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Explore the use of graphic novels across the curriculum to engage students, boost literacy skills, and support Common Core State Standards. Discover tips, activities, and strategies for effective implementation in the classroom.
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GRAPHIC NOVELS Graphic Novels and the Common Core: Using Graphic Novels Across the Middle School Curriculum
Definition “Fictional story presented in comic strip format and published as a book” (Merriam Webster Dictionary).
Curriculum Connections • Connect to all content areas • Suitable for all skill levels • Provide introductions to new content and vocabulary • Engage students in challenging curriculum concepts
Curriculum Connections • Give students a chance to explore visual literacy and develop critical thinking skills • Present content information in ways that appeal to reluctant readers
Connecting to the Common Core State Standards • Graphic Novels can be used in classroom to support CCSS Anchor Strands • Reading • Writing • Speaking & Listening • Language
Connecting to the Common Core State Standards • Graphic novels provide and support the following: • Informational texts in a variety of formats • Use information gained from illustrations
Connecting to the Common Core State Standards • Analyze visual elements from graphic novels • Complexity of student reading
Activity • What is a Graphic Novel? • Graphic Novels Versus Comic Books? • What are the parts and devices of a graphic novel?
Ticket out the Door • How can you use graphic novels in your classroom to support student learning of performance verbs and mastery of Common Core standards