320 likes | 487 Views
Success Factors and Pitfalls of Cross-Platform Games. Michael Kalkowski Co-Founder & Creative Director GameDuell. Cross-Platform. PC. Mobile. Squeezebox. API / Apps. Social Networks. Cross-Platform In The Games Industry?. What is Cross-Platform?. Level 1: Cross-Platform Brands.
E N D
Success Factors and Pitfalls of Cross-Platform Games Michael Kalkowski Co-Founder & Creative Director GameDuell
PC Mobile Squeezebox API / Apps Social Networks
Level 1: Cross-Platform Brands Own Website SNS Mobile
Mobile Own Website SNS
Cross-Platform: 1. Brands 2. Marketing 3. Social Graph 4. Virtual Economy 5. Gameplay
Overcoming Difficulties The Path To Cross-Platform
Path to Becoming A Cross-Platform Company 2003 2012 Cumulative users and installs (mio) 80 • Over 70 million users and installs • Team reaches 180 people • Expanding to new office First HTML5 game 2012 70 60 First Android App 2011 First iPhone app 50 40 First Facebook app 2010 • Cross-platform technology • 60+ games 30 Founded in Berlin Seed investment by Holtzbrinck Ventures and Burda Digital Ventures 20 2009 2008 10 2007 2005 Dec 2003 • Launch in USA • Opened San Francisco office • Wellington invest $17.5 mio 2004 0 • Move into France • European expansion Break-even
Lesson 1: Focus • Less is more • Quality (not quantity) • Lead with fastest platform
Lesson 2: Excellent Analytics • Data information • Cohort Analysis • Reporting infrastructure • Cross-platform tracking
Lesson 3: Create Synergies • GFX • asset management • dynamic sizes • Payment providers and infrastructure • Marketing partners • Common core technology
Own Websites SNS Core Technology Own Websites Tests Own Websites Mobile Tests
Lesson 4: Be Customer-Driven • Add user value • Single sign-on • Cross-platform features • User typology • Filter audiences • Funnel traffic
Lesson 5: Be Platform-Specific • Same core gameplay • ...but platform-specific adaptations • Usability (Luke W: “Mobile first“) • Reinvent and innovate • Controls!
3x Benefits of Cross-Platform • Acquisition • Monetisation • Retention
1. Better Acquisition Via Multiple Platforms • Multiple traffic sources • Lower total CPI • Leverage existing fanbase • Brand recognition • Higher virality • Independence from facebook
2. Better Monetisation • More ways to monetise • Funneling • Deep cross-promo • Higher ARPUs • Increase up to +75%
3. Higher Retention • 24/7/365 • More CRM channels • Remain active longer • up to 2.5x after 90days
Thank You kalkowski@gameduell.com