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Live Framework: Architecture and Insights. Ori Amiga Group Program Manager Microsoft Corporation. Azure ™ Services Platform. Azure ™ Services Platform. Agenda. Hard Problems Execution Engine Programming Model Summary Q & A. Observations. Devices
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Live Framework: Architecture and Insights Ori Amiga Group Program Manager Microsoft Corporation
Azure™ Services Platform Azure™ Services Platform
Agenda • Hard Problems • Execution Engine • Programming Model • Summary • Q & A
Observations • Devices • Diversity of devices on the rise • My Computer My Mesh • Data • Users’ data is everywhere, in cloud,on devices • Data is often shared • Applications • Span devices • Are getting social • People • An integral part of our digital life
Hard problems • Composing data across cloud services and devices • Overlay ‘uber’ schema • Making data available, efficiently and consistently • Synchronized consistent cache • Writing robust communication code • Dealing with async and managing state • Dealing with disjoint programming models • Centralized resource management
Live Operating Environment • Live Framework’s service composition engine • Provides a programmable schemain the cloud • “cached reflection” on all my devices • Takes care of the hard problems… • Offline and sync • Centralized Resource management • Communication • Device management, user/device presence, notifications • Exists in cloud and on all devices • All the incarnations look and feel the same • Architected the same way • Provides a unified and consistent programming model to all the apps
Live Operating Environment … • Provides applications unified access to user’s data • Is everywhere • On local device (Client LOE) • In the cloud (Cloud LOE) • All incarnations share an identical architecture http://<contacts> [Client|Cloud] Live Operating Environment http://<storage> http://<directory> <peer devices>
demo Its just HTTP
Always Online WL Services WL Services WL Services Live Services Live Operating Environment (http://user.windows.net) Web Apps HTTP Cloud Device HTTP HTTP HTTP • AJAX/SL/Flash • Apps Desktop Apps Mobile Apps
Occasionally Connected WL Services WL Services WL Services Live Services Live Operating Environment (http://user.windows.net) HTTP Cloud P2P to another device Device AJAX/SL/Flash Apps Desktop Apps Live Operating Environment (http://localhost:2048) Local Cache HTTP HTTP
demo Cloud and Client Symmetry
Inside Live Operating Environment Host (Web/desktop) Live Framework Programming Model (Full /Min) CLR Live Operating Environment Engine Sync Engines Script Engine App Engine Sync Engines Sync Engines Formatters API Throttler Scheduler Cache Resource Manager Analytics FS Manager Auth/AuthZ P2P Comms Notifications Sync Engines Sync Engines Service Proxies HTTP Comms Device Mgmt
Programming Model – Building Blocks Auth Introspection Wire Formats CRUD URI-LINQ Query Sync Script/ Triggers Naming & Addressing Resources & Relationships Resource Extensibility Live Framework Infoset
Nouns • Everything interesting is a resource • Data, applications, news, subscriptions/notifications, social graph… • Resources • are URL addressable • based on a simple infoset (properties, records, collections) • projected onto wire as Atom, JSON, POX, RSS • can come from various data sources • MeshObject -- a distinguished resource meant for domain specific extensibility • Relationships • Hyperlink based across resources • Can be in-lined
Verbs • Standard HTTP methods and their interpretation • POST Create a new resource entity • PUT Update an existing resource entity • GET Read a resource entity/collection • DELETE Delete a resource entity • OPTIONS Discover the capabilities • HEAD {GET – entity body} • Consistent across the entire Resource Model • AtomPub for CRUD and FeedSync for sync • URI-LINQ mappings for queries
Resource Scripts • A domain specific language to do AtomPub and FeedSync • Grammar includes statements for CRUD, sync, control flow and data binding • Usage patterns • Powerful batching model • Pre/Post Triggers associated with resources • Programs serialized in JSON and POX in v0.1 • Native XAML and DLR bindings in future • Compensation! • Late binding of execution locality (local vs. remote) • Allows you to Visually design Live Framework programs
Resource Scripts • AtomPub statements (Request/Response) • CreateResource • ReadResource/ReadResourceCollection • UpdateResource • DeleteResource • CreateMediaResource • ReadMediaResource • UpdateMediaResource • DeleteMediaResource • FeedSync statements • SynchronizeResourceCollection
Resource Scripts • Control Flow statements • Sequence ala {…} block, executed sequentially • Interleave ala spawning a thread and executing each statement in the block on a separate thread. • Conditional ala If and If Else statement. The conditional expression is a Expression<Func<Statement, bool>> and is a lambda expression which returns a bool. • While looping construct • Assign statements • Allows for assigning properties of two statements
Resource Scripts • Basic authoring involves: • Build the statement DOM, either from • Compile the DOM • Execute the Script • Use cases: • Help avoiding chattiness/roundtrips. Single POST can execute a large program. • Modularization mechanism. Allows for factoring out all LOE interactions in a separate unit. • Can be used as triggers and sprocs. • Native Silverlight, DLR, JS support on the radarwindow.livefx.scripting.createResourceScript(/*JSON*/).compile().run();
demo Bringing data in the Mesh using Resource Scripts
demo Data Extensibility
Tips n' Tricks • Blow away the DB/MR/Assembler directory to start “fresh”. [Client re-downloads everything on first sign-in) • Local metadata store is in SQLCE (hint hint)[make sure to copy before peaking] • RMB against client/cloud helps differentiate client bugs vs. app bugs. • Monitoring the size of the Assembler vs. MR directory is a lightweight way to measure progress of enclosure fetch. • Collect logs when you run into issues. We absolutely use them.
Summary • Service composition engine on all devices (cloud is treated as a special device) • A symmetric cloud and client programming model • Platform agnostic, and lowest common denominator approach • Resource oriented approach • Everything is a resource • Resources are URL addressable • Standard HTTP verbs for CRUD, sync and scripting • Simple and open
Feedback • Email: dharmas@microsoft.com • Blog: dharmashukla.com
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Live Framework Resource Model Live Operating Environment Mesh Objects Notification Queue News Applications Devices Contacts Mesh Scripts Profiles Members Mappings Data Feeds News Subscription Data Entry Data Entry Media Resources