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Welcome to ETopia. ET job experience theme park. 김씨탈출넘버 원 1346036 Choi Yejee 1346001 Kim Yujin 1346002 Kim EeeJeong 1346003 Kim Jisu 1346004 Kim Jieun. CONTENTS. ET job experience theme park. PART 1. PART 2. Intro Background of the project Final goal of the project
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Welcome to ETopia ET job experience theme park 김씨탈출넘버원 1346036 Choi Yejee 1346001 Kim Yujin 1346002 Kim EeeJeong 1346003 Kim Jisu 1346004 Kim Jieun
CONTENTS ET job experience theme park PART 1 PART 2 • Intro • Background of the project • Final goal of the project • Overall physical environment • 1st floor - ET world hall • Hardware • Software • Humanware PART 3 PART 4 • 2nd floor – ET job hall • Hardware • Software • Humanware Conclusion
Part 1. Intro • Background of the project • Finalgoal of the project • Overallphysical environment
PART 1 Background of the project Adults Teenagers
Teenagers • Important period to make object for the future course • →Life education is essential • But in Korea… • Emphasis only on spec • Few opportunities for specific experiencing • Lots of people don’t actually understand about their major and future careers Job center based on the major is needed!
PART 1 Background of the project Adults Teenagers
Adults • The average life expectancy is increasing nowadays & the necessity for the lifelong education also increases • →job center shouldn’t be limited to the teenagers & open to everyone • Adults have lots of experience spontaneity • →learning would be more effective
PART 1 Background of the project Korea Job world • Intervieweda student who visited the job world • poor accessibility • poor accommodation • poor experiencing program Several problems! • One way communication • Limitation of experiencing age
PART 1 Background of the project industry building? psychology building? JOB CENTER! • Open to everyone • Classified according to the majors • Certain major &job easily at the same time
PART 1 Background of the project Educational Technology!
PART 1 Background of the project Educational Technology! + utopia = ETopia
PART 1 Background of the project • Supplement the limitations • of present job experience program • Give future-oriented& active • job experience opportunity
Helps the people from beginning to end PART 1 Final goal of the project Give future-oriented and active job experience opportunity Mascot : 꿈잡(Job)이 = Dream + Job Supplement the limitations of present job experience program Sprout: make people’s dream grow
PART 1 Final physical environment Name of building : ETopia Two-storybuilding
PART 1 our mascot, 꿈잡이 Final physical environment Building look flowerpot : make one’s dream grow
PART 1 Final physical environment Joyful Outgoing n j Join O i Innovative Novel
Part 2. 1st floor ET world hall • Hardware • Software • Humanware
General contents • Definition • History • Examples of ET in our real life PART 3 1st floor - Hardware ThroughScratch • One time is about 1 hour • Accommodate about 100people
PART 3 1st floor - Hardware
PART 3 1st floor – Hardware Hardware
PART 3 1st floor – Hardware 1 Display glass Hardware
PART 3 1st floor – Hardware 2 Smart glasses Hardware
PART 3 1st floor – Hardware Hardware 3 Excess hub chair
PART 3 1st floor – Software
PART 2 Guide 1st floor - Humanware InformationDesk Humanware Engineer
Part 3. 2nd floor ET job hall • Hardware • Software • Humanware
People can experience certain jobs specifically PART 3 2nd floor - Hardware • 10 kinds of jobs about ET • Program designer of virtual school • Teaching designer of U-learning • E-learning system administrator • Courseware developer • HRD consultant • E-learning tutor • . • . • .
PART 3 2nd floor - Hardware
PART 3 2st floor – Hardware Hardware
PART 3 2st floor – Hardware 1 Display glass Hardware
PART 3 2st floor – Hardware 2 Smart table Hardware
PART 3 2st floor – Hardware Hardware 3 Hollogram
PART 3 2st floor – Hardware Hardware 4 Smart computer
PART 3 2st floor – Hardware Hardware 4 Smart computer
PART 3 2st floor – Software 1 2 3 4 5
PART 3 2st floor – Software Virtual school program designer following specific 5 stages
PART 3 2st floor – Software using example scenes 1 Suggesting specific ability & aptitude virtual school program designer
PART 3 2st floor – Software ability of Personal relationship 1 Suggesting specific ability & aptitude virtual school program designer
PART 2 2st floor – Software 2 Experiencing actual working environment of virtual school program designing
PART 2 2st floor – Software sample program of virtual school 3 Searching informations and experiencing sample of virtual school program
PART 2 2st floor – Software virtual school program for migrated female of multi-cultural family 3 Searching informations and experiencing sample of virtual school program
PART 2 2st floor – Software virtual school program for migrated female of multi-cultural family • Educational program for migrated female of multi-cultural family • Goal: make them member of society, not falling behind to disadvantaged in society • Three steps according to the degree, managed for 40 weeks. 3 Searching informations and experiencing sample of virtual school program
PART 2 2st floor – Software virtual school program for migrated female of multi-cultural family 1 First step : fundamental education • Korean languageeducation • Technology education including computer skills • One to one consultation education 3 Searching informations and experiencing sample of virtual school program
PART 2 2st floor – Software virtual school program for migrated female of multi-cultural family 2 Second step : advanced education Learners offered specific education, fit in individual’s future job based on previous step 3 Searching informations and experiencing sample of virtual school program
PART 2 2st floor – Software virtual school program for migrated female of multi-cultural family 3 Third step : employment education • Learners offered education for executive ability • Internet marketing education • Management education for running online shopping mall • Translation marketing in online 3 Searching informations and experiencing sample of virtual school program
PART 2 Designers, both in Korea & abroad 2st floor – Software Tele-communicate offered automatically 4 Interviewing with virtual school program designers in 3D
PART 2 2st floor – Software Design virtual school program together 5 team project, which is designing virtual school program
PART 2 2st floor – Software • Users • Characteristics • Contexts of program 5 team project, which is designing virtual school program
PART 2 2st floor – Software • Program’s goal • Curriculum • Managing method 5 team project, which is designing virtual school program
PART 2 Guide 2nd floor - Humanware Team organizer Humanware Engineer