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Monster Generator. Greg Mitchell COS346 Professor Tony Gauvin. Description. I proposed to convert the D&D 3.5 Monster Manual into an database and create an application that will pull monsters out based on a users criteria. Outcomes.
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Monster Generator Greg Mitchell COS346 Professor Tony Gauvin
Description • I proposed to convert the D&D 3.5 Monster Manual into an database and create an application that will pull monsters out based on a users criteria.
Outcomes • Created small test database using around 20 monsters and only using a couple of criteria: name, size, type, alignment, environment, ect. • Created 3 different versions of the application in VB to access database. Only version that works well is 2nd – not user friendly, 3rd would of fixed that but wont update data table.
Lessons Learned • Learning Visual Basic • Learning how to use data in databases • Getting good at surfing Google searches
Demonstration • Using the Monster Generator v2
Improvements • Get version 3 to work • Add all the stats and data into database • Create a template table for monster subtypes: Zombie, Skeleton, Vampire, ect. • Using the template table allow a join that adds the chosen template to a monster: Like if a user want to display stats for a “Zombie Umber Hulk” or “Vampire Deer”