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The Game of Contorted Fractions. Rules of the Game. Typical position has a number of real numbers in boxes. The typical legal move is to alter just one of these numbers. The number replacing a given one must have a strictly smaller denominator, or
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Rules of the Game • Typical position has a number of real numbers in boxes. • The typical legal move is to alter just one of these numbers. • The number replacing a given one must have a strictly smaller denominator, or • If the given number is already an integer, the new number must be an integer strictly smaller in absolute value.
Rules of the Game • The only legal move for player 1, Left, is to decrease the number • The only legal move for player 2, Right, is to increase the number
25 Possible Left options: 1/3, ¼, 0, -2, etc. Possible Right options: ½, 2/3, ¾, 17 ¼, etc.
25 Left’s best option: 1/3 Right’s best option: ½
Notice • The game will come to an end when each fraction reaches zero, since we require that: • The number replacing a given one must have a strictly smaller denominator, or • If the given number is already an integer, the new number must be an integer strictly smaller in absolute value.
37 25 -23
01 10 11 21 12 13 23 32 31 14 25 35 34 43 53 52 41 15 27 38 37 47 58 57 45 54 75 85 74 73 83 72 51
37 25 -23
Blue-Red Hackenbush is an example of a game with 2 players, Left and Right. • In Blue-Red Hackenbush,Left deletes any bLue edge, and Right deletes any Red edge. • Whichever player cannot move, loses.
Defined • We are interested in games that: • Have just two players, often called Left and Right. • Have several, usually finitely many, positions, and often a particular starting position.
There are clearly defined rules that specify the moves that either player can make from a given position to its options. • Have Left and Right moving alternately, in the game as a whole.
In the normal play convention, has the first player unable to move losing. • Will always come to an end because some player will be unable to move.
Allow both players to know what is going on; i.e. there is perfect or complete information. • Have no chance moves such as rolling dice or shuffling cards.
“Whose Game?” *Pun from Winning Ways
Fuzzy Games • A fuzzy game is • not > 0, • not < 0, • and not = 0 • A fuzzy game is confused with 0
Fuzzy Games -2 -1 1 2 G
Games and Numbers • All numbers are games • But not all games are numbers!!!
Positive, Negative, and Zero Theoretic game value is determined using Surreal Numbers
How to Count • The old way of counting: 4 2 3 1
How to Count • The new way of counting: 3 1 2 0
How to Count • So we have 0, 1, 2, 3 = 4 bananas!!
Surreal Numbers: A Class • The Surreal Numbers are a proper Class of numbers. • Other proper Classes we already know: • - The Natural Numbers • - The Integers • - The Rational Numbers • - The Real Numbers • - The Complex Numbers
Construction { L | R }
Construction { | }
Construction { | }
Construction { | } = 0
The Zero Game of Hackenbush You go first, I insist!!!
Construction { 0 | } = 1
Construction { | 0 } = -1
{0 | } = 1 { | 0} = -1 {-1 | 1} = 0