160 likes | 315 Views
A narrative at war with a crossword. an introduction to Interactive Fiction. Joe Pereira Eclipsing Expectations 2011. Interactive Fiction. What is it? How to play IF - An example Learning with IF Q&A. Photopia - Adam Cadre (1998). What is Interactive Fiction?.
E N D
A narrative at war with a crossword an introduction to Interactive Fiction Joe Pereira Eclipsing Expectations 2011
Interactive Fiction • What is it? • How to play IF - An example • Learning with IF • Q&A
What is Interactive Fiction? • An interactive narrative, where the reader is able to influence the pace of the story and how the story unfolds through input based on natural language
Characteristics of IF • a text accepting, text generating computer program • a narrative • a simulation of an environment or world • a structure of rules, with which an outcome is sought: a game Montfort (2003)
Common elements of IF • you are the main character(s) in an interactive narrative, usually narrated in the 2nd person, present simple • exploration/ collection and manipulation objects • solving of logical puzzles
Example of an IF Game 9:05 by Adam Cadre (2000) An experimental piece of IF • This is game is ideal as an introduction to IF : • short (20 minutes) • real life setting, familiar world/language • no actual puzzles, only simple object interaction • very interesting ending • multiple endings, replay value
IF for (Language) Learning Digital Game-based Learning (The Crossword) • Flow • Stealth learning • Cognitive skills vs Content • Situated Learning
IF for (Language) Learning Literature (The Narrative) • meaning rather than medium, fluency • process rather than product • teacher role - facilitator • though-provoking • provides meaningful and memorable context for new vocabulary and structures • insight into socio-cultural meaning • stimulates imagination, critical and personal response
Advantages of using IF for Language Learning • Reading comprehension and fluency are developed. In IF, every word needs to be considered - nothing can be overlooked, otherwise puzzles will not be solved and new avenues will not open themselves up to the reader. • Having access to a dictionary or working out the meaning of unknown words through context is a must • Built-in assessment: Making progress through the game is clear evidence that the reader is understanding not only the words, but how the words fit into the world model. • Authentic goal: Making progress involves using language for a real purpose - to finish the story. • Autonomous learning: A teacher is not required as IF provides the context for learners to use language necessary to achieve immediate goals - with immediate feedback on success.
Language Skills Work Alone Whole-class Pair/Group
IF as a class activity: Pre, During & Post Pre-reading - motivate the sts to read for pleasure: prediction activities (what will the story be about based on title, opening lines) - contextualisation activities aimed at activating sts schemata (knowledge of the world, their preconceptions) and so challenge stereotypes and facilitate an open-minded encounter with cultural diversity. Some sort of vocabulary building activity is recommended so that sts won't ask too much about unknown words during play. while reading - IF provides natural pauses for reflection and progression is a clear sign that sts are understanding the text. post-reading - discrete language work (adjectives, vocabulary) follow up speaking, writing, based on theme, cultural content, etc. Further literary analysis can also be explored such as: character motivation, examination of narrative plot structure (plot, setting, point of view). http://digitalplay.info/blog
genre/theme • short or long game • single room or multi-location • narrative vs crossword • classic or current • Choosing the right IF for your students Make sure you play it through first! Hints, walkthroughs, maps are available online.
Where to find FREE IF games • Interactive Fiction Database : www.IFDB.tads.org in conjunction with: • Baf’s Guide: www.wurb.com/if and www.brasslantern.org • To play games you will need the game file(usually *.z5 or *.zblorb)and an interpreter - the program which runs the file. I recommend: • Zoom for Macs Gargoyle for Windows Frotz for iPhone Twisty for Android • Alternatively, you can now play many games online: • Try http://parchment.toolness.comor www.iplayif.com (in conjunction with games from ifdb.tads.org) • Infocom online :http://www.accardi-by-the-sea.org/Infocom/Online/ • Download all Infocom games : http://if.illuminion.de/infocom.html • Recommendations and further thoughts on IF for teaching and learning at www.theswanstation.com
Thank you! joep@theswanstation.com theswanstation.com