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RHYME ALONG MULTIPLICATION

RHYME ALONG MULTIPLICATION. Welcome to Project Goodwill Africa’s Rhyme Along Multiplication project. This lesson will teach you how to quickly learn your multiplication tables and remember them Forever. By the time you complete this lesson you are going to be rhyming, singing,

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RHYME ALONG MULTIPLICATION

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  1. RHYME ALONG MULTIPLICATION Welcome to Project Goodwill Africa’s Rhyme Along Multiplication project. This lesson will teach you how to quickly learn your multiplication tables and remember them Forever. By the time you complete this lesson you are going to be rhyming, singing, multiplying and smiling. Guaranteed. So turn on your speakers, and have fun. NOTE: To activate the STOP and GO buttons do the following: Start Powerpoint; Click on the Tools menu; Select Options; Choose the Security tab; Then click on Macro Security. Set the security level to Medium and click OK. Exit out of Powerpoint. Close and restart this program. Click the Enable Macros button when prompted CLICK TO BEGIN Developed by Richard Amoako and the Project Goodwill kids. MAIN Contributors: Maame Amoako & Michael Amoako

  2. RHYME, SING AND MULTIPLY 2 x 3 x 4 x 5 x 6 x 7 x 8 x 9 x 10 x 11 x 12 x SQUARES

  3. x START 2 1 2 = x 2 2 4 = STOP x 2 3 6 = x 2 4 8 = GO x 2 5 10 = x 2 6 12 = x 2 7 14 = x 2 8 16 = x 2 9 18 = x 2 10 20 = x 2 11 22 = x 2 12 24 = MENU 3x >>

  4. x START 3 1 3 = x 3 2 6 = STOP x 3 3 9 = x 3 4 12 = GO x 3 5 15 = x 3 6 18 = x 3 7 21 = x 3 8 24 = x 3 9 27 = x 3 10 30 = x 3 11 33 = x 3 12 36 = << 2x MENU 4x >>

  5. x START 4 1 4 = x 4 2 8 = STOP x 4 3 12 = x 4 4 16 = GO x 4 5 20 = x 4 6 24 = x 4 7 28 = x 4 8 32 = x 4 9 36 = x 4 10 40 = x 4 11 44 = x 4 12 48 = << 3x 5x >> MENU

  6. x START 5 1 5 = x 5 2 10 = STOP x 5 3 15 = x 5 4 20 = GO x 5 5 25 = x 5 6 30 = x 5 7 35 = x 5 8 40 = x 5 9 45 = x 5 10 50 = x 5 11 55 = x 5 12 60 = << 4x MENU 6x >>

  7. x START 6 1 6 = x 6 2 12 = STOP x 6 3 18 = x 6 4 24 = GO x 6 5 30 = x 6 6 36 = x 6 7 42 = x 6 8 48 = x 6 9 54 = x 6 10 60 = x 6 11 66 = x 6 12 72 = << 5x MENU 7x >>

  8. x 7 1 7 = START x 7 2 14 = STOP x 7 3 21 = x 7 4 28 = GO x 7 5 35 = x 7 6 42 = x 7 7 49 = x 7 8 56 = x 7 9 63 = x 7 10 70 = x 11 77 7 = x 7 12 84 = << 6x MENU 8x >>

  9. x START 8 1 8 = x 8 2 16 = STOP x 8 3 24 = x 8 4 32 = GO x 8 5 40 = x 8 6 48 = x 8 7 56 = x 8 8 64 = x 8 9 72 = x 8 10 80 = x 11 88 8 = x 8 12 96 = << 7x MENU 9x >>

  10. x START 9 1 9 = x 9 2 18 = STOP x 9 3 27 = x 9 4 36 = GO x 9 5 45 = x 9 6 54 = x 9 7 63 = x 9 8 72 = x 9 9 81 = x 9 10 90 = x 11 99 9 = x 9 12 108 = << 8x MENU 10x >>

  11. x START 10 1 10 = x 10 2 20 = STOP x 10 3 30 = x 10 4 40 = GO x 10 5 50 = x 10 6 60 = x 10 7 70 = x 10 8 80 = x 10 9 90 = x 10 10 100 = x 11 110 10 = x 10 12 120 = << 9x MENU 11x >>

  12. x START 11 1 11 = x 11 2 22 = STOP x 11 3 33 = x 11 4 44 = GO x 11 5 55 = x 11 6 66 = x 11 7 77 = x 11 8 88 = x 11 9 99 = x 11 10 110 = x 11 121 11 = x 11 12 132 = << 10x MENU 12x >>

  13. x START 12 1 12 = x 12 2 24 = STOP x 12 3 36 = x 12 4 48 = GO x 12 5 60 = x 12 6 72 = x 12 7 84 = x 12 8 96 = x 12 9 108 = x 12 10 120 = x 11 132 12 = x 12 12 144 = << 11x MENU Squares >>

  14. x START 2 2 4 = x 3 3 9 = STOP x 4 4 16 = x 5 5 25 = GO x 6 6 36 = x 7 7 49 = x 8 8 64 = x 9 9 81 = x 10 10 100 = x 11 11 121 = x 12 12 144 = << 12x MENU THE END

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