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I. Improving SNR (cont.) II. Preprocessing. BIAC Graduate fMRI Course October 12, 2004. Increasing Field Strength. Theoretical Effects of Field Strength. SNR = signal / noise SNR increases linearly with field strength Signal increases with square of field strength
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I. Improving SNR (cont.)II. Preprocessing BIAC Graduate fMRI Course October 12, 2004
Theoretical Effects of Field Strength • SNR = signal / noise • SNR increases linearly with field strength • Signal increases with square of field strength • Noise increases linearly with field strength • A 4.0T scanner should have 2.7x SNR of 1.5T scanner • T1 and T2* both change with field strength • T1 increases, reducing signal recovery • T2* decreases, increasing BOLD contrast
Measured Effects of Field Strength • SNR usually increases by less than theoretical prediction • Sub-linear increases in SNR; large vessel effects may be independent of field strength • Where tested, clear advantages of higher field have been demonstrated • But, physiological noise may counteract gains at high field ( > ~4.0T) • Spatial extent increases with field strength • Increased susceptibility artifacts
Trial Averaging • Static signal, variable noise • Assumes that the MR data recorded on each trial are composed of a signal + (random) noise • Effects of averaging • Signal is present on every trial, so it remains constant through averaging • Noise randomly varies across trials, so it decreases with averaging • Thus, SNR increases with averaging
Fundamental Rule of SNR For Gaussian noise, experimental power increases with the square root of the number of observations
Example of Trial Averaging Average of 16 trials with SNR = 0.6
Increasing Power increases Spatial Extent Subject 1 Subject 2 Trials Averaged 4 500 ms 500 ms 16 … 36 16-20 s 64 100 144
A B
Effects of Signal-Noise Ratio on extent of activation: Empirical Data Subject 1 Subject 2 Number of Significant Voxels VN = Vmax[1 - e(-0.016 * N)] Number of Trials Averaged
1000 Voxels, 100 Active Active Voxel Simulation Signal + Noise (SNR = 1.0) • Signal waveform taken from observed data. • Signal amplitude distribution: Gamma (observed). • Assumed Gaussian white noise. Noise
Effects of Signal-Noise Ratio on extent of activation:Simulation Data SNR = 1.00 SNR = 0.52 (Young) Number of Activated Voxels SNR = 0.35 (Old) SNR = 0.25 SNR = 0.15 SNR = 0.10 Number of Trials Averaged
Explicit and Implicit Signal Averaging A B r =.82; t(10) = 4.3; p < .001 r =.42; t(129) = 5.3; p < .0001
Caveats • Signal averaging is based on assumptions • Data = signal + temporally invariant noise • Noise is uncorrelated over time • If assumptions are violated, then averaging ignores potentially valuable information • Amount of noise varies over time • Some noise is temporally correlated (physiology) • Nevertheless, averaging provides robust, reliable method for determining brain activity
What is preprocessing? • Correcting for non-task-related variability in experimental data • Usually done without consideration of experimental design; thus, pre-analysis • Occasionally called post-processing, in reference to being after acquisition • Attempts to remove, rather than model, data variability
Tools for Preprocessing • SPM • Brain Voyager • VoxBo • AFNI • Custom BIAC scripts
Why do we correct for slice timing? • Corrects for differences in acquisition time within a TR • Especially important for long TRs (where expected HDR amplitude may vary significantly) • Accuracy of interpolation also decreases with increasing TR • When should it be done? • Before motion correction: interpolates data from (potentially) different voxels • Better for interleaved acquisition • After motion correction: changes in slice of voxels results in changes in time within TR • Better for sequential acquisition
Effects of uncorrected slice timing • Base Hemodynamic Response • Base HDR + Noise • Base HDR + Slice Timing Errors • Base HDR + Noise + Slice Timing Errors
Base HDR + Noise r = 0.77 r = 0.81 r = 0.80
Base HDR + Slice Timing Errors r = 0.92 r = 0.85 r = 0.62
HDR + Noise + Slice Timing r = 0.65 r = 0.67 r = 0.19
Interpolation Strategies • Linear interpolation • Spline interpolation • Sinc interpolation
Severe Head Motion: Simulation Two 4s movements of 8mm in -Y direction (during task epochs) Motion
Severe Head Motion: Real Data Two 4s movements of 8mm in -Y direction (during task epochs) Motion
Correcting Head Motion • Rigid body transformation • 6 parameters: 3 translation, 3 rotation • Minimization of some cost function • E.g., sum of squared differences • Mutual information
Limitations of Motion Correction • Artifact-related limitations • Loss of data at edges of imaging volume • Ghosts in image do not change in same manner as real data • Distortions in fMRI images • Distortions may be dependent on position in field, not position in head • Intrinsic problems with correction of both slice timing and head motion
What is the best approach for minimizing the influence of head motion on your data?
Should you Coregister? • Advantages • Aids in normalization • Allows display of activation on anatomical images • Allows comparison across modalities • Necessary if no coplanar anatomical images • Disadvantages • May severely distort functional data • May reduce correspondence between functional and anatomical images