1 / 23

Fiona Quigley Director of Learning & Innovation AurionLearning

Accelerated Learning Techniques in eLearning Design. Conference Presentation for – Ed Tech 2008 Irish Learning Technology Association - http://www.ilta.net/. Fiona Quigley Director of Learning & Innovation AurionLearning. Exploring Accelerated Learning.

johana
Download Presentation

Fiona Quigley Director of Learning & Innovation AurionLearning

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Accelerated Learning Techniques in eLearning Design Conference Presentation for – Ed Tech 2008 Irish Learning Technology Association - http://www.ilta.net/ Fiona Quigley Director of Learning & Innovation AurionLearning

  2. Exploring Accelerated Learning • Used in the Classroom as a matter of course • Continues to grow in popularity and especially in eLearning circles • Can we actually learn faster or is it just the latest “pedagogical buzz word”?

  3. Key Accelerated Learning Principles • Emotional State of Learner • Whole Braining Strategies • Multimodal learner-friendly environment • Socialised and peer learning

  4. 1. Emotional State of Learner

  5. Emotional State of Learner–Benefit statement

  6. Emotional State of Learner – Bloom’s Taxonomy • EVALUATION • SYNTHESIS • ANALYSIS • APPLICATION • COMPREHENSION • KNOWLEDGE

  7. Objective level Description Receive Become aware, to attend willingly or selectively Respond To act or comply; to perform an act willingly and to obtain satisfaction from it Value To accept, prefer or commit one’s self to an object or behaviour because of its perceived worth or value. To appreciate. Organise To compare, relate and synthesise values into one’s own value system Characterise To integrate values or value systems into one’s style or philosophy of life. Behaviour that typifies or characterizes a person. 1. Emotional State of Learner - Values

  8. 1. Emotional State of Learner – Examining Attitudes & Values

  9. 2. Whole Brain Strategies • Right Brain • Prefer rock music! • Prefer visual instructions with examples • Good at sports • Good at art • Cat lovers • Like to read fantasy and mystery stories • Can listen to music or TV while studying • Like to write fiction • Enjoy making up own drawings and images • Prefer group work • Left Brain • Prefer classical music • Verbal instructions • Good at maths • Like to read • Very logical • Tend to be dog lovers! • Good memory • Need total quiet to read or study • Like to read realistic stories • Like to write non-fiction • Prefer individual work

  10. 2. Whole Brain Strategies– Making Connections! Left Brain Frequent Summaries Right Brain Background Music

  11. 2. Whole Brain Learning Approach • Traditional eLearning: left (logical) hemisphere • Present to both hemispheres • Make as many connections aspossible! • Create more vivid and last memories Whole Brain Learning = activate left & right using patterns, colours, metaphor, stories Dramas, visuals, sound and movement Story & Drama

  12. 2. Whole Brain Strategies – Interactive Drama Check out: www.aurion.co.uk/clients/csdiversity

  13. 2. Whole Brain Strategies - Drama Emphasis on case study, drama and real-world experience, for direct application and relevance

  14. Visual Auditory Kinaesthetic 3. Multimodal Environment (VAK Model – senses)

  15. 3. Multimodal Environment – Graphics

  16. 3. Multimodal Environment - Graphics

  17. 3. Multimodal Environment– Audio Storytelling

  18. 3. Multimodal Environment– Kinaesthetic Activities

  19. Learner - content Multiple choice, matching, sequence… Case study, game, problem… BLOG Learner - learner Projects Buddy system Discussions (electronic) Learner - teacher Asking questions Answering questions Giving feedback 4. Socialised & Peer Learning

  20. 4. Socialisation & Peer Learning - Tools • FAQ tools • Blogs • Wikis • Discussion Fora • Socialisation tools – Bebo, Facebook

  21. Summary • Learning can be accelerated but only if: • Learner is relaxed • Encouraged to use the whole of their brain • Encouraged to use multiple senses • Encouraged to connect to others

  22. References & Further Reading • Books • Michael Allen, 2007, Designing Successful eLearning, Wiley • Clark Aldrich, 2004, Simulations & The Future of eLearning, Pfeiffer • Win Wenger et al, 2003,The Einstein Factor, Nightingale Conant • Trica Armstrong, 2001, The Whole-Brain Solution, Pembroke • Dave Meier, 2000, The Accelerated Learning Handbook, McGraw-Hill • Websites • http://www.accelerated-learning-online.com/ • http://www.themindgym.com/ • http://www.winwenger.com/

  23. Thanks! _______________ Questions?

More Related