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Present, Differentiate, Stimulate: Putting Universal Design for Learning in Our Face-to-Face, Hybrid, and Online Future. Jennifer Myers, Ph.D. myersjb@octech.edu 803-268-2560. Today’s Presentation. WHY?. CHALLENGES & LESSONS. UDL. EXAMPLES. Poll: Had you heard of UDL before today?. YES
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Present, Differentiate, Stimulate: Putting Universal Design for Learning in Our Face-to-Face, Hybrid, and Online Future Jennifer Myers, Ph.D. myersjb@octech.edu 803-268-2560
Today’s Presentation WHY? CHALLENGES & LESSONS UDL EXAMPLES
Poll: Had you heard of UDL before today? YES NO *use the poll tool to answer
Why UDL? • Increase accessibility and reach a larger number of learners • Make content more interactive and engaging
What is Universal Design for Learning (UDL)? “a set of principles for curriculum development that give all individuals equal opportunities to learn.“
What is Universal Design for Learning (UDL)? Principle 1: Provide Multiple Means of Representation
What is Universal Design for Learning (UDL)? Principle 1: Provide Multiple Means of Representation Principle 2: Provide Multiple Means of Action and Expression
What is Universal Design for Learning (UDL)? Principle 1: Provide Multiple Means of Representation Principle 2: Provide Multiple Means of Action and Expression Principle 3: Provide Multiple Means of Engagement
Principle 1: Provide Multiple Means of Representation Present the content in different ways • Provide transcripts or Closed Captioning options for videos • Use concept maps or other graphic organizers • Provide a glossary of key terms or embed support for vocabulary within the materials
Principle 1: Provide Multiple Means of Representation (continued) Present the content in different ways • Activate prior knowledge • Highlight patterns, key ideas, and relationships • Use mnemonic devices • Use multiple types of media
How can you use Principle 1 in the classroom? • Please type your response into the chat.
Poll: Do you now have a basic understanding of Principle 1? YES NO *use the poll tool to answer
Principle 2: Provide Multiple Means of Action and Expression Provide different ways students can express what they know • Using clickers/polls • Provide checklists to guide students • Provide 3D models of blueprints or drawings • Concept maps (student created) • Provide rubrics
How can you use Principle 2 in the classroom? • Please type your response into the chat.
Poll: Do you now have a basic understanding of Principle 2? YES NO *use the poll tool to answer
Principle 3: Provide Multiple Means of Engagement Stimulate interest (and hold it) and motivation for learning • Scaffold complex skills in order to build confidence and hold student motivation
Activity/Problem 1 Activity/Problem 2 Activity/Problem 3 Activity/Problem 4 Activity/Problem 5 Activity/Problem 6 Large amount of instructor guidance Little/No instructor guidance
Principle 3: Provide Multiple Means of Engagement Stimulate interest (and hold it) and motivation for learning • Provide options for self-reflection and self-regulation • Provide relevant and authentic activities • Provide rubrics so that students know what is expected and how learning relates to goals/objectives
How can you use Principle 3 in the classroom? • Please type your response into the chat.
Poll: Do you now have a basic understanding of Principle 3? YES NO *use the poll tool to answer
CHM 110: UDL Examples Module 1: Dimensional Analysis • Open Text • Video Demonstrations – YouTube and Instructor Created with transcripts • Practice – Khan Academy and Instructor Created
Challenges & Lessons Learned • Language can be overwhelming • Just need to tweak what already doing • Small changes have a big impact
Questions or Comments? • Jennifer Myers • myersjb@octech.edu • 803-268-2560