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Megan Torrance mtorrance@torrancelearning.com ICELW 2014 | Session #6B

Agile Project Management for Elearning. Megan Torrance mtorrance@torrancelearning.com ICELW 2014 | Session #6B. Megan Torrance TorranceLearning Mission: Making the world happier by building competence and confidence for doing. My new favorite quote: “Insanity is a project constraint.”

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Megan Torrance mtorrance@torrancelearning.com ICELW 2014 | Session #6B

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  1. Agile Project Management for Elearning Megan Torrancemtorrance@torrancelearning.com ICELW 2014 | Session #6B

  2. Megan Torrance TorranceLearning Mission: Making the world happier by building competence and confidence for doing. My new favorite quote: “Insanity is a project constraint.” -- Lou Russell

  3. Think about your best project ever. What factors contributed to its success?

  4. "Do more of what works, and do less of what doesn't." Kent Beck, author of Extreme Programming (XP) Explained

  5. We call it the Lot Like Agile Methods Approach

  6. Projects need to keep up with an ever-increasing rate of change.

  7. ANALYZE DESIGN DEVELOP IMPLEMENT EVALUATE

  8. It's folly to assume that the client knows everything they want at the beginning of the project. Any set of meaningful requirements is subject to change.

  9. teapotteapotcoffeedrink iStockphoto 8736708

  10. MotorcycleCamperChopperRV www.totallyradchoppers.com

  11. The first day of a project is the worst day to plan what the end product will be (and how much it will cost).

  12. If we do not come up with a brilliant idea that might change things mid-project, we're not fully engaged creatively.

  13. Photo credit: ThinkStock 115796521

  14. Every day you learn something new about the project you're working on.

  15. ADDIE approaches a perfect world in a highly linear fashion.

  16. The Agile Manifesto

  17. THE AGILE MANIFESTO:We are uncovering better ways of developing software by doing it and helping others do it... source: www.agilemanifesto.org

  18. Through this work we have come to value:Individuals and interactions over processes and tools source: www.agilemanifesto.org

  19. Through this work we have come to value:Working software over comprehensive documentation source: www.agilemanifesto.org

  20. Through this work we have come to value:Customer collaboration over contract negotiation source: www.agilemanifesto.org

  21. Through this work we have come to value:Responding to change over following a plan source: www.agilemanifesto.org

  22. THE LLAMA MANIFESTOWe are uncovering better ways of creating learning experiences by doing it and helping others do it.

  23. Agile is as much an attitude as it is a project management method.

  24. ADDIE and Agile are not incompatible. Agile works with ADDIE on very short iterations.

  25. Iteration 1 Iteration 2 Iteration 3 D A D I/E D I/E D D D

  26. PRIMARY LEARNER PERSONA

  27. Creating a learner persona and identifying initial user requirements use all your best anthropology skills.

  28. There is only one primary learner. It's kind of like having a prime directive.

  29. TEAM CHALLENGE: Write a learner persona for the primary learner in your project. E

  30. STORY CARDS

  31. Stories capture business needs and performance outcomes in a format that's useful for planning & production.

  32. As a I wantso I can

  33. Cards are INVEST-U I ndependent N egotiable V aluable E stimatable S mall T estable U nderstandable

  34. LLAMA: Use Cathy Moore's Action Mapping to define stories for Agile learning projects.

  35. Decide! ! ! ! ! ! Practice Create! Build! Act! Respond! Know . . . Business Goal that solves a Business Problem Adapted from: Cathy Moore

  36. iStockphoto 25175458

  37. CHALLENGE:You’re asked to create training for making a peanut butter & jelly sandwich.Action Map it.

  38. ESTIMATE THE WORK

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