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Violence and the media. America is an especially violent country in terms of interpersonal violence American popular culture is “awash in violence” There is reason to think that the latter may be one reason for the former. The problem. Many fables and fairy stories are quite violent
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America is an especially violent country in terms of interpersonal violence American popular culture is “awash in violence” There is reason to think that the latter may be one reason for the former The problem
Many fables and fairy stories are quite violent • Hansel and Gretel • Little Red Riding Hood • The Lion, the Witch and the Wardrobe • Sleeping Beauty • Snow White • Peter Pan Popular culture has been violent for a long time
Recent scholarly analysis looks beyond the mere total of violent acts in media content. More subtle distinctions regarding depictions of violent acts and the role of violence in the story have come to be considered as important as the volume. What does this say about violent depictions?
The NTVS staff found 80 experiments where some contextual feature of media violence was manipulated to see how it affected outcomes. Based on these studies, the NTVS staff identified the following contextual features in violent media that can affect young viewers: National Television Violence Study (NTVS)
Amount of violence across subgenres of children’s programming Source: Wilson, Smith, Potter, Kunkel, Linz, Colvin & Donnerstein, 2002 Journal of Communication
Proportion of Prime Time shows containing violence, 1993-2001 Source: Signorielli, 2003
Severity of violence, Prime Time 1993-2001 Source: Signorielli, 2003
Character attributes of perpetrators Source: NTVS
Context of Violence in Children’s vs. Nonchildren’s programming: Nature of perpetrator Source: NTVS
Nature of Violence in Prime Time Portrayals, 1993-2001 Source: Signorielli, 2003
Proportion of characters Engaging in violence by demography [Prime time, 1993-2001] Source: Signorielli, 2003
Proportion of Victims of violence by Demography [Primetime, 1993-2001] Source: Signorielli, 2003
Reasons for violence Source: NTVS
Proportion of characters involved in Justified violence [Primetime, 1993-2001] Source: Signorielli, 2003
Proportion of characters involved in Moral violence [Primetime, 1993-2001] Source: Signorielli, 2003
How Graphic is TV violence? Source: NTVS
This pattern is highly consistent across different types of programs and channels. The portrayal of rewards and punishments is probably the most important of all contextual factors for viewers as they interpret the meaning of what they see on television. • However, a much lower number go unpunished by the end of the show. • This is a special problem for younger viewers who often do not have the ability to connect later action to earlier events. Perpetrators go unpunished in 73% of all violent scenes.
Rewards/punishments Source: NTVS
Proportion of characters Rewarded for violence [Primetime, 1993-2001] Source: Signorielli, 2003
Reinforcements for violence Source: NTVS
Consequences of violence Source: NTVS
Remorse for Violence in prime time depictions by demography [1993-2001]
Very few violent programs place emphasis on condemning the use of violence or on presenting alternatives to using violence to solve problems. This pattern is consistent across different types of programs and channels. Only 4% of violent programs emphasize an anti-violence theme.
Humor/fantasy in depictions Source: NTVS
The NTVS continues to find that cartoons contain high rates of violence portrayed in ways that many existing studies agree will increase the probability of harmful effects. Children under 7 years are particularly at risk because of limited ability to distinguish fantasy from reality.
Cartoon violence is (frequently) performed by attractive characters, seems justified, goes unpunished, and results in minimal consequences for the victim — all characteristics likely to promote young children’s learning of aggressive behaviors. • Source: NTVS