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Tiered Scene Labeling. Pedro Felzenszwalb University of Chicago Olga Veksler University of Western Ontario. Global Optimum. Global optimization for 2D labeling is very rare Tiered Labeling is a new 2D instance where global minimum can be found
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Tiered Scene Labeling Pedro Felzenszwalb University of Chicago Olga Veksler University of Western Ontario
Global Optimum • Global optimization for 2D labeling is very rare • Tiered Labeling is a new 2D instance where global minimum can be found • Global minimum can make a difference between success and failure • Example: segmentation with “bow” shape prior input image: local minimum with expansion algorithm [Boykov et.al. PAMI’01]: global minima with our method:
Pixel Labeling Problems image I labels L ={ } • Assign a label from L to each pixel in image I • Applications: Optical Flow Lempitskyet.al. CVPR08 Segmentation Delonget.al. CVPR10 Stereo Boykov et.al. PAMI01
Energy Function bad labeling good labeling fq fp label preferences • Find labeling f minimizing energy: • Special cases optimized exactly • Ishikawa’03, Schlesinger et.al.’06, Kolmogorov et.al.’07 • Most formulations are NP-hard • for example, Potts Vpq(fp,fq)=min(1,|fp-fq|) • approximations such as expansion [Boykov et.al. PAMI01]
Restricting Label Layout Liu, Veksler, Samarabandu [PAMI10] five labels with ordering constraints T L C R B • Standard methods do not work well • expansion algorithm gets stuck to a bad local minima • although optimizing not NP-hard for Potts model • their exact algorithm not very practical
Tiered Labeling Two curves to separate into top, bottom and middle Plus vertical boundaries in the middle a a b c d c • Main idea: for certain restricted label layouts, we can optimize efficiently and exactly T B • Main technical part: fast dynamic programming for exact optimization, for arbitraryVpq
Application: Geometric Labeling (Hoiem et.al.) Label T Sky Label B ground Labels L, C, R surface facing left, center, right sky L C R ground data terms from Hoiem our result input
Application: Shape Prior for Binary Segmentation Prior encourages certain orientations between object parts and background labels input image “plane” prior “leaf” prior “bow” prior “cross” prior
Dynamic Programming for 1D U( ) U( ) U( ) • 1D labeling problem • pixels are usually called sites, labels are usually called states s0 s1 sk sm-1 U( ) U( ) H(s0,s1) … … • Complexity for all sites is O(p2m) • m is number of site, p is number of states
Tiered Labeling DP: Overview • Collapse 2D structure to 1D structure i j n-1 … … s0 s1 sk sm-1 • A labeling in column k corresponds to a state of sk • State space for sk does not “explode” due to tiered structure of a labeling
Tiered labeling: State Space T T i l l j B B n-1 sk • Labeling for column k defined by (i,j,l) • i: boundary of the top and middle regions • j: boundary of the middle and bottom regions • l: label of the middle region • O(n2p) states for image with n rows and p labels
Tiered Labeling DP: Unary Terms data terms of the labeling problem inside column pairwise terms of the labeling problem inside column T T l l B B sk U(sk) = D( )+D( )+D( )+D( )+D( )+ l B T T T T B B B B l l l l l + V( ,, )+V( ,, )+V( ,, )+V( ,, )+V( ,, ) • Each is computed in O(1) time • with pre-computed cumulative sums
Tiered Labeling DP: Pairwise Terms T T V( , ) l' T + V( , ) l' l + V( , ) pairwise terms of labeling problem between columns B l + V( , ) B B + V( , ) B B + V( , ) T T H(sk,sk-1) = l' T l' l l B B B B B sk-1 sk • Each is computed in O(1) time • with pre-computed cumulative sums
Tiered Labeling DP: Optimization m • n by m image, p labels • m sites, n2p states each • Classical DP • O(mn4p2) – very slow • Speedup using structure of the problem • O(mn2p2) • O(mn2p) for Potts model n-1 s0 s1 … … sk sm-1 • about a second for reasonable size problem
Tiered Labeling DP: Speed Ups • Basic step of DP: • for given (i, j) in column k, find the best (i’, j’) in the previous column • brute force search is O(n2p) T T i l T i' l l' j l' B j' • We find the best (i’, j’) for all (i, j) simultaneously in O(n2p) time • Speedup #1: • decouple search for i’ and j’ • saves O(n) factor • Speedup #2: • many almost identical min-sums computations • saves another O(n) factor B B B B sk-1 sk
Geometric Labeling Results Soft Prior encourages sequence L,C,R certain orientation between L and ground, etc. Hoiem et.al. accuracy 78.1% Our results: accuracy 81.4% Hoiem et.al. sky C R L Ours ground failure due to tiered layout violation
Shape Prior for Binary Segmentation small penalty small penalty medium penalty heavy penalty heavy penalty huge penalty T T B B B T T B T T B B • Background with 2 parts: T and B • Object with 5 parts: T B B T
Interactive Segmentation • Generic “plane” prior • 4 parts for object • Generic enough to capture significant variation in shape • Ensure the “middle” regions forms one connected component • Standard methods, like expansion gets stuck in a bad local minima immediately no prior with prior
Shape Prior for Binary Segmentation • Unary terms are mixture of Gaussians • Different shape priors no prior prior
Summary • Considering restricted labelling layout leads to efficient and exact DP optimization • handle arbitrary Vpq • Limitations • tiered labelling model is restrictive • 4-connected neighborhood system • Future directions • other interesting “tiered” models • more than 1 label in T and B regions • unary terms can be more general • depend on a whole column at a time, i.e. a very high order clique • learn shape priors from labelled examples