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Particle Flow Using TEXT. Start new project with text. Select Create, Shapes, Text. Make two different text groups remember you have to select text between words or letters.(first letter). Click on background in view port For text to appear. Second letter.
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Make two different text groupsremember you have to select text between words or letters.(first letter) Click on background in view port For text to appear
We need to add thickness and segments. Select both letters by drawing a box around both letters using the select tool
Select modify and from the modifiers dropdown list select extrude.
Time to build Particle FlowPress the number six on your keyboard and the box below will appear
In the box below we will assemble the flow Flow diagram Properties Building Blocks for the diagram
Starting out we will need an empty flow. Drag from the bottom and place in the top
Click on PF Source. In the properties box scroll up until you see viewport. Change to 100
Link the two boxes. Drag from the blue dot down to the circle
Click on birth. In the properties box change emit stop to 0 and amount to 2000
Add Position object. Drag from the bottom. When the bottom of the box turns blue release the mouse button
Select position object. In the properties box select add then click on the B in the view port. It should look like it is covered with particles
Select Script Operator. In the properties box select edit script
Start below on Channels Used pCont do and highlight to (Next slide)
Between on ChannelsUsedpCont do and on Release pCont do add the following line of code. Remember this is coding and has to be typed exactly as it is here go to next side for code
Code ( pCont.useVector = true pCont.usePosition = true ) on InitpCont do ( ) on Proceed pCont do ( count = pCont.NumParticles() for i in 1 to count do ( pCont.particleIndex = i pcont.particleVector = pCont.particlePosition ) )
Click on the upper right hand corner to close script editor. If you get and error something is worn with your code check it again
Add a display. Right click on the gray background select New, Misc. Event, Display.
Link event 001 to event 002 by dragging from the blue dot to the circle
Add Position Object and Find Target by dragging from the bottom
Select Position Object. In the properties box select add and click on the A
Select find target. In the properties box select Mesh Objects and then select add. Click on the B
Move your time bar and watch the particles move from A toward B
Add Speed. Right click in the grey area. Select New, Operator Event, Speed.
Connect Event 002 to Event 003 by dragging from the blue dot to the circle