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Sports Sites for children. Aslin Harminah Binte Anuar So Jami Florence Tey Hwee Chen. Introduction. Introduction Theories on Child Development Children Behaviour In Relation to Computers Sports Websites for Children Designing Children’s Interfaces
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Sports Sites for children Aslin Harminah Binte Anuar So Jami Florence Tey Hwee Chen
Introduction • Introduction • Theories on Child Development • Children Behaviour In Relation to Computers • Sports Websites for Children • Designing Children’s Interfaces • Usability Issues in Designing Children’s Webites • Recommendations • Conclusion
Introduction • Sports are essential to a child’s social and physical development. • Numerous sport sites available that cater to the different user needs. • Provide information, includes tips on how to engage in the sport and rules. • For these sites to be used effectively there is a need for the sites to be designed with the children in mind.
Introduction • A need to recognize the characteristics and unique needs of children. • Different learning styles. • Match the learning capabilities of the children being targeted. • Older children between the ages of 10 and 12. • Baseball sites in particular.
Introduction • Characteristics of children and child development • Guidelines and usability issues • Recommendations • Objectives: • Arouse interest in the sports • Learn the rules and regulations of the sports • Acquire the theoretical aspect of skills necessary to play the sports • Keep updated on the news and events related to the sports
Designing children’s interfaces • Take into user’s perspectives • Builds upon principles of good web design • Cannot be based on a single theory – children are not a homogenous group • Skills and preferences must be consideredin relation to technology
Heather Nam (2010) – designing user experiences for children
Heather Nam (2010) – designing user experiences for children
A baseball website http://www.exploratorium.edu/baseball/ • Suitable for 10 to 12 years old • Simple yet attractive • Comic-style graphics • Easy navigation
Designing multi-media environments for children Hanna, Czerwinski and Alexander (1999)
Baseball website http://funschool.kaboose.com/fun-blaster/baseball/index.html
An evaluation- tradeoff • Abundant use of images and games – slows the system • Children can be impatient • Tradeoff must be considered • Provide a status bar showing progress of loading
Usability issues in designing children’s website • Age Appropriate Format and Design • Can be difficult • Need to target a narrow age group • Cost • Different Skill Levels with Same Age-Group • Difficult to differentiate • Difference in skill levels even within each age group
Usability issues in designing children’s website • Design Issues • Cramped • Poor Utilisation of Space • Learned Path Bias • Children tend to use ways • Familiarity transferred from one website to another– sets some expection!
Recommendations – Age Appropriate format and Design & Learned Path Bias • Including children as equal partners in designing. • Testing out the prototypes and also be informants • Share ideas, opinions and discussion groups • Better sources of information. • Multiple formats for different age groups can be created with feedback.
Recommendations - Different Skill Levels with Same Age-Group • Interactive ‘help’ function. • Offering chat rooms and discussion groups or customizing the site. • Control the issue of ‘one size does not fit all’.
Recommendations – Design Issues • Include interactive concept maps. • Brief tutorial of how navigation around the website is done • Presenting instructions in a clear format.
References • Demner, D. (2010). Children on the Internet. Retrieved March 2010, from http://otal.umd.edu/uupractice/children. Last Accessed: 23rd September 2011. • Druin, A., Bederson, B., Boltman, A., Miura, A., Knotts-Callahan, D. & Platt, M. (1999). Children as Our Technology Design Partners. In: Druin, A., (Ed.), The Design of Children’s Technology, (Pp. 51–72). San Francisco: Morgan-Kaufman. • Guha, M., Druin, A., Chipman, G., Fails, J., Simms, S., & Farber, A. (2005). Working with Young Children as TECHNOLOGY DESIGN PARTNERS. Communications of the ACM, 48(1), 39-42. Retrieved from EBSCOhost. • Hanna, Libby, Kristen Risden, Mary Czerwinski, and Kristen J. Alexander (1999). “Role of Usability Research in Designing Children.” Retrived from web on 4 Oct 2011. <http://research.microsoft.com/enus/um/people/marycz/druin98.htm>. • Heather Nam (2010). Designing User Experiences for Children. Retrieved 8 September 2010 from http://www.uxmatters.com/mt/archives/2010/05/designing-user-experiences-for-children.php. • Markopoulos, P., Bekker, M. (2003). Interaction design and children. Interacting with Computers 15 Pg 141 – 149. • Neilsen, J. (2010) Children’s Websites: Usability Issues in Designing for Kids. Retrieved 21 September 2011 from http://www.useit.com/alertbox/children.html.
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