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Chapter 2 Bits, Data Types, and Operations

Chapter 2 Bits, Data Types, and Operations. Hexadecimal Notation. It is often convenient to write binary (base-2) numbers as hexadecimal (base-16) numbers instead. fewer digits -- four bits per hex digit less error prone -- easy to corrupt long string of 1 ’ s and 0 ’ s.

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Chapter 2 Bits, Data Types, and Operations

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  1. Chapter 2Bits, Data Types,and Operations

  2. Hexadecimal Notation • It is often convenient to write binary (base-2) numbersas hexadecimal (base-16) numbers instead. • fewer digits -- four bits per hex digit • less error prone -- easy to corrupt long string of 1’s and 0’s

  3. Converting from Binary to Hexadecimal • Every four bits is a hex digit. • start grouping from right-hand side 011101010001111010011010111 3 A 8 F 4 D 7 This is not a new machine representation,just a convenient way to write the number.

  4. Converting from Hexadecimal to Binary • Hexadecimal to binary conversion: • Remember that hex is a 4-bit representation. FA91hex or xFA91 FA91 1111101010010001 2DEhex or x2DE 2DE 001010111100

  5. Convert Hexadecimal to Decimal • Hexadecimal to decimal is performed the same as binary to decimal, positional notation. • Binary to decimal uses base 2 • Decimal is base 10 • Hexadecimal is base 16 3AF4hex = 3x163 + Ax162 + Fx161 + 4x160 = 3x163 + 10x162 + 15x161 + 4x160 = 3x4096 + 10x256 + 15x16 + 4x1 = 12,288 + 2,560 + 240 + 4 = 19,092ten

  6. 2-1 = 0.5 2-2 = 0.25 2-3 = 0.125 00101000.101 (40.625) + 11111110.110(-1.25) 00100111.011 (39.375) Fractions: Fixed-Point • How can we represent fractions? • Use a “binary point” to separate positivefrom negative powers of two -- just like “decimal point.” • 2’s comp addition and subtraction still work. • if binary points are aligned No new operations -- same as integer arithmetic.

  7. Fractions: Fixed-Point • How is -6 5/8 represented in the floating point data type? • Break problem into two parts • Whole: 6 = 1x22 + 1x21 + 0x20 => 110 • Fraction: 5/8 = ½ (4/8) + 1/8 => 1x2-1 + 0x2-2 + 1x2-3 = .101 -6 5/8 ten = - 110.101two

  8. Very Large and Very Small: Floating-Point • Large values: 6.023 x 1023 -- requires 79 bits • Small values: 6.626 x 10-34 -- requires >110 bits • Use equivalent of “scientific notation”: F x 2E • Need to represent F (fraction), E (exponent), and sign. • IEEE 754 Floating-Point Standard (32-bits): 1b 8b 23b S Exponent Fraction

  9. Floating Point Example • Single-precision IEEE floating point number: • 10111111010000000000000000000000 • Sign is 1 – number is negative. • Exponent field is 01111110 = 126 (decimal). • Fraction is 0.100000000000… = 0.5 (decimal). • Value = -1.5 x 2(126-127) = -1.5 x 2-1 = -0.75. sign exponent fraction

  10. Floating Point Example • Single-precision IEEE floating point number: • 00111111110010000000000000000000 • Sign is 0 – number is positive. • Exponent field is 01111111 = 127 (decimal). • Fraction is 0.100100000000… = 0.5625 (decimal). • Value = 1.5625 x 2(127-127) = 1.5625 x 20 = 1.5625. sign exponent fraction

  11. Floating Point Example • Single-precision IEEE floating point number: • 00000000011110000000000000000000 • Sign is 0 – number is positive. • Exponent field is 00000000 = 0 (decimal) special case. • Fraction is 0.111100000000… = 0.9375 (decimal). • Value = 0.9375 x 2(-126) = = 0.9375 x 2-126. sign exponent fraction

  12. Text: ASCII Characters • ASCII: Maps 128 characters to 7-bit code. • both printable and non-printable (ESC, DEL, …) characters

  13. Interesting Properties of ASCII Code • What is relationship between a decimal digit ('0', '1', …)and its ASCII code? x30 -> ‘0’, x31 -> ’1’, … x39 -> ’9’ • What is the difference between an upper-case letter ('A', 'B', …) and its lower-case equivalent ('a', 'b', …)? • Difference of x20 • Given two ASCII characters, how do we tell which comes first in alphabetical order? Compare ASCII values, the lowest value is the first in alphabetical order • Are 128 characters enough?(http://www.unicode.org/)

  14. Other Data Types • Text strings • sequence of characters, terminated with NULL (0) • typically, no hardware support • Image • array of pixels • monochrome: one bit (1/0 = black/white) • color: red, green, blue (RGB) components (e.g., 8 bits each) • other properties: transparency • hardware support: • typically none, in general-purpose processors • MMX -- multiple 8-bit operations on 32-bit word • Sound • sequence of fixed-point numbers

  15. Another use for bits: Logic • Beyond numbers • logical variables can be true or false, on or off, etc., and so are readily represented by the binary system. • A logical variable A can take the values false = 0 or true = 1 only. • The manipulation of logical variables is known as Boolean Algebra, and has its own set of operations - which are not to be confused with the arithmetical operations of the previous section. • Some basic operations: NOT, AND, OR, XOR

  16. LC-3 Data Types • Some data types are supported directly by theinstruction set architecture. • For LC-3, there is only one hardware-supported data type: • 16-bit 2’s complement signed integer • Operations: ADD, AND, NOT • Other data types are supported by interpreting16-bit values as logical, text, fixed-point, etc.,in the software that we write.

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