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Bentley Building Concepts. Stuart Milne Industry Consultant - Building. Distributed Rendering. Step 1 - Create a Shared folder . Distributed Rendering is disk intensive. For optimal performance find a machine that is not heavily utilised.
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Bentley Building Concepts Stuart Milne Industry Consultant - Building
Distributed Rendering • Step 1 - Create a Shared folder • Distributed Rendering is disk intensive. • For optimal performance find a machine that is not heavily utilised. • The shared folder can be on a server or local machine. • Avoid a using a machine that is used in the rendering process. • The folder should not be used for any other purpose other than Distributed Rendering.
Distributed Rendering • Step 2 – Sharing the Shared folder • Right Click on the Folder and select Properties (Windows XP – other OS may vary). • From the “Sharing” tab enable “Share the Folder”. • Select the “Permissions” button and “Allow” Full Control. • When complete double check the Read Only attributes of the folder are disabled.
Distributed Rendering • Step 3 – Start the Process Controller • From the Start Menu > Bentley start the “Process Controller for Distributed Rendering” • Edit the Shared Directory path by selecting the folder created in Step 1. • The DR controller will recommend changing the network or UNC path to a local. C:\temp\ \\machine_name\c$\temp\
Distributed Rendering • Step 4 – The Scheduler • From the System Tray, Right Click and select Open Scheduler. The Scheduler will; • Allow you to control your machines participation in Distributed Renderings, • Specify the maximum number of MSProcessors to launch for DR jobs, • Change the Shared Folder location for DR.
Distributed Rendering • Step 5 – The Job Monitor • From the System Tray, Right Click and select Open Job Monitor. The Job Monitor will; • Allow you to check the status of the jobs submitted to the Shared folder. • Allow you to see which machines are processing. • Allow you to Pause, Resume and Cancel jobs. • Allow you to check the operation of previous job logs.
Distributed Rendering • Step 6– Submitting a Distributed Rendering Job • To commence the DR select the “Begin Network Render” button from Render dialog. • Settings can be adjusted from the “Begin Network Render” drop down. • The Network Image History folder must be seen by all participating computers. • The Maximum Tile Size works best for larger tiles. Smaller tiles require more machines. • Group – Specifies the distributed rendering that will be allowed to participate in this job. • Include Current Session helps the most powerful machine complete the CI process.
Distributed Rendering • Tips • Only one machine will Compute the Illuminations. • The first machine that attempts to find a new job will handle the illumination • computations. The ability to designate a machine will be added in the future. • All resources such as materials are packaged and transferred to the network during • the Distributed Rendering process. Due to varying network and PC performances • smaller images may take longer to render using DR. • Larger images and animations see the fastest results using DR. • Slower machines can slow the DR process. A slower machine can block an intensive • tile rendering. For example - Leaves on a tree.