120 likes | 228 Views
ASTR 2310: Chapter 3. Orbital Mechanics Newton's Laws of Motion & Gravitation (Derivation of Kepler's Laws) Conic Sections and other details General Form of Kepler's 3 rd Law Orbital Energy & Speed Virial Theorem. ASTR 2310: Chapter 3. Newton's Laws of Motion & Gravitation
E N D
ASTR 2310: Chapter 3 • Orbital Mechanics • Newton's Laws of Motion & Gravitation • (Derivation of Kepler's Laws) • Conic Sections and other details • General Form of Kepler's 3rd Law • Orbital Energy & Speed • Virial Theorem
ASTR 2310: Chapter 3 • Newton's Laws of Motion & Gravitation • Three Laws of Motion (review I hope!) • Velocity remains constant without outside force • F = ma (simplest version) • Every action has an equal and opposite reaction
ASTR 2310: Chapter 3 • Newton's Laws of Motion & Gravitation • Law of Gravitation (review I hope!) • F = G Mm/r2 • Also Optics, Calculus, Alchemy and Preservation of Virginity Projects
ASTR 2310: Chapter 3 • Kepler's Laws can be derived from Newton • Takes Vector Calculus, Differential Eq., generally speaking, which is slightly beyond our new prerequisites • Will use some related results. • If you have the math, please read • Will see a lot of this in Upper-Level Mechanics
ASTR 2310: Chapter 3 • Concept of Angular Momentum, L • Linear version: L = rmv • Vector version: L is the cross product of r and p • Angular momentum is a conserved quantity
ASTR 2310: Chapter 3 • Orbit Equations • R = L2/(GMm2(1+e cos theta)) • Circle (e=0) • Ellipse (0 < e < 1) • Parabola (e =1) • Hyperbola (e > 1)
ASTR 2310: Chapter 3 • Some terms • Open orbits • Closed orbits • Axes and eccentricity e • b2=a2(1-e2) • e=(1-b2/a2)1/2 • <r>=a (those brackets mean “average”)
ASTR 2310: Chapter 3 • Special velocities • Perhelion velocities • (GM/a((1+e)/(1-e)))1/2 • Aphelion velocity • (GM/a((1-e)/(1+e)))1/2
ASTR 2310: Chapter 3 • General form of Kepler's third law • P2 = 4 pi2 a3/G(M+m) • M = 4 pi2 a3/GP2 • Solar mass = 1.93 x 1030 kg
ASTR 2310: Chapter 3 • Orbital Energetics • E = K + U = (½) mv2 – GMm/r • More steps...vectors • E = (GMm/L)2(m/2)(e2-1) • e = (1 + (2EL2/G2M2m3))1/2 • Cases of e > 1 → hyperbolic • When e=1, parabolic • vesc(r) = (2GM/r)1/2 • Then e < 1, elliptical
ASTR 2310: Chapter 3 • Orbital Speed • Lots here, not that simple • Can write the “vis viva equation” • V2 = GM ( 2/r – 1/a) • Other forms possible • Can solve for angular speed with position • Concept of transfer orbits (e.g. Hohmann) • See example page 77 for Mars • Related concept of launch windows
ASTR 2310: Chapter 3 • Virial Theorem • Again, unfortunately, advanced math • If you know vector calculus, check it out • Bound systems in equilibrium: • 2<K> + <U> = 0