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CS 290C: Formal Models for Web Software Lecture 2: Navigation Modeling with Statecharts Instructor: Tevfik Bultan. Statecharts. A visual formalism for specifying hierarchical state machines “ A Visual Formalism for Complex Systems, ” David Harel, Science of Computer Programming, 1987
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CS 290C: Formal Models for Web Software Lecture 2: Navigation Modeling with StatechartsInstructor: Tevfik Bultan
Statecharts • A visual formalism for specifying hierarchical state machines • “A Visual Formalism for Complex Systems,” David Harel, Science of Computer Programming, 1987 • Especially useful for modeling reactive systems • systems which continuously react to internal or external events without terminating • State machines in UML are based on Statecharts • Statecharts is a formal language, it has formal semantics
Statecharts Statecharts characteristics: • Hierarchical grouping of states • superstates are formed by grouping other states • Superstates can be formed using AND composition or OR composition • When the system is in an AND-state it is in all of its substates • When the system is in an OR-state it is in only one of its substates • If a state has no substates it is an atomic state • Synchronization and communication between different parts of the system is achieved using events
Statecharts • Initial (default)state is A • If event x occurs while in state A, the • next state will be B • If event y occurs while in state A, the • next state will be C x B A y t C D A basic state machine Given the event sequence: y, x, t Behavior of the state machine is: A C D The x event is ignored since it does not enable any transition when the system is in state C Note that we are interested in the behavior of the machine — the paths it takes (including the states it visits. This is different then using the state machines as language recognizers (as in automata theory or compilers) y t
Statecharts: OR-states • D is an OR-state, its substates are A and C • When the system is in state D it is either in A • or C (but not both) • The default state of D is A. When the system • transitions to state D it will go to state A unless • it is explicitly specified otherwise • While the system is in state A or C (meaning • it is in state D) if event t occurs it transitions • to B • While the system is in state B if event x • occurs the system transitions to state D, since • the default state in D is A, it transitions to A D x A t y B C z A hierarchical state machine
Statecharts: OR-states D x A Given the event sequence: x, y, t, z Behavior of the hierarchical state machine: B D(A) D(C) B D(C) Behavior of the equivalent basic state machine: B A C B C t y B x y t z C z A hierarchical state machine x A t y B x y t z t C z Equivalent basic state machine
Statecharts: Transitions • Statechart transitions have a source state and a target state and are labeled as trigger-event [guard-condition] / generated-events source state target state trigger-event[guard-condition]/action
Statecharts: Transitions • The transition is enabled if • the trigger-event occurs, and • the guard-condition is true while the system is in the source state of the transition • A transition can be taken if it is enabled • The events can be generated • by the state machine itself (internal events), or • can be generated by the environment (external events)
Statecharts: Transitions • When a transition is taken • it generates the generated-events (a set of events) • which may enable other transitions • and, it transitions to its destination state • Guard condition is a boolean expression that combines predicates in the form In(state) • In(state) evaluates to true when the system is in the specified state
Statecharts: Transitions • Two transitions are conflicting if they cannot be taken at the same time • If two conflicting transitions are enabled at the same time, one of them is taken non-deterministically • Two outgoing transitions from state A are • conflicting (they cannot be taken at the • same time). • When event t occurs if the system is in state • A both transitions are enabled. • Since they are conflicting one of them is • taken nondeterministically A t t C B
Statecharts: AND-states (concurrency) • R is and AND-state • When the system is in the AND-state • R, it is both in state A and state D • A and D are OR-states • When the system is in state A it is • either in state B or in state C (but not • in both) • When the system is in state D it is in • Only one of E or F or G R A D t B E z F v x y[in G] G x C A hierarchical state machine
Statecharts: AND-states (concurrency) R • Note that event x causes • a synchronization between • states A and D when A • is in B and D is in F. • They make a concurrent • transition: • A goes from B to C • D goes from F to G A D t B E z F v x y[in G] G x C A hierarchical state machine t z B-F Equivalent basic state machine B-E B-G x v x x y v C-G C-E x C-F z t
Statecharts: State hierarchy We can think of the state hierarchy as a tree: R R(AND) A D t B E z F v x y[in G] A(OR) D(OR) G x C B C E F G A hierarchical state machine • R is the root state • B,C, E, F, G are the leaf (atomic) states • Other than the atomic (leaf) states each • state is marked as an OR or an AND state
Statecharts: State hierarchy R A D t B E A hierarchical state machine z F v x y[in G] G x C Given the event sequence: x, z, y, t, v The behavior of the statechart is: R(A(B))-R(D(F)) R(A(C))-R(D(G)) R(A(C))-R(D(F)) R(A(C))-R(D(E)) R(A(C))-R(D(G)) It is hard to read the above representation. We can show the behavior using only the atomic states (assuming they have unique names): B-F C-G C-F C-E C-G x z t v x z t v
Statecharts: Internal vs. External events • Internal events have higher priority • when an internal event is generated, first the transitions enabled by the internal event is taken before the next external event is considered Given the input event sequence: x,y The behavior of the statechart is: A C B C A x/t y x t y t C B y
Statecharts: History Entrances • Entering the history state (marked with H in a circle) in state D means that enter the most recently visited substate of D • What if substates of D have their own substates? • H* (deep history state) means enter all the most recently visited descendants R z A D H K t B E z w F v x y[in G] Given the input event sequence: x,w,z The behavior of the statechart is: B-F C-G K B-G G x C x w z
StateCharts: Conditional Entrances • The statechart on the top can be equivalently represented using the statechart at the bottom • The conditional entrance combines multiple transitions that are triggered by the same event but have different guards • The outgoing edge of the conditional is taken based on which of the guards hold R e[P] K A e[Q] e[R] B C e R [P] C K A [Q] [R] B C
StateCharts: Selection Entrances • The statechart on the top can be equivalently represented using the statechart at the bottom • The selection entrance combines multiple entrances that have different events • The outgoing edge of the selection is taken based on the event that is observed R e1 K A e2 e3 B C R e1 S K A e2 e3 B C
Statecharts: Parameterized States • If there are set of substates that share common characteristics, they can be combined as a parameterized state • There is a substate for each value of the parameter R i in [1 .. 10] S-i
Statecharts: An Example Alarm Shut Given the input event sequence: start, t_on, inc, dec, stop The behavior of the statechart is: Shut Off-1 On-1 On-2 On-1 Shut t_on start stop Op Mode Vol start t_on On 1 t_off t_on inc dec inc dec stop Off 2
Modeling Navigation with Statecharts • Many errors in web applications are due to incorrect handling of navigation • In this lecture we will argue that it is possible to model basic navigation structure of a web application using hierarchical state machines (i.e., statecharts) • In a web application implementation, the navigation structure is buried in the code and is not easy to extract or understand • A formal model of the navigation structure can help in design, development, testing and verification of the navigation structure
Modeling web navigation with statecharts • I will discuss this topic based on the following paper: • “Modeling Web Navigation by Statechart” Karl R.P.H. Leung, Lucas C. K. Hui, S. M. Yiu, Ricky W. M. Tang. 24th International Computer Software and Applications Confenrence (COMPSAC 2000)
Navigation Modeling • A navigation model should show how the web pages are linked to each other: • Web page (or page): An html document returned by a web server in response to a URL request through HTTP • Hyperlink (or link): A directional link between a source and target webpage that is used for navigation. • Can be activated explicitly by the users, using a mouse click or can be invoked automatically by the browser on some predefined events (timeout, mouse movements, etc.) • The question is can we generate a graph (or equivalently a state machine) from web pages and hyperlinks • There are some complications
Complications • Web pages can be both static and dynamic: • Static web page: A web page that retains the same HTML for all the client requests of the same URL. It contains no reactive or executable components • Dynamic web page: A web page that returns different HTML for the URL (server side dynamic behavior) and can contain reactive or executable components (client side dynamic behavior) • Browser navigation capabilities • In addition to hyperlinks provided in web pages, browsers provide extra navigation capabilities based on back, forward buttons, history list, or the address bar (aka location bar or URL bar)
Complications • Intra vs. inter-page navigation • Inter-page navigation: This is the most common type of navigation where by activating a link in the source page we jump to the target page • Intra-page navigation:There may be links to different sections of the same page
Complications • Frame-based navigation • Frames in browser window makes concurrent viewing of web pages possible • The browser window is divided into frames, each containing a separate page for viewing • Navigation within frames can happen independently • Web pages in different frames can affect each other by using client side scripts • Navigation with multiple windows • Multiple browser windows can be used to support concurrent viewing of web pages in another way • Multiple window viewing differs from frames since windows can be created or destroyed independently
Complications • Dynamic content • Server side • A server can return different results for the requests to the same URL by creating the returned pages dynamically using server side scripts • For example a search engine will return different results for different search strings entered • Client Side • Client side programs (written in JavaScript, Flash etc.) can dynamically define, enable or disable links without contacting the web server
Modeling navigation with statecharts • Modeling scope • Identify the pages that you want to have in the navigation model • Add all the pages that are the target of a link in the above pages also to the set (these will be used to model exit) • Events are modeled as tuples (target, position) • Target is the webpage denoting the target of a link • Position is the position in the target webpage
Modeling navigation with statecharts • If it is not possible to jump in different sections of a webpage (i.e. no intra-page navigation), then that webpage is modeled as a basic (atomic) state • If intra-page navigation is possible than we use an OR-state where each sub-state corresponds to a possible browsing position as identified by the “position” • A select connective is used to denote that one of the sub-states is selected for each incoming transition
Inter-page navigation • Links among pages are represented as transition arrows where the hyperlink activation is the event that triggers the transition • If multiple hyperlinks from one source page point to the same target page they are considered equivalent and represented with one arrow • The links can be available from all sub-states of a super-state (in which case the source of the arrow is the super-state) or from some sub-states of a super-state (in which case multiple arrows are used each originating in a different sub-state)
Grouping states • States which have a common set of links can be grouped as OR-states • This typically happens with tree-like menu structures which can be represented using OR-states • Again select connective can be used to combine transitions to sub-states of an OR-state
Modeling Frames • Frames can be modeled using AND-states where each frame corresponds to a sub-state • This allows independent navigation for each frame • If there are dependencies among frames (i.e., clicking on a link in one frame triggers a change also in another frame), this type of behavior can be modeled by synchronization on evetns • All the events are broadcast to all parts of the statechart, so multiple transitions can be triggered by the same event • If the broadcast behavior is not wanted, then you can add the receivers identifier to the event to make sure that only the receiver reacts • Guard conditions can be used for synchronization
Modeling dynamic content • Server-side: Dynamic pages generated by server side scripts can be modeled as parameterized-OR states • Where the sub-state that is transitioned is identify by the input parameter where the events are modeled as tuples: (target, parameter) • Client-side: Client side dynamic behavior can be modeled using AND-states where the states modeling the client side dynamic behavior is one of the sub-states and the rest of the navigation model is another sub-state • Using the guard conditions, the client side dynamic behavior can enable or disable transitions
What can we do after generating navigation models? • After we obtain a formal model of the navigation behavior we can analyze it. • For example we can use verification tools to check its properties. • I will discuss a verification tool next week • However this brings up another problem, how are we going to characterize properties of navigation models? • I will discuss this also next week