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Kravspecifikation

SPU-modellen ( S truktureret P rogram U dvikling). Kravspecifikation. Accepttest. Programdesign. Procesdesign. Procesintegration. Modulintegration. Moduldesign. Modultest. Kodning og debug. Stephen Biering-Sørensen m.fl.: Håndbog i Struktureret Programudvikling, Teknisk Forlag 1988.

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Kravspecifikation

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  1. SPU-modellen (Struktureret ProgramUdvikling) Kravspecifikation Accepttest Programdesign Procesdesign Procesintegration Modulintegration Moduldesign Modultest Kodning og debug Stephen Biering-Sørensen m.fl.: Håndbog i Struktureret Programudvikling, Teknisk Forlag 1988

  2. Model for Datastrukturering i hypertekst 1 Typeinddel emnerne person, plante, ting, sted begivenhed, idé Fastlæg medier for hver type person(tekst, grafik, film, lyd) plante(tekst,grafik) idé(tekst, grafik, lyd) Fastlæg relationstyper person påvirker person person deltager-i begivenhed begivenhed foregår sted person ejer ting person udtrykker idé Dokumentudformning Simon Heilesen: Noget om Hypermedier Borgen 1993

  3. Model for Datastrukturering i hypertekst 2 Datamodel A. Beskriv emnet på aktuelt niveau, og vælg medier B. Identificér delemner, forudsætninger, relationer C. Udform informationsenheden (ud fra A+B) D. Opret lænkninger til overordnet/forrige/næste IE, til delemner, henvisninger i øvrigt, søge- og indeksresskaber gentag på delemneniveau Simon Heilesen: Noget om Hypermedier Borgen 1993

  4. Varchol’s multimedie-univers Opbyg en verden (et “univers” for applikationen) Sæt fysiske grænser (“rum” og evt. niveauer) og ikke-fysiske grænser (historisk, social, psykologisk ramme, baggrund) Tilrettelæg: - Interaktionsregler (fortæller, hot spots, omfang/hyppighed, aktør-aktør, bruger-program) - Brugergrænseflade (enkel og elegant) - Æstetik (overordnet design og art direction) - Platform (OS og forfatterprogram) Udform applikationen: - Historie og persontegning - Anvendelse af AV - Anvendelse af “tilfældige valg” - Anvendelse af inference engine - Anvendelse af “relativ tid” (fortalt tid & internt ur) - Anvendelse af online-links til omverdenen Douglas J. Varchol: The multimedia scriptwriting workshop, Sybex publ 1996

  5. Jennifer Flemings Web-design model Bruger søger svar på: Product- or audience-oriented questions Purpose-oriented questions General navigation questions

  6. Eksempel: Genre: Butik, boghandel • General navigation questions • Where am I? • Where can I go? • How will I get there? • How can I get back to where I once was?

  7. Eksempel: Genre: Butik, boghandel • Purpose-oriented questions • How do I know if my financial information is secure? • How can I protect my privacy? • How can I find the item I want? • What if I’m not sure exactly what I’m looking for? • How can I preview products to see if they are right for me? • What if I have problems or returns?

  8. Eksempel: Genre: Butik, boghandel • Product- or audience-oriented questions • How can I find books by a particular author? • How can I find books that are similar to books I like? • How do I know what the reading level of a book is? • Where can I get reviews or recommendations? • How do I find out about new releases and awards?

  9. Eksempel: Genre: Butik, boghandel • Product- or audience-oriented questions • How can I find books by a particular author? • How can I find books that are similar to books I like? • How do I know what the reading level of a book is? • Where can I get reviews or recommendations? • How do I find out about new releases and awards? • Purpose-oriented questions • How do I know if my financial information is secure? • How can I protect my privacy? • How can I find the item I want? • What if I’m not sure exactly what I’m looking for? • How can I preview products to see if they are right for me? • What if I have problems or returns? • General navigation questions • Where am I? • Where can I go? • How will I get there? • How can I get back to where I once was?

  10. K o r t l æ g n i n g Flowdiagram 2D eller 3D-model Outline

  11. Storyboard

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