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After All, Who Doesn’t Love a Sleepover? April 20, 2012 Washington, DC. Interactive Textbooks Ian’s Ice Cube Consultancy (I2C2) Voice Options Choose Endings Explore other options. THEY. THEY. Education, Entertainment and Engagement. “Global Sleepover is a digitized Model UN”.
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After All, Who Doesn’t Love a Sleepover? April 20, 2012 Washington, DC
Interactive Textbooks Ian’s Ice Cube Consultancy (I2C2) Voice Options Choose Endings Explore other options
THEY THEY
Education, Entertainment and Engagement “Global Sleepover is a digitized Model UN” The Global Sleepover’s Secret Formula
Our Unique Approach and Impact: Education, Entertainment, Engagement Education Entertainment Engagement Timeless Appeal of Sleepovers Parents and Children Learning Together 21st Century Skills: Global Competency • 21st Century Skills: Entrepreneurship • Social Interaction through Technology • Interactive Media, Gaming, Technology • 21st Century Skills: Social / Environmental Responsibility Children Involved as Creative Advisors Vested in the Role Model Sleepover Characters Imagination and Creative Storytelling Reading and Literacy Sleepover’s Sustainable Business Model of Community Engagement and Corporate Social Responsibility Vast possibility of diverse merchandising • National Common Core Standards
Team • EDUCATORS, CURRICULUM DEVELOPMENT SPECIALISTS INSTRUCTIONAL TECHNOLOGY BUSINESSPERSONS TEAM ADVISORS AND CONSULTANTS CREATIVE SCHOOLS AND EDUCATION INSTITUTIONS CHILDREN AS CONSULTANTS PARTNERSHIPS