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VMT CSCL Workshop June 2004. Group Formation, Facilitation, Recruitment. This material is based upon work supported by the National Science Foundation under Grant Nos. 0333493 and 0325447. Any opinions, findings, and conclusions or recommendations expressed in this
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Group Formation,Facilitation,Recruitment This material is based upon work supported by the National Science Foundation under Grant Nos. 0333493 and 0325447. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
Present Future • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants
How do people collaborate face-to-face? • Middle school students • - College/Grad students Present Future • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants
How do people collaborate face-to-face? • Middle school students • - Grad students Present Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - College/Grad students (Blackboard)
How do people collaborate face-to-face? • Middle school students • - Grad students • - Parallel conversation is easy • Erasing makes reconstruction hard • Tone, expressions, gestures are easy • Speaking is fast • - ... Present Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - Grad students (Blackboard)
How do people collaborate face-to-face? • Middle school students • - College Grad students - ... • - Parallel conversation is easy • Erasing makes reconstruction hard • Tone, expressions, gestures are easy • Speaking is fast Present Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - College/Grad students (Blackboard) • - Parallel conversation is hard • Typing is slow • Tone, expressions, gestures are hard • ...
How do people collaborate face-to-face? • Middle school students • - Grad students • - Parallel conversation is easy • Erasing makes reconstruction hard • Tone, expressions, gestures are easy • Speaking is fast • - ... Present “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - Grad students (Blackboard) • - Parallel conversation is hard • Typing is slow • Tone, expressions, gestures are hard • ...
Neutral scaffolding Identify obstacles to exploration, provide tools (e.g., shared whiteboard) to mitigate them.
How do people collaborate face-to-face? • Middle school students • - Grad students • - Parallel conversation is easy • Erasing makes reconstruction hard • Tone, expressions, gestures are easy • Speaking is fast • - ... Present “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - Grad students (Blackboard) “Positive” scaffolding: Make it easy to do the right thing, and to learn what that is. • - Parallel conversation is hard • Typing is slow • Tone, expressions, gestures are hard • ...
Positive scaffolding Make it clear where they’re supposed to go; easier to go there; more difficult to go somewhere else.
How do people collaborate face-to-face? • Middle school students • - Grad students • - Parallel conversation is easy • Erasing makes reconstruction hard • Tone, expressions, gestures are easy • Speaking is fast • - ... Present “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. People should be able to find collaborators. Future How do people collaborate online? • - Motivated • Improving problem-solving skills • Improving communication skills • Increasing content knowledge • Works for unlimited numbers of participants • PoW-Wow! (AIM) • - Grad students (Blackboard) “Positive” scaffolding: Make it easy to do the right thing, and to learn what that is. People should be able to find appropriate collaborators. • - Parallel conversation is hard • Typing is slow • Tone, expressions, gestures are hard • ...
Exploring How People Collaborate • So far we did some experiments to get a feeling for this • Face-to-face • Fall ‘03: In a middle school classroom, we observed a face-to-face lesson • Winter ‘04: Taxicab Geometry session in Gerry’s class (university level) • Online • Winter ‘04: 3 online sessions in Gerry’s class • Winter – Spring ‘04: 20 PoW-wow! sessions
F2F Experiment I - Sharswoodgroup formation • In the middle school classroom, we observed a face-to-face lesson in which students were grouped by their classroom teacher. • Students were asked to self-assign typical cooperative learning roles (reporter, facilitator, recorder). • Results: They did not continue to use the roles as they worked together.
F2F Experiment II – TaxiCab Geometry Sessions • Student surveys were used to form groups • Decisions were mainly based on availability of students for synchronous communication. • Students were not highly motivated • Depending on their math knowledge and problem solving skills, each group followed very different approaches.
F2F Collaboration in General • + Easy to coordinate discussion, taking turns etc. • + Effective communication channels, can benefit from gestures, body lang. etc. • - Resource limitation, discussed ideas are volatile, could be forgotten etc. • - Access to information resources is limited
Our Experience with Online Experiments – In Class • Groups were initially grouped randomly for the first online session. • For the second two virtual problems groups were the same as in taxicab sessions. (longevity) • Groups used Blackboard software (shared whiteboard, synch chat, equation editor) • Groups did better as they became familiar with the software and their group members • Facilitation instructions • Inscribed-CircleTangent-SquareDucks-in-a-row
Collected information Age Grade Gender Math class Knowledge about math Knowledge about technology How often they join a Pow-wow Our Experience with Online Experiments – PoW-Wow! • Group size • Original goal of 3-4 students • Later goal of 3-5 • With small numbers of registrants, groups were usually small
PoW-Wow! - Facilitation • In initial Pow-wows, instructions were given within the chat room. Later general instructions were printed only on the problem page. • Goal: basic, clear information • Script: Facilitator Information
PoW-Wow! - Recruitment • We have promoted the Pow-wows on the Math Forum site • Problem of the Week index page • Algebra and Geometry problem pages • Instant Messages from MFpowwow to see if registrants are serious and if past participants are coming back • We contacted some active PoW submitters
PoW-Wow! - Statistics • 20 Pow-wows • 37 different participants • 7 repeating participants (2, 3, 3, 4, 4, 6, 11) • 64 never-shows (some registered more than once; some participants were no-shows at times) • VMT facilitators joined 4 chats to fill space
PoW-Wow! - Getting Return Visitors • Problems • Time zones, home schedules, other homework • Kids who register don’t show up • A few rude participants • Software? • Purpose not clear? • What’s in it for the participant? • Socializing, chatting • Math help
Online Collaboration in General • - Coordination is difficult (taking turns, following ideas etc.) • - Limited communication channels • Hard to share your work (e.g. diagram) • Typing issue • + Resources, easy keep a log of the discussion for future reference • + Math resources: Can benefit from online searches to retrieve necessary math info
Some Desirable Outcomes of Small Group Collaboration in Our Context • Mastering problem solving (logical reasoning) skills • Mastering communication skills, becoming better collaborators • Developing mathematical thinking; logically linking topics learned in class to solve a problem • Asking insightful questions • Raising different viewpoints, perspectives • Paying attention to other members’ thoughts and needs; providing feedback, help • Critiquing other members’ ideas in a constructive way • Learning from mistakes, making corrections/refinements with the help of other members • Intertwining of perspectives through a process of negotiation; collectively constructing a solution to the problem
To get to the desirable situation… • We need to find out how we should set the parameters effecting the collaboration. • I.e. we need to answer questions like: • How we should form our groups? • What sort of software tools do we need to provide scaffolding? • What sort of facilitation/help features can we build into the system? • What sort of problems should we use?
Approximating Parameters • Answering previous questions requires us to approximate the values of key parameters (especially those regarding skills of group members) • Possible data sources: • Self-assessment data obtained from surveys • Observed performance in previous sessions (if such historical info is available)
Automation Issues • We expect to serve 100s of users around the globe • Due to the projected scale of the system we need • a reasonable group formation scheme • an automated facilitator agent (handle group formation, providing feedback etc.) • a scheme for forming/updating user profiles • updating user profiles according to observed performance
A simple framework for collaboration... In wiki...