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RANDOM S^*T. COMMUNITY. COGNITIVE SURPLUS. WORK. PLAY. SLEEP. WORK. PLAY. SLEEP. WE PERCIEVED THESE PEOPLE AS OUR REAL FRIENDS AND BUILT STRONG EMOTIONAL CONNECTIONS. AS A RESULT WE SPENT LESS TIME WITH OUR ACTUAL FRIENDS WE LACKED DEBATE, DISCUSSION AND KNOWLEDGE SHARING.
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RANDOM S^*T COMMUNITY
WORK PLAY SLEEP
WORK PLAY SLEEP
WE PERCIEVED THESE PEOPLE AS OUR REAL FRIENDS AND BUILT STRONG EMOTIONAL CONNECTIONS
AS A RESULT WE SPENT LESS TIME WITH OUR ACTUAL FRIENDS WE LACKED DEBATE, DISCUSSION AND KNOWLEDGE SHARING.
FREE TIME IS COGNITIVE SURPLUS BECAUSE WE HAVE AN OPPORTUNITY TO DO SOMETHING WITH IT. WE HAVE BEEN THROUGH A TIME OF FILLING FREE TIME RATHER THAN ACTUALLY DOING ANYTHING WITH IT. COGNITIVE SURPLUS ISNT JUST ABOUT THE USE OF NEW SOCIAL TOOLS. ITS ABOUT LOTS OF GROUPS TRYING NEW THINGS AND MAKING DEVELOPMENTS.
WHAT IF YOU TOOK AN AGGREGATE OF THE WORLDS COGNITIVE SURPLUS? HOW BIG WOULD THAT BE? LETS START WITH WIKIPEDIA
100 MILLION HOURS OF CUMULATIVE THOUGHT AMERICAN’S WATCH ROUGHLY 200 BILLION HOURS OF TV EACH YEAR THATS ABOUT 2000 WIKIPEDIA’S – ANNUALLY!!! EVEN SUBSETS ARE ENOURMOUS – ROUGHLY 200 MILLION HOURS PER WEEKEND SPENT WATCHING COMMERCIALS.
SEEMS FUNNY DOESNT IT WHEN PEOPLE THEN ASK... ”WHERE DO THEY FIND THE TIME?”
SOCIETY IS SHAPED AS MUCH BY INCONVENIENCE AS BY CAPABILITY. UPGRADING ONES IMAGINATION ABOUT WHAT IS POSSIBLE IS ALWAYS A LEAP OF FAITH. WE ARE FUNDEMENTALLY SOCIAL BEING’S AND THERE IS GREAT VALUE IN SEEING THAT YOU ARE NOT ALONE.
THINKING ABOUT THE PRODUCT INSTEAD OF HOW THE COMMUNITY USE THE PRODUCT CAN LEAD TO A MILKSHAKE MISTAKE
HOW CAN WE MAKE OUR MILKSHAKES BETTER? MILKSHAKE MISTAKES!
Always Alone Rarely bought anything else Never consumed in the store
PROFESSIONAL AMATUER
SO WHY IS THIS SH^T IMPORTANT TO US? https://www.mckinseyquarterly.com/How_we_see_it_Three_senior_executives_on_the_future_of_marketing_2835
Gareth Kay, Associate Partner and Director of Brand Strategy at Goodby, Silverstein & Partners, and Edward Boches, Chief Innovation Officer at Mullen, will inspire us all with thoughts on how strategy has to evolve if it’s to inform work that’s interactive, shareable, and participatory.
A GREAT DIGITAL STRATEGY CAN BE INFLUENCED AS MUCH BY THE DOING AS BY THE THINKING
“LESS ABOUT MASTER STRATEGY AND MORE ABOUT BROAD EXPERIMENTATION. THIS IS GENERALLY BECAUSE NO ONE HAS A CLUE WHAT THE NEXT GREAT IDEA WILL LOOK LIKE”. CLAY SHIRKY
1. BE INTERESTED IN WHAT PEOPLE ARE INTERESTED IN 2. BE INTERESTING NOT JUST RIGHT
1. BE INTERESTED IN WHAT PEOPLE ARE INTERESTED IN 2. BE INTERESTING NOT JUST RIGHT 3.DO STUFF, DON’T JUST SAY STUFF
1. BE INTERESTED IN WHAT PEOPLE ARE INTERESTED IN 2. BE INTERESTING NOT JUST RIGHT 3.DO STUFF, DON’T JUST SAY STUFF 4. EXPERIMENT WITH STORYTELLING
1. BE INTERESTED IN WHAT PEOPLE ARE INTERESTED IN 2. BE INTERESTING NOT JUST RIGHT 3.DO STUFF, DON’T JUST SAY STUFF 4. EXPERIMENT WITH STORYTELLING 5. MAKE THE EVERYDAY PLAYFUL AND USEFUL