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Realistic Avatar Movement Using Multiple Trackers. Goal: make avatars more believable using few resources Elements: The CAL3D character animation library Two HiBall trackers Four Fastrack trackers Inverse Kinematics Lesson learned: working with two tracking systems is hard!.
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Realistic Avatar Movement Using Multiple Trackers • Goal: make avatars more believable using few resources • Elements: • The CAL3D character animation library • Two HiBall trackers • Four Fastrack trackers • Inverse Kinematics • Lesson learned: working with two tracking systems is hard!
The Virtual Gazebo • Goal: experiment with sight-seeing in VR • Elements: • The “standard” V8 HMD and HiBall tracker • A VE with a gazebo in it • Lots of nice panoramas • Lesson learned: getting things just right takes time, but the results can be a lot of fun.