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Color-based texture mapping. Isaac Perez Brennan Schmidt. Motivation. Tediousness and labor cost for manga artists Interesting way to convert a color image to texturized grayscale image Looks cool. Goal. Produce a textured image based on color differences
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Color-based texture mapping Isaac Perez Brennan Schmidt
Motivation • Tediousness and labor cost for manga artists • Interesting way to convert a color image to texturized grayscale image • Looks cool
Goal • Produce a textured image based on color differences • Preserve quality of image (luminance, borders)
Our method • Converted from RGB to Lab • Split image into different segments based on a,b values • Used K-means to cluster colors into a feasible amount of textures(we use 10) • Map pixel from texture image to input imagewhile taking into account luminosity
Obstacles • Image segmentation (EDISON) • Displaying edges • Too few textures • Texture size : Image size • Finding a good luminosity threshold (black/white)
Ongoing work • Luminance detection • Inserting edges • More/finer textures