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Animation Warping for Responsiveness in FIFA Soccer. Paul McComas & Jason Sanmiya. Overview. Insert screenshots of the previous video detailing what we’re going to talk about. Procedural Turns. Procedural Turns. Animated Turns. A Proposal: Fixed Delta Rotation. Foot Planting.
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Animation Warping for Responsiveness in FIFA Soccer Paul McComas & Jason Sanmiya
Overview • Insert screenshots of the previous video detailing what we’re going to talk about
A Proposal: Fixed Delta Rotation
Foot Planting Blended Foot Height & Velocity!
Warp Segments Z Speed Z Z Time X X X
Height Warping height bonus 0 time end knee bend touch
Face Angle Warping face angle bonus 0 time end touch
Time Warping Set first point to match entry speed 1 2 3 Original distribution so player does not run through ball 4 5 6 Spread out remaining points to smooth speed curve 7 8 9
Time Warping Playback rate set near one to prevent overrun set to match start speed 1.5 set area to match touch time 1 0.5 t end touch
Preserving Momentum Speed Drop
Observation Some things just don’t blend Hillooney The Brangelina Problem
Questionable Blending Contact Planes
Blending Face Angle • Move angle discontinuity • Face angle discontinuity • Preserve • Face Angle • Preserve • Move Angle
Turn Selection Z Z 90? 135? Target Target X X
Tips Target
One More Thing… Insert World Cup Trailer