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New Learning Solutions from Finland Suvi Sundquist, Tekes . 21 st Century Skills with 21 st Century Methods. An adaptive math game with learning analytics. Need Educational games are the preferred language of children. Tablets, smartphones and PCs are modern schoolbooks Solution
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New Learning Solutions from Finland Suvi Sundquist, Tekes
An adaptive math game with learning analytics Need • Educational games are the preferred language of children. Tablets, smartphones and PCs are modern schoolbooks Solution • A revolutionarymathlearninggamewherechildrenteacha digitalpet to learn a correspondingamount of knowledgeto certaingrade in schoolcurriculum Benefits • Betterlearningresultsbecause of interactive, fun, easy, individual and adaptiveway to learn • Real time learning analytics and stored data helps in evaluating and monitoring learning results Users • Children and families, alsoschoolsbesidesteaching Harri Ketamo p. 050 5285006 harri.ketamo@skillpixels.com www.skillpixels.com
Math learning game for kids Need • Learn math in fun and easy way • Math Ahoy! learning games are based on the principle that we learn best when using and creating information Benefits • Games are fun and engaging for the students, but also valid educational tools for the teacher • Students get to use and apply their knowledge • All game content is safe for children 4+ years Users • Children, schools, families etc. Decide where you want to go and use math to get there. That’s what makes Math Ahoy! Different. martiska.reinikka@eduplus.fi www.eduplus.fi
Classical music education, anywhere Need • High-quality elementary classical music education without the need to travel to distant locations Solution • A distance education solution for violin studies. Live weekly lessons are documented for online broadcasting Benefits • New learning environment • Top-level music pedagogy can be brought anywhere Users • Students and music pedagogy professionals • Music institutions, universities, teachers and musicians maarit.rajamaki@sarestokons.fi www.minifiddlers.org
Digitalizing schools Need • Schoolsneedsupport to keepupwith the digitaldevelopment and to beforerunnes in using IT tools Solution • A comprehensive consulting service for schools from choosing devices to in depth teacher training Benefits • Possibility to create IT teaching environments to any subject • The pedagogical aspect is taken into account. IT is adapted to teaching, not vice versa Users • All teaching environments and situations, schools, municipalities, teachers, pupils, parents Pupils working in one of our Pilot Schools, Piikkiön yhtenäiskoulu. christian@ilonait.fi www.ilonait.fi
Cloud based desktop for learning tools Need • Easy user interface where all learning materials, tools, games and software can be used in one place Solution • Cloud based desktop, “Electronic schoolbag”, which includes all essential tools for management, teaching and learning Benefits • Teacher can personalize the contents needed in teaching • Combines learning tools and playfulness, leads to better learning results • Applicationprogramminginterface, API, doesn’t limit the possibilities to choose the services which are in use Users • Schools, teachers and students in basic education mikko@haltu.fi http://dreamschool.sg
Platform for location based learning experiences Need • Support the formallearning in schoolswith a mobile device Solution • A locationbasedlearningenvironmentwherematerialscanbeimportedthroughopeninterfaces to maps and places Benefits • Easy to useplatformcanbeused to anyschoolsubjectoreducationallevel • Possibility to move outside the classroom and participateinteractively • The gamemotivateslearning and teachercanobservelearningresults Users • Schools and teachingcentres • Museums, cities and culturalorganizations nomadi@citynomadi.com www.citynomadi.com
Activating academic teaching concept Need • To train and help academic teachers to change the teaching tradition to meet better the modern demands of working life Solution • The Smart Classroom aims at combining entrepreneurial pedagogy, physical and virtual teaching spaces, teaching materials and tools and teacher training to create a modern and effective education environment Benefits • New and more activating academic teaching traditions which challenge the traditional ways of university lecturing • Students are better trained to meet the modern demands of working life Users • Universities, university teaching staff and teacher education sari.stenvall@utu.fikatariina.nordell@utu.fiwww.bid.utu.fi
Recognize learning with Open Badges Need • People deserve recognizition for valuable skills they learn in voluntary work and organizations Solution • With Open Badge Factory cloud-based solution you can digitally promote people’s learning experiences and skills Benefits • You can reward people in your organization • Badges give your organization positive image eg. in social media and communicate about possibilities you offer Users • Companies, organizations, voluntarywork, schools etc. Marjaana.jokinen@discendum.com www.openbadgefactory.com
Company training on the go Need • To train staff fast and easy on the go or when there is not possibility to participate in long education periods Solution • Prewise Gimlet Mobile Learning Platform can support teaching or to be used to check details when working Benefits • Possibility to reach many people anytime, anywhere with substantially low costs • Two-way learning process because people can share and create content with mobile tools • Customizable for all kinds of companies and materials Users • All companies that need to train their employees maria.paassola@prewise.fi www.prewise.com
Manage your staff’s know-how globally online Need • Train employees in an efficient way, regardless of time and place. To store data and results in one place Solution • Learning management system where student management, learning results and e-learning are integrated Benefits • Easy user interface that can be used in any mobile device or computer over web • Comprehensive control of the training process • Enjoyable learning experience and effective outcomes Users • All companies which have education needs eg. franchise businesses, possible also for schools ”Both student enrollment and automatic handling of training expenses have made our operations more efficient and they have saved a lot of our time and effort.” myynti@rediteq.fi www.rediteq.fi
Customizable dashbord for learning Need • A userfriendlyway for teaching to sharealllearningmaterials, conversations and timetables Solution • Personal, customizabledashbordthatworks on anydeviceand combinesallcoursematerials, tools and systems Benefits • Possible to createwidgets for alllearningcontents and differentteachingsituations in oneplace • Learning is independentfromtime and place • Pupils can participate in various ways because of interactive way of learning Users • Universities and schools petri.seljavaara@lumitools.com www.lumitools.com
Business Management Simulation Game Need • Apply the educationalcontents in practice and preparestudentsbetter for working life Solution • A browser-based business management simulationgame Benefits • Students learn cooperation and decision-making in teams • Learningbydoingleads to betteroutcomes, the simulation reflects real business challenges and helps students apply their knowledge in practice • Flexible and customizable simulations can be applied to different topics at school Users • Highereducationalinstitutions, mainlyuniversities and polytechnics. Alsousedbycompanies for trainingpurposes www.cesim.comveijo.kyosti@cesim.com
Fulfill your dream and learn to play guitar online Need • We all have dreams, but we forget them. Learn to play the guitar regardless of time, place and life conditions. Solution • A Netflix like combination of Guitar Hero and a Songbook for adults Benefits • Works on all possible platforms (mobile or not) • Easy to start, learning is broken down to easily comprehensible parts • Learn to play the guitar by playing your favorite songs Users • Anyonewhohas a dream of playing guitarbetter tobias.andersin@rockway.fi www.rockway.fi
Get in contact Ms. Suvi Sundquist Learning Solutions Programme ManagerTekessuvi.sundquist@tekes.fi+358 50 5577 675 SuviSundquist