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L4: Architectural Level Design

L4: Architectural Level Design . 성균관대학교 조 준 동 교수 http://vlsicad.skku.ac.kr . Spatial locality: an algorithm can be partitioned into natural clusters based on connectivity

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L4: Architectural Level Design

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  1. L4: Architectural Level Design 성균관대학교 조 준 동 교수 http://vlsicad.skku.ac.kr

  2. Spatial locality: an algorithm can be partitioned into natural clusters based on connectivity Temporal locality:average lifetimes of variables (less temporal storage, probability of future accesses referenced in the recent past). Precompute physical capacitance of Interconnect and switching activity (number of bus accesses) Architecture-Driven Voltage Scaling: Choose more parallel architecture Supply Voltage Scaling : Lowering V dd reduces energy, but increase delays System-Level Solutions

  3. Software Power Issues Upto 40% of the on-chip power is dissipated on the buses ! • System Software : OS, BIOS, Compilers • Software can affect energy consumption at various levels Inter-Instruction Effects • Energy cost of instruction varies depending on previous instruction • For example, XORBX 1; ADDAX DX; • Iest = (319:2+313:6)=2 = 316:4mA Iobs =323:2mA • The difference defined as circuit state overhead • Need to specify overhead as a function of pairs of instructions • Due to pipeline stalls, cache misses • Instruction reordering to improve cache hit ratio

  4. Instruction packing reduce cache miss with a high power penalty example Fujisu DSP permit an ALU operation and a memory data transfer to be packed Instruction ordering attempt to minimize the energy associated with the circuit state effect reordering instruction to minimize the total power for a given table Operand swapping minimize activity associated with the operand attempts to swap operands to ALU or FPU Software Power Optimization

  5. Minimizing memory access costs minimizes the number of memory accesses required by an algorithm example Memory bank assignment formulated as a graph partitioning problem each groups correspond to a memory bank optimum code sequence can vary using dual loads Before After b d FOR i:= 1 TO N DO FOR i:= 1 TO N DO B[i] = f(A[i]); e B[i] = f(A[i]); C[i] = g(B[i]); FOR i:= 1 TO N DO a c C[i] = g(B[i]); END_FOR; Software Power Optimization access graph for code fragment b c Bank A Bank B e a d partitioned access graph

  6. Support power management easy control for applications and OS APM : Advanced power management power states Full On APM Enabled APM Standby APM Suspend Off APM System Power Management Mode APM-Aware Application APM-Aware Application APM-Aware Device Driver APM-Aware Device Driver Operating System APM Driver OS dependent OS independent BIOS APM BIOS APM BIOS Controlled Hardware Add-In Device Add-In Device

  7. Power Management Mode Device Responsiveness Decrease Full On • APM state transitions Off Switch • APM Enable • Enable Call • APM Disable • Disable Call • Off Switch • Off Call Power Managed APM Enabled • Short Inactivity • Standby Call APM Standby Off Switch APM Suspend Off Switch • Long Inactivity • Suspend Interrupt • Suspend Call Hibernation Power Usage Increase On Switch Off

  8. PowerPC 603 Doze clock running to data cache, snooping logic, time base/decrementer only Nap clocks running to time base/decrementer only Sleep all clocks stopped, no external input clock MIPS 4200 Reduced power clocks at 1/4 bus clock frequency Hitachi SH7032 Sleep CPU clocks stopped, preipherals remain clocked Standby all clocks stopped peripherals initialized Power Management Mode

  9. Power Optimization • Modeling and Technology • Circuit Design Level • Logic and Module Design Level • Architecture and System Design Level • Some Design Examples • ARM7TDMI

  10. ARM7TDMI core size : 1mm2 @ 0.25um power : 0.181W@33MHz 5V 143 MIPS/W feature 32 bit addressing 32x8 DSP multiplier 32-bit register bank and ALU 32-bit barrel shifter thumb instruction set compressed 32-bit ARM instruciton high-code density Processor System Power(W) MIPS/W ARM7D 33Mhz 5V 0.165 185 ARM7TDMI 33Mhz 5V 0.181 143 PC403GA 40Mhz 5V 1 39 V810 25Mhz 5V 0.5 36 68349 25Mhz 5V 0.96 9 29200 16Mhz 5V 1.1 7 486DX 33Mhz 5V 4.5 6 i960SA 16Mhz 5V 1.25 4 Some Design Examples

  11. Processor with Power Management • Clock power management • basic logical method • gated clocking • hardware method • external pin + control register bit • software method • specific instructions + control register bit

  12. Avoiding Wastful Computation • Preservation of data correlation • Distributed computing / locality of reference • Application-specific processing • Demand-driven operation • Transformation for memory size reduction • Consider arrays A and C are already available in memory • When A is consumed another array B is generated; when C is consumed a scalar value D is produced. • Memory Size can be reduced by executing the j loop before the i loop so that C is consumed before B is generated and the same memory space can be used for both arrays.

  13. Avoiding Wastful Computation

  14. Architecture Lower Power Design • Optimum Supply Voltage Architecture through Hardware Duplication (Trading Area for Lower Power) and/or Pipelining • complex and fewer instruction requires less encoding, but larger decode logic! • use small complex instruction with smaller instruction length (e.g., Hitachi SH: 16-bit fixed-length, arithmetic instruction uses only two operands, NEC V800: variable-length instruction decoding overhead ) • Superscalar: CPI < 1: parallel instruction execution. VLIW architecture.

  15. Computational work varies with time. An approach to reduce the energy consumption of such systems beyond shut down involves the dynamic adjustment of supply voltage based on computational workload. The basic idea is to lower power supply when the a fixed supply for some fraction of time. The supply voltage and clock rate are increased during high workload period. Variable Supply Voltage Block Diagram

  16. Power Reduction using Variable Supply • Circuits with a fixed supply voltage work at a fixed speed and idle if the data sample requires less than the • maximum amount of computation. • Power is reduced in a linear fashion since the energy per operation is fixed. If the work load for a given sample period is less than peak, then the delay of the processing element can be increased by a factor of 1/workload without loss in throughput, allowing the processor to operate at a • lower supply voltage. Thus, energy per operation varies.

  17. Data Driven Signal Processing The basic idea of averaging two samples are buffered and their work loads are averaged. The averaged workload is then used as the effective workload to drive the power supply. Using a pingpong buffering scheme, data samples In +2, In +3 are being buffered while In, In +1 are being processed.

  18. Datapath Parallelization

  19. Memory Parallelization At first order P= C * f/2 * Vdd2

  20. Pipelined Micro-P

  21. Architecture Trade-Off Ppipeline = (1.15C)( 0.58V)2 (f) = 0.39P Pparallel = (2.15C)(0.58V)2 (0.5f) = 0.36P PIPLELINED Implementation

  22. Different Classes of RISC Micro-P

  23. Application Specific Coprocessor • DSP's are increasingly called upon to perform tasks for which they are not ideally suited, for example, Viterbi decoding. • They may also take considerably more energy than a custom solution. • Use the DSP for portions of algorithms for which it is well suited, and craft an application-specic coprocessor (i.e., custom hardware) for other tasks. • This is an example of the dierence between power and energy • The application-specic coprocessor may actually consume a more power than the DSP, but it may be able to accomplish the same task in far less time, resulting in a net energy savings. • Power consumption varies dramatically with the instruction being executed.

  24. Clock per Instruction (CPI)

  25. SUPERPIPELINE micro-P

  26. VLIW Architecture Compiler takes the responsibility for finding the operations that can be issued in parallel and creating a single very long instruction containing these operations. VLIW instruction decoding is easier than superscalar instruction due to the fixed format and to no instruction dependency. The fixed format could present more limitations to the combination of operations. Intel P6: CISC instructions are combined on chip to provide a set of micro-operations (i.e., long instruction word) that can be executed in parallel. As power becomes a major issue in the design of fast -Pro, the simple is the better architecture. VLIW architecture, as they are simpler than N-issue machines, could be considered as promising architectures to achieve simultaneously high-speed and low-power.

  27. 2’s complement architecture correlator example 64MHz random input 64KHz accumulated output 1024 length accumulator acts as a low-pass filter higher order bits have little switching activity high switching activity of the adder all of the input bits to the adder switch each time the input changes sign 14 current_sum 4 14 + 4 in_latched add_out CLK (64MHz) CLK (64MHz) CLK (64KHz) add_out 1.0 Transition Activity sign-extension 0.5 in_latched current_sum 0.0 0 2 4 6 8 10 12 Bit Position Architecture Optimization

  28. Sign-magnitude architecture low switching activity in high order bit no sign-extension is being performed higher order bits only need an incrementer power is not sensitive to very rapid fluctuations in the input data 13 sign-bit (to control) 3 POSACC + 13 gated clk clk(64KHz) 4 - 14 14 3 13 13 clk(64KHz) 3 + clk (64MHz) NEGACC gated clk clk(64KHz) sum(2’s complement) 1.0 Transition Activity suma suma + sumb (sign-magnitude) 0.5 sumb 0.0 0 2 4 6 8 10 12 Bit Position Architecture Optimization input pattern 2’s(mW) Sign(mW) constant(7,7,…) 1.97 2.25 ramp(-7,-6,..,6,7..) 2.13 2.51 random 3.42 2.51 min->max->min (-7,+7,-7,+7,…) 5.28 2.46

  29. Ordering of input signals the ordering of operations can result in reduced switching activity example multiplication with a constant : IN + (IN >> 7) + (IN >> 8) topology II the output of first adder has a small amplitude -> lower switching activity switched 30% less SUM1 SUM2 IN + + IN IN >>7 >>8 SUM1 SUM2 0.4 0.4 Transition Activity Transition Activity 0.2 0.2 0.0 0.0 0 0 2 2 4 4 6 6 8 8 10 10 12 12 Bit Position Bit Position SUM1 SUM1 SUM2 SUM2 IN >>8 + + IN IN >>7 Architecture Optimization

  30. Reducing glitching activity static design can exhibit spurious transitions finite propagation delay from one logic block to the next important to balance all signal path and reduce the logic depth multiple input addition 4 input case : 1.5 larger than tree implementation 8 input case : 2.5 larger than tree implementation A B A B C D + C + + + D + + Architecture Optimization Chained implemenation Tree implemenation

  31. Synchronous VS. Asynchronous SYSTEMS • Synchronous system: A signal path starts from a clocked flip- flop through combinational gates and ends at another clocked flip- flop. The clock signals do not participate in computation but are required for synchronizing purposes. With advancement in technology, the systems tend to get bigger and bigger, and as a result the delay on the clock wires can no longer be ignored. The problem of clock skew is thus becoming a bottleneck for many system designers. Many gates switch unnecessarily just because they are connected to the clock, and not because they have to process new inputs. The biggest gate is the clock driver itself which must switch. • Asynchronous system (self-timed): an input signal (request) starts the computation on a module and an output signal (acknowledge) signifies the completion of the computation and the availability of the requested data. Asynchronous systems are potentially response to transitions on any of their inputs at anytime, since they have no clock with which to sample their inputs.

  32. Synchronous VS. Asynchronous SYSTEMS • More difficult to implement, requiring explicit synchronization between communication blocks without clocks • If the signal feeds directly to conventional gate-level circuitry, invalid • logic levels could propagate throughout the system. • Glitches, which are filtered out by the clock in synchronous designs, may cause an asynchronous design to malfunction. • Asynchronous designs are not widely used, designers can't find the supporting design tools and methodologies they need. • DCC Error Corrector of Compact cassette player saves power of 80% as compared to the synchronous counterpart. • Offers more architectural options/freedom encourages distributed, localized control offers more freedom to adapt the supply voltage

  33. Asynchronous Modules

  34. 6% more logics Example: ABCS protocol

  35. Control Synthesis Flow

  36. PIPELINED SELF-TIMED micro P

  37. Programming Style

  38. Speed vs. Power Optimization

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