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Games as Systems of Conflict (Ch. 20). Conflict. Conflict is intrinsic to every game From the “official” definition of game: “…players engaged in an artificial conflict ” Player willing to engage in these conflicts because of lusory attitude Conflict emerges from victory conditions
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Conflict • Conflict is intrinsic to every game • From the “official” definition of game: • “…players engaged in an artificial conflict” • Player willing to engage in these conflicts because of lusory attitude • Conflict emerges from victory conditions • From the “official” definition of game: • results in a “quantifiable outcome” • Struggle to achieve victory drives system of conflict • Again player is willing to participate in this struggle because of lusoryattitude • Special case: zero-sum game
Zero-Sum Game • Informally: “One players loss is another players win” • A bit more formally: • U1 = “utility at the end of the game for player 1” • U2 = “utility at the end of the game for player 2” • U1 + U2 = 0 • Examples: • Split a cake between two kids • Tic-Tac-Toe • Poker, typical PvPonline game,... • Example of a non zero-sum game: farmville
Discussion Point: New Games Movement • A game theorist, DeKoven, argues against competitive games • Winning takes precedence over “fun” • Competition may bring stress (experiential dimension) • Promotes games to have a positive impact in society • Example: Catch the dragon’s tail • Book points that: • Conflict is always there • Integrated: figuring out how to win
Introduces “goals” in open-ended games. Example of such a game? Questions for Defining Structure of Conflict • We typically think: How many players can play? • But what other questions should we ask ? • Is there a high-score list? • cooperative? Competitive? • direct conflict? • players competing for resources? • …
Player interacts directly with other player No direct interaction Shapes of Conflict • We typically think single player versus single player • But what other forms of conflict exist ? • Conflict can be direct or indirect • Group versus group • Single player versus group (ninja defuse) • Every player for themselves(FFA) • PvE: • Single player against system • Single player competing side by side against game • Single player cooperating side by side against game
X X X X X X Shapes of Conflict: Examples X X X X X X X