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Universal Interoperability: Video Conferencing Collaboration Tools

Explore the evolution of video conferencing with a focus on interoperability between industry standards and collaboration tools. Presenters discuss the four levels of video conferencing, including desktop tools and telepresence systems. Learn about the challenges and advancements in achieving universal interoperability across various platforms. Join the discussion on enhancing communication and productivity through seamless video conferencing solutions.

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Universal Interoperability: Video Conferencing Collaboration Tools

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  1. Soft Clients - Video Conferencing Collaboration Tools which Interoperate with Industry Standard Video Conferencing Bob Dixon, Ohio Academic Resources Network (OARnet)_ Internet2 Fall member Meeting October 6, 2009 San Antonio, Texas

  2. Schedule of Events • Introduction of Speakers • Overview of Video Conferencing Interoperability • Presentations and Demonstrations by the Speakers

  3. Our Presenters • Jim Goodyear – LifeSize • Ben Pinkerton – Vidyo • Robert Romano – RADVision • Stefan Karapetkov - Polycom

  4. The Four Levels of Videoconferencing • Web Conferencing • PC and small camera • Collaboration tools such as Skype, Elluminate, WebX.... • Fair quality • Standard H.323 Video Conferencing • Most common type today • Good quality • High-Definition H.323 Video Conferencing • Like HDTV • Excellent quality • Telepresence • HD, plus appearance of being in the same room *Note there are a few other systems that do not fit into these categories

  5. Videoconferencing Interoperability by Level • Web Conferencing • Very little interoperability, with each other or with industry standard. • A few now provide interoperability with standard H.323. • Skype/H.323 gateway being evaluated by Internet2. • Standard H.323 Videoconferencing • Complete interoperability. • High-definition Standard H.323 Videoconferencing • Complete Interoperability. • Telepresence • Few vendors claim interoperability. • Tandberg and Polycom can interoperate thru their MCUs. 5

  6. Desktop Tools Collaboration Collaboration tools have traditionally had stone walls between each other.

  7. Desktop Tools Collaboration Standard Video Conferencing High-Definition Standard Video Conferencing Collaboration tools have traditionally had a stone wall between themselves and industry standard video conferencing.

  8. Desktop Tools Collaboration Standard Video Conferencing High-Definition Standard Video Conferencing Standard definition and high definition video conferencing work well together.

  9. Desktop Tools Collaboration Standard Video Conferencing High-Definition Standard Video Conferencing Some collaboration tools have now blasted a hole thru the wall separating them from industry standard video conferencing. And they have begun to penetrate the walls between themselves.

  10. Desktop Tools Collaboration Standard Video Conferencing High-Definition Standard Video Conferencing We are now seeing interoperability between some collaboration tools and industry standard video conferencing

  11. Telepresence systems have had stone walls between each other. Tele Presence

  12. Some telepresence systems have had gaps in the wall between themselves and industry standard video conferencing. Standard Video Conferencing High-Definition Standard Video Conferencing Tele Presence

  13. Most telepresence systems now interoperate with industry standard video conferencing. And they have reluctantly begun to penetrate the walls between themselves. Standard Video Conferencing High-Definition Standard Video Conferencing Tele Presence

  14. UNIVERSAL INTEROPERABILITY ! Desktop Tools Collaboration Standard Video Conferencing High-Definition Standard Video Conferencing Tele Presence

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