) Get the maximum priority of a group of conventional processes. setpriority( ) Set the priority of a group of conventional processes. sched_getscheduler( ) Get the scheduling policy of a process. sched_setscheduler( ) Set the scheduling policy and priority of a process. sched_getparam( ) Get the scheduling priority of a process. sched_setparam( ) Set the priority of a process. sched_yield( ) Relinquish the processor voluntarily without blocking. sched_get_ priority_min( ) Get the minimum priority value for a policy. sched_get_ priority_max( ) Get the maximum priority value for a policy. sched_rr_get_interval( ) Get the time quantum value for the Round Robin policy.

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