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How to Capture Video. …using Windows Movie Maker (SP2) (remember to Save your work often).
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How to Capture Video …using Windows Movie Maker (SP2) (remember to Save your work often)
The ability to capture video into Windows Movie Maker is dependent on the basic setup (Operating System, permissions, etc.) of the computer as well as the codecs which are loaded onto the computer. (More on “codecs” later)
A movie captured on one computer may “play” correctly, while not so on another, if the codec is not loaded properly on the second computer
The ability of the computer to “play” the movie correctly through an external display device (such as a projector) may also be affected by the codec that is installed on the computer No video can be seen although it is playing…
When inserting a movie file it is best to insert files with the .wmv suffix or .avi suffix. Most often the codec associated with these file types is loaded automatically whenever the computer is set up originally
Trying to insert movie files with the .mpg or .mov suffix will generally be more difficult. (There are several codecs associated with the .mpg suffix and the codec associated with .mov is usually found on a Macintosh computer only)
(You may be able to convert movie files using QuickTime Pro or other such downloadable software. Often the audio portion that results with these conversions is not of the best quality. For instance, QuickTime Pro can be used to convert some files to the codec associated with the .m4v format, thereby enabling movies on iPods, but cannot be used to convert certain .mpg files without losing all sound associated with the movie)
Use a digital camera to import a portion (or all) of a video tape into Windows Movie Maker (Service Pack 2)
Start Windows Movie Maker from the start menu in the lower left corner of the screen
The success of this venture is dependent on several factors… • Acquistion of the right kind of camera – the camera should be matched to the computer onto which the movie file is to be imported
The success of this venture is dependent on several factors… • Shown here with a “shoe” attached that enables the connection of cables–
The success of this venture is dependent on several factors… • Matching the connection of the camera with the computer – most computers will only allow a USB connection from a camera. USB 2.0 or IEEE 1394 (commonly known as Firewire) is preferable. (NOTE: Many GCPS computers have only a USB connection)
The success of this venture is dependent on several factors… • If you computer is not equipped with a built-in firewire interface…you can find a PCMCIA card that will provide this interface…
The success of this venture is dependent on several factors… • Inclusion of software to manage the transfer – usually the camera will come with software for transfer. Take care to load the software correctly. For instance, most Sony cameras require that the software be loaded onto the computer BEFORE the camera is connected to the computer. The software must be loaded onto each computer that is to be used for transfer of the movie files
The success of this venture is dependent on several factors… • Availability of large quantities of free hard drive space – it is best to keep movie files stored on an external hard drive. Many software programs prefer this. A typical movie file can grow quite large, with 5 minutes of video occupying 1 GB of space
Movie files can also be captured from other (non-tape) media such as memory sticks or SD cards. However, the video that usually results uses the codec associated with .mpg files, and often cannot be imported into presentations
Movie files can be captured from VHS and DVD format as well. It is necessary to have a video camera with Pass Through capability. (Fewer video cameras are enabled with this capability. The Sony DCR-HC96, some Sharp models, and some Canon models may be used in this manner)
Attach the video camera as you have determined will work with the computer that you are using. At this time you might be asked to provide software included with the camera to manage the transfer. (See Slide 10 above)
At this point the computer may prompt you with the information that a camera has been attached (if not, then move to Slide 31)
If there is a problem with the interface, you will see this screen. It that is the case, return to Slide 13 and repeat the connection to the interface
If you happen to connect the camera before you start the Windows Movie Maker software, here’s the screen that you see…
In either case, enter a name for the video file and Browse to determine a storage location. The default location is the My Videos folder within the My Documents folder
In this case, since we will save our work to an external drive, navigate to that drive and to the folder on the drive into which the work will be saved
Select Make New Folder, being careful that the name of the folder can still be changed
If by chance, this does not happen, but rather the folder is named “New Folder” you can right click on the name, and Rename the folder to a name of your choosing
You will be prompted to select a video format. The .wmv format is selected. Generally, this results in a smaller size video file, and this format is usually accepted by any Windows computer
Choose to capture “parts of the tape manually.” You may select to preview the video as it is captured. This may slow down the capture and affect the quality of the video after capture. But this usually happens only when capturing video of greater length
If you are not prompted, as described in Slide 21, select Capture Video from the File menu. Since this is an electrical connection between devices from different generations, sometimes the connection is not made and an error message results…follow the guidelines for troubleshooting the connections at this point. Otherwise…
Position the digital video tape to a location just before the video that is to be captured. This will need to be done beforehand, with the camera in the Play/Edit position
Depending on the type of camera, and capture card (firewire interface) it may be possible to press Play and operate the camera directly from within the software
Monitor the video capturing as it takes place. Be sure to monitor the time elapsed, and the size of the file. You should be able to monitor the video that is captured
If prompted start the camera. When the video that is to be captured has completed, stop the capture
If you were able to Start the camera with the Camera Controls, you can Stop the camera in the same manner
At this point it is a good idea to save the actual Windows Movie Maker working file
Be creative with the filename. Use some part of the name to describe that you are in the build mode
After the video is captured the file data will be imported into the Collections inside Windows Movie Maker. A new collections folder is created each time media is imported. If you can’t find your video clip, try clicking on one of the other collections folders. Depending on how you chose the file data will be one complete file, or broken into several clips
Often, an icon will be placed into the Collections folder that has an X on it. Click on the X if necessary to reveal the captured video
Preview the video to determine quality by selecting play from the video preview window to the right hand side of the screen. The video now can be trimmed using Windows Movie Maker No video can be seen although it is playing…
“Grab” the icon which represents the video file, holding down the left mouse button, and slide it onto the timeline below…
Drag it onto the Video portion of the timeline and position it adjacent to the left margin. (If you don’t, you might have gaps in the final video which is produced)
The timeline will indicate that a video clip is positioned, ready for editing. You can preview the video clip again by selecting play from the options in the toolbar just above the timeline
If sound was recorded as a part of the captured video clip, it will appear in the Audio section of the timeline as well
This gives you an alternative view of the captured video. You can switch between these views