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MCS 220: Concepts of Programming (focus on Object-Oriented Programming) Class Hour: Section 1: MW 2:15PM - 3:30PM. Hyer Hall 210 Section 2: MW 3:45PM - 5:00PM. Hyer Hall 210. A little bit about the instructor. Assistant professor at UWW since August 2005.
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MCS 220: Concepts of Programming (focus on Object-Oriented Programming) Class Hour: Section 1: MW 2:15PM - 3:30PM. Hyer Hall 210 Section 2: MW 3:45PM - 5:00PM. Hyer Hall 210
A little bit about the instructor Assistant professor at UWW since August 2005 • Graduated from the University of Connecticut (05 Class), Ph.D in Computer Science and Engineering • Master of Computer Science from UW-Milwaukee (96-99) • Bachelor of Science from Hanoi University of Technology (86-91)
A little bit about the instructor • Research Experience: • User Modeling, Information Retrieval, Decision Theory, Collaborative Filtering, Human Factors • Teaching Experience: • MCS 220, COMPSCI 172, 181, 271,381 at UWW • Introductory courses at UOP and Devry • TA for Computer Architecture, OO Design, Compiler, Artificial Intelligence
Contact information nguyenh@uww.edu (fastest way to contact me) McCutchan Hall 424 Office Hours: 8:30am – 10:30am, 1pm-2pm MWor by appointment 262 472 5170
Course Objectives • Able to design a real-world application using Object-Oriented Design concepts • Able to implement, write professional documentation, and conduct tests • Be familiar with professional software development environment (strict deadlines, team work, high standard)
Technology Requirement • J2SE Software Development Kit (SDK): ): http://java.sun.com/javase/downloads/index.jsp (just download SDK 5.0 or later) • Eclipse: http://www.eclipse.org/downloads/
Course detail - Topics Design, implement, document, testing a real world application Understand business Requirement and Design Implementation focusing On code reuse Documentation Testing
Quiz • Quiz is used to measure: - class attendance - class preparation • Not all material will be covered in a 75-minute class • Book complements the lectures
Must-have for success + + Reading textbook Practicing (labs+projects) Devote time) =
Getting started… Prerequisite: COMPSCI 172, What do we still remember or know about Java and Object-Oriented Design?
Assessment 1. Java is the only object-oriented programming language a. True b. False
Assessment 2. The differences between a constant and a variable in Java is: a. a data value for a variable can be changed and a data value for a constant can not be changed b. a data value for a constant can be changed and a data value for a variable can not be changed c. a data value for a constant sometimes can be changed and a data value for a variable sometimes can not be changed d. None of the above
Assessment 3. Which of the following statements about a do…while repetition statement is true? a. The body of a do…while loop is executed only if the terminating condition is true. b. The body of a do…while loop is executed only once. c. The body of a do…while loop is always executed at least once. d. None of the above
Assessment 4. Which of the following is the constructor of class ToughQuestion: a. public String ToughQuestion(String question) { ….} b. public ToughQuestion(String question) {…} c. public static void ToughQuestion(String question) {….} d. void ToughQuestion(String question) {….}
Assessment 5. Commands to compile and execute a java program are: a. run and java b. execute and javac c. javac and java d. compile and run
Assessment 6. What are the two ways that a Java array can be declared? a. <data type>[ ] <arrayname>; <data type> <arrayname>; b. <data type> <arrayname>[ ]; <data type>[ ] <arrayname>; c. [ ]<data type> <arrayname>; <data type>[ ] <arrayname>; d. <data type>[ ] <arrayname>; <data type>; <arrayname>[ ]
Assessment 7. When would a programmer be forced to pick a linear search over a binary search? (assuming that we can’t do anything on the given array) a. When the items in the array are in ascending order b. When the items in the array are unsorted c. When the items in the array are in descending order d. None of the above
Assessment 8. Which of the following for-loop control results in equivalent numbers of iterations: A and B. C and D. A and B have equivalent iterations and C and D have equivalent iterations. None of the loops have equivalent iterations.
Assessment 9.What is the value of result after the following Java statements execute? int a, b, c, d, result; a = 4; b = 12; c = 37; d = 51; result = d + a * c + a % b + a; 207
Assessment 10. Which of the following group(s) does (do) NOT contain any object-oriented programming language: a. Visual Basic, C++ b. Pascal, C c. C++, Java d. Lisp, Fortran
Class Focus Professional software development Strict deadlines, high standard, ridiculous demands (some times)
History • Programming languages • Low level programming language: CPU instruction sets. • High level programming languages: • Compiled (C/C++, Pascal) and interpreted language (Basic) • Procedural (Pascal, C) and object oriented language (C++, Java)
A look at other languages • FORTRAN • FORmula TRANslator • COBOL • COmmon Business Oriented Language • Pascal • Structured programming • Ada • Multitasking
A look at other languages • BASIC • Beginner’s All-Purpose Symbolic Instruction Code • .NET • .NET platform • Visual Basic .NET • Based on BASIC • Visual C++ • Based on C++ • C# • Based on C++ and Java
History of Java • Java • Originally for intelligent consumer-electronic devices • Then used for creating Web pages with dynamic content • Now also used to: • Develop large-scale enterprise applications • Enhance WWW server functionality • Provide applications for consumer devices (cell phones, etc.)
More stories… • Oak: a reimplementation of C++ in the early 1990s by James Gosling et al. • Intended for intelligent consumer devices. • Oak became Java in 1995. • Portability and Security of primary concern. • Eminently suitable for Web applets. • Also a powerful language in its own right.
Novelty from Software engineering perspective • Software reuse: Avoid reinventing the wheel—use existing pieces wherever possible. This practice is central to object-oriented programming. • Classes and methods from class libraries. • Classes and methods you create yourself • Classes and methods that others create and make available to you.
Typical Java Development Environment Java programs normally undergo five phases • Edit • Programmer writes program (and stores program on disk) • Compile • Compiler creates bytecodes from program • Load • Class loader stores bytecodes in memory • Verify • Bytecode Verifier confirms bytecodes do not violate security restrictions • Execute • JVM translates bytecodes into machine language
Portability • Theory: Platform-independent dent (portability) • The JVM is an imaginary CPU with bytecode instructions. Java programs are translated to bytecodes by the Java compiler • Practice: differences between compilers, JVMs and computers can make portability difficult to achieve. Simply writing programs in Java does not guarantee portability.
Testing • Always test your Java programs on all systems on which you intend to run them, to ensure that they will work correctly for their intended audiences.
Introduction to Object Technology and the UML • Unified Modeling Language (UML) • Graphical language that uses common notation • Allows developers to represent object-oriented designs
Introduction to Object Technology and the UML • Unified Modeling Language (UML) • Graphical language that uses common notation • Allows developers to represent object-oriented designs • Objects • Reusable software components that model real-world items • Look all around you • People, animals, plants, cars, etc. • Attributes • Size, shape, color, weight, etc. • Behaviors • Babies cry, crawl, sleep, etc.
OOD and OOP • Object-oriented design (OOD) • Models real-world objects • Models communication among objects • Encapsulates attributes and operations (behaviors) • Information hiding • Communication through well-defined interfaces • Object-oriented language (OOP) • Programming in object-oriented languages is called object-oriented programming (OOP) • Example: C++, Java
OOD/A continues • Object-Oriented Analysis and Design (OOA/D) • Essential for large programs • Analyze program requirements, then develop solution • UML • Unified Modeling Language
UML • History of the UML • Need developed for process with which to approach OOA/D • Brainchild of Booch, Rumbaugh and Jacobson • Object Management Group (OMG) supervised • Version 1.5 is current version • Version 2 under development • UML • Graphical representation scheme • Enables developers to model object-oriented systems • Flexible and extensible
Review Which of the following is a correct variable declaration statement? a. int x - float y; b. int x: float y; c. int x,y; d. Long int x;
Review Which of the following is a correct variable declaration statement? a. int x - float y; b. int x: float y; c. int x,y; d. Long int x;
Review Which of the following is not a Java keyword? a. do b. next c. while d. for
Review Which of the following is not a Java keyword? a. do b. next c. while d. for
Review Which of the following is not an error (either a syntax error or a logic error)? a. Neglecting to include an action in the body of a while statement that will eventually cause the condition to become false. b. Spelling a key word (such as while or if) with a capitalized first letter. c. Using a condition for a while statement that is initially false. d. An infinite loop. e. None of the above
Review Which of the following is not an error (either a syntax error or a logic error)? a. Neglecting to include an action in the body of a while statement that will eventually cause the condition to become false. b. Spelling a key word (such as while or if) with a capitalized first letter. c. Using a condition for a while statement that is initially false. d. An infinite loop. e. None of the above
Review int counter; counter = 1; while ( counter > 20 ) { // body of loop counter = counter + 1; } // end while a. 19. b. 20. c. 21. d. 0.
Review int counter; counter = 1; while ( counter > 20 ) { // body of loop counter = counter + 1; } // end while a. 19. b. 20. c. 21. d. 0.