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Pemrograman Aplikasi Mobile

Pemrograman Aplikasi Mobile. Marsel Willem Aipassa, S. Kom. PeraturanPerkuliahan. Memakai atasan rapi dan bersepatu Keterlambatan ditoleransi 15 menit Bersikap sopan saat kuliah berlangsung Ketidakhadiran maksimal 3 kali. BobotPenilaian. Tugas/Kuis 20% Jurnal 10% Proyek 30%

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Pemrograman Aplikasi Mobile

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  1. PemrogramanAplikasiMobile Marsel Willem Aipassa, S. Kom.

  2. PeraturanPerkuliahan • Memakaiatasanrapidanbersepatu • Keterlambatanditoleransi15 menit • Bersikapsopansaatkuliahberlangsung • Ketidakhadiranmaksimal3 kali

  3. BobotPenilaian • Tugas/Kuis 20% • Jurnal 10% • Proyek 30% • Praktikum 30% • Absen 10%

  4. Silabus • Introduction to J2ME, Configuration, & Profile • MIDP High Level User Interface • MIDP Persistance Storage (Record Management System) • MIDP Networking • Message Connection • Bluetooth Connection • MIDP Low Level User Interface • Mobile Media API • Optional : BlueCove, BlueCove Emulator &Microemulator

  5. TerimaKasih

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